Player Matchup

Anubis
Anubis
Gold V
Cáncervero
Anubis
Gold V
Level 65
God Stats
2W - 3L
1,565 SR
Queue Stats
279W - 308L
1,266 MMR
Solo
Izanami
Izanami
Silver I
Dorianon
Izanami
Silver I
Level 123
God Stats
11W - 7L
1,397 SR
Queue Stats
308W - 304L
1,111 MMR
Solo
Thor
Thor
Silver III
Guanchaca
Thor
Silver III
Level 65
God Stats
5W - 2L
1,298 SR
Queue Stats
46W - 35L
1,446 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
WagWanBro
Gilgamesh
Gold V
Level 124
God Stats
18W - 13L
1,560 SR
Queue Stats
288W - 282L
1,303 MMR
Solo
Ne Zha
Ne Zha
Silver I
andersonxp
Ne Zha
Silver I
Level 157
God Stats
11W - 11L
1,554 SR
Queue Stats
325W - 348L
958 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,475 SR
1,217 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,546 SR
1,376 MMR
Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze I
 
Medusa
Bronze I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold V
BrandenSD
Bakasura
Gold V
Level 80
God Stats
7W - 4L
1,717 SR
Queue Stats
74W - 64L
1,417 MMR
Party 3
Vamana
Vamana
Gold III
TacosDeVrga420
Vamana
Gold III
Level 60
God Stats
6W - 6L
1,616 SR
Queue Stats
187W - 191L
1,304 MMR
Solo
Sol
Sol
Silver III
TheHighTroll
Sol
Silver III
Level 103
God Stats
0W - 1L
1,399 SR
Queue Stats
30W - 40L
1,156 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 4 / 4
8,099
579
6,960
8,989
4,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Dorianon
Izanami
14
6 / 2 / 5
9,017
644
9,741
8,177
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
9 / 1 / 3
8,720
623
11,992
10,604
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
WagWanBro
Gilgamesh
13
0 / 0 / 1
7,428
531
2,665
7,128
2,818
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
andersonxp
Ne Zha
12
2 / 1 / 12
7,340
524
6,685
11,787
4,783
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TsukuyomiAthenaDanzaburouSetTiamat

VS

Bans
ScyllaKhepriJanusChironApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 5 / 3
6,675
477
3,796
10,030
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
 
Medusa
11
1 / 5 / 2
6,598
471
5,101
9,190
2,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
BrandenSD
Bakasura
12
1 / 7 / 3
7,297
521
4,134
13,418
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 2
8,634
617
9,575
12,869
9,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 5 / 3
7,870
562
5,745
8,637
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
23
Kills
7
8
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
3
0.5
L
Medusa
 
Medusa
1
5
2
0.4
L
Bakasura
BrandenSD
Bakasura
1
7
3
0.36
W
Anubis
6
4
4
2
W
Izanami
Dorianon
Izanami
6
2
5
4.25
W
Thor
9
1
3
10.5
L
2
1
2
3
L
2
5
3
0.7
W
Gilgamesh
WagWanBro
Gilgamesh
0
0
1
0.5
W
Ne Zha
andersonxp
Ne Zha
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,043
Damage
28,351
46,685
Taken
54,144
19,112
Mitigated
21,493
18,587
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,796
256
198
3,141
10,030
5,000
0
1,337
8,693
19,446
0
L
Medusa
 
Medusa
5,101
2,715
0
1,826
9,190
2,153
0
265
8,925
0
40,994
L
Bakasura
BrandenSD
Bakasura
4,134
2,913
0
1,816
13,418
3,447
0
1,434
11,984
0
33,224
W
Anubis
6,960
148
0
2,739
8,989
4,668
0
4,843
3,916
39,420
0
W
Izanami
Dorianon
Izanami
9,741
6,753
0
3,068
8,177
2,973
664
2,007
6,050
0
64,362
W
Thor
11,992
3,285
0
5,198
10,604
3,870
0
1,646
8,827
0
63,533
L
9,575
3,218
0
5,883
12,869
9,210
0
1,036
11,833
5,486
53,407
L
5,745
1,921
0
2,380
8,637
1,683
0
2,888
5,749
36,795
0
W
Gilgamesh
WagWanBro
Gilgamesh
2,665
373
0
2,500
7,128
2,818
0
125
6,942
0
41,513
W
Ne Zha
andersonxp
Ne Zha
6,685
2,053
252
4,830
11,787
4,783
0
2,674
8,870
0
33,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,604
Gold Earned
37,074
463
Minions Killed
390
0
Camps Cleared
0
1,438,926
Distance Traveled
1,343,644
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,675
477
38
3
0
284,476
2
L
Medusa
6,598
471
73
5
0
257,991
3
L
Bakasura
7,297
521
85
6
0
268,976
3
W
Anubis
8,099
579
92
7
0
255,083
5
W
Izanami
9,017
644
130
9
0
267,625
5
W
Thor
8,720
623
112
8
0
294,587
3
L
Vamana
8,634
617
109
8
0
291,545
6
L
Sol
7,870
562
85
6
0
240,656
0
W
Gilgamesh
7,428
531
95
7
0
297,492
7
W
Ne Zha
7,340
524
34
2
0
324,139
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role