Player Matchup

King Arthur
King Arthur
BootyBeads
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,489 Elo+
Party 1
Fenrir
Fenrir
GoingToHell9
Fenrir
Level 22
God Stats
24W - 14L
1,553 SR
Queue Stats
206W - 204L
1,450 Elo+
Party 3
Izanami
Izanami
MyOwnDrama
Izanami
Level 24
God Stats
40W - 32L
1,626 SR
Queue Stats
239W - 246L
1,481 Elo+
Party 1
Terra
Terra
hayweyquerayos
Terra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,388 Elo+
Solo
Anubis
Anubis
serialassassin03
Anubis
Level 24
God Stats
17W - 20L
1,463 SR
Queue Stats
68W - 79L
1,431 Elo+
Party 3
Team Averages
Level 18
1,528 SR
1,448 Elo+

VS

Team Averages
Level 14
1,630 SR
1,464 Elo+
Danzaburou
Danzaburou
Banapes777
Danzaburou
Level 18
God Stats
5W - 4L
1,783 SR
Queue Stats
362W - 340L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarkestJolt
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,402 Elo+
Party 2
Yemoja
Yemoja
KiuboManzana
Yemoja
Level 27
God Stats
26W - 25L
1,472 SR
Queue Stats
233W - 267L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhyuMADbroo
Cu Chulainn
Level 5
God Stats
21W - 14L
1,893 SR
Queue Stats
37W - 23L
1,478 Elo+
Solo
Janus
Janus
pacho975
Janus
Level 2
God Stats
9W - 7L
1,500 SR
Queue Stats
59W - 47L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BootyBeads
King Arthur
14
4 / 8 / 1
8,992
473
11,675
20,102
14,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
15
4 / 4 / 2
9,372
493
9,222
13,657
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MyOwnDrama
Izanami
13
0 / 8 / 1
7,820
412
3,880
14,423
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 2
6,191
326
879
6,236
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 8 / 2
7,903
416
6,131
11,920
5,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Banapes777
Danzaburou
16
5 / 3 / 7
10,817
569
11,376
12,591
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
DarkestJolt
Tsukuyomi
15
5 / 2 / 6
9,768
514
4,852
9,266
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
15
4 / 0 / 13
11,403
600
7,020
8,676
7,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
WhyuMADbroo
Cu Chulainn
20
9 / 1 / 3
13,227
696
13,102
15,994
12,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
pacho975
Janus
19
8 / 2 / 7
11,995
631
16,825
9,326
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
31
31
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Banapes777
Danzaburou
5
3
7
2.83
L
King Arthur
BootyBeads
King Arthur
4
8
1
0.56
W
Tsukuyomi
DarkestJolt
Tsukuyomi
5
2
6
4
L
Fenrir
4
4
2
1.25
W
Yemoja
4
0
13
10.5
L
Izanami
MyOwnDrama
Izanami
0
8
1
0.06
W
Cu Chulainn
WhyuMADbroo
Cu Chulainn
9
1
3
10.5
L
0
3
2
0.33
W
Janus
pacho975
Janus
8
2
7
5.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
53,175
66,338
Taken
55,853
32,352
Mitigated
32,621
13,160
Healing
21,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Banapes777
Danzaburou
11,376
5,754
0
3,330
12,591
5,672
4,275
569
12,022
0
83,643
L
King Arthur
BootyBeads
King Arthur
11,675
1,325
0
3,830
20,102
14,114
0
5,547
14,023
0
49,587
W
Tsukuyomi
DarkestJolt
Tsukuyomi
4,852
1,953
0
4,893
9,266
3,248
0
275
8,991
0
24,096
L
Fenrir
9,222
1,154
0
3,930
13,657
5,867
0
4,257
9,186
0
41,092
W
Yemoja
7,020
1,816
3,915
3,000
8,676
7,369
955
1,500
7,176
27,364
0
L
Izanami
MyOwnDrama
Izanami
3,880
2,175
0
3,785
14,423
4,592
306
6,080
8,247
0
40,512
W
Cu Chulainn
WhyuMADbroo
Cu Chulainn
13,102
2,659
0
3,804
15,994
12,963
450
2,063
13,931
3,288
99,234
L
879
170
146
987
6,236
2,376
0
1,707
4,449
13,052
0
W
Janus
pacho975
Janus
16,825
1,703
327
2,056
9,326
3,369
1,354
2,603
6,723
86,476
0
L
6,131
69
0
482
11,920
5,403
196
5,282
6,342
35,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
57,210
362
Minions Killed
595
0
Camps Cleared
0
1,380,627
Distance Traveled
1,763,546
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,817
569
133
7
0
317,688
0
L
King Arthur
8,992
473
98
5
0
336,202
0
W
Tsukuyomi
9,768
514
44
2
0
375,918
0
L
Fenrir
9,372
493
84
4
0
338,178
0
W
Yemoja
11,403
600
44
2
0
326,979
2
L
Izanami
7,820
412
83
4
0
306,724
0
W
Cu Chulainn
13,227
696
208
11
0
365,248
0
L
Terra
6,191
326
32
2
0
187,758
3
W
Janus
11,995
631
166
9
0
377,713
1
L
Anubis
7,903
416
65
3
0
211,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role