Player Matchup

Cernunnos
Cernunnos
Echo_pr35
Cernunnos
Level 25
God Stats
116W - 110L
1,404 SR
Queue Stats
299W - 352L
1,346 Elo+
Solo
Bellona
Bellona
ImGambito_x
Bellona
Level 14
God Stats
8W - 8L
1,266 SR
Queue Stats
15W - 16L
1,270 Elo+
Party 2
Ah Puch
Ah Puch
Nublet611
Ah Puch
Level 25
God Stats
4W - 3L
1,622 SR
Queue Stats
69W - 54L
1,348 Elo+
Solo
Fenrir
Fenrir
TheMattStark
Fenrir
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
128W - 140L
1,292 Elo+
Solo
Olorun
Olorun
imleso1
Olorun
Level 16
God Stats
9W - 10L
1,320 SR
Queue Stats
28W - 28L
1,279 Elo+
Party 2
Team Averages
Level 22
1,423 SR
1,307 Elo+

VS

Team Averages
Level 16
1,340 SR
1,284 Elo+
Nemesis
Nemesis
JagerShiester
Nemesis
Level 31
God Stats
1W - 4L
1,127 SR
Queue Stats
140W - 165L
1,306 Elo+
Solo
Yemoja
Yemoja
TheCruzCrew
Yemoja
Level 29
God Stats
8W - 7L
1,515 SR
Queue Stats
98W - 104L
1,382 Elo+
Party 1
Anubis
Anubis
shinyvamp
Anubis
Level 8
God Stats
0W - 2L
1,202 SR
Queue Stats
8W - 8L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
theol461
Cthulhu
Level 7
God Stats
2W - 2L
1,586 SR
Queue Stats
5W - 7L
1,249 Elo+
Solo
Olorun
Olorun
xxFABIENSAxx
Olorun
Level 6
God Stats
1W - 2L
1,271 SR
Queue Stats
3W - 14L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Echo_pr35
Cernunnos
19
10 / 5 / 12
12,915
562
24,981
23,120
9,473
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ImGambito_x
Bellona
15
3 / 2 / 8
10,446
454
8,587
13,714
9,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Nublet611
Ah Puch
20
18 / 3 / 8
14,153
615
30,339
14,551
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
12 / 2 / 11
12,884
560
19,020
18,306
11,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
imleso1
Olorun
16
0 / 4 / 6
10,091
439
5,972
11,373
4,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
8 / 3 / 2
11,974
521
17,558
20,559
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
19
6 / 4 / 2
13,253
576
13,107
22,889
25,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
shinyvamp
Anubis
15
0 / 16 / 3
9,368
407
3,765
22,663
10,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
theol461
Cthulhu
14
1 / 9 / 3
9,305
405
7,707
22,048
17,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
1 / 12 / 3
9,401
409
7,585
21,636
8,188
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
43
Kills
16
16
Deaths
44
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Echo_pr35
Cernunnos
10
5
12
3.2
W
Bellona
ImGambito_x
Bellona
3
2
8
3.5
L
Nemesis
8
3
2
3
W
Ah Puch
Nublet611
Ah Puch
18
3
8
7.33
L
Yemoja
6
4
2
1.75
W
Fenrir
12
2
11
8.75
W
Olorun
imleso1
Olorun
0
4
6
0.75
L
Anubis
shinyvamp
Anubis
0
16
3
0.09
L
Cthulhu
theol461
Cthulhu
1
9
3
0.28
L
Olorun
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,899
Damage
49,722
81,064
Taken
109,795
41,469
Mitigated
70,621
25,657
Healing
21,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Echo_pr35
Cernunnos
24,981
17,435
0
8,866
23,120
9,473
1,812
13,856
9,264
0
80,416
W
Bellona
ImGambito_x
Bellona
8,587
3,298
0
2,166
13,714
9,476
1,235
3,055
10,659
0
31,051
L
Nemesis
17,558
7,515
0
5,736
20,559
9,012
2,971
3,895
16,664
0
58,325
W
Ah Puch
Nublet611
Ah Puch
30,339
821
0
5,409
14,551
5,631
3,424
6,024
8,527
111,275
0
L
Yemoja
13,107
3,072
3,714
3,557
22,889
25,874
806
6,858
16,031
67,162
0
W
Fenrir
19,020
7,657
0
5,520
18,306
11,920
799
5,485
12,821
0
87,179
W
Olorun
imleso1
Olorun
5,972
2,535
137
3,559
11,373
4,969
7,684
3,744
7,629
49,644
0
L
Anubis
shinyvamp
Anubis
3,765
279
0
2,327
22,663
10,300
766
14,916
7,747
37,464
0
L
Cthulhu
theol461
Cthulhu
7,707
831
0
498
22,048
17,247
336
6,046
16,002
32,254
0
L
Olorun
7,585
5,191
1,788
3,913
21,636
8,188
599
4,596
17,040
42,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,489
Gold Earned
53,301
555
Minions Killed
368
0
Camps Cleared
0
2,016,467
Distance Traveled
1,828,893
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,915
562
119
5
0
387,486
0
W
Bellona
10,446
454
42
2
0
418,732
0
L
Nemesis
11,974
521
80
3
0
457,765
0
W
Ah Puch
14,153
615
179
8
0
390,945
3
L
Yemoja
13,253
576
82
4
0
369,848
0
W
Fenrir
12,884
560
119
5
0
477,579
0
W
Olorun
10,091
439
96
4
0
341,725
0
L
Anubis
9,368
407
75
3
0
305,249
0
L
Cthulhu
9,305
405
61
3
0
391,782
0
L
Olorun
9,401
409
70
3
0
304,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role