Player Matchup

Ymir
Ymir
DoonaldYKZ
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HRomeuPeru20
Morgan Le Fay
Level 16
God Stats
16W - 10L
1,683 SR
Queue Stats
47W - 31L
1,572 Elo+
Solo
Apollo
Apollo
Jeranqo
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,464 Elo+
Solo
Skadi
Skadi
MegamanX993
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
gustavvvi
Amaterasu
Level 28
God Stats
1W - 2L
1,271 SR
Queue Stats
136W - 149L
1,427 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,477 Elo+

VS

Team Averages
Level 21
1,453 SR
1,506 Elo+
Hachiman
Hachiman
 
Hachiman
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChemicalB1429
Anubis
Level 28
God Stats
7W - 9L
1,260 SR
Queue Stats
178W - 232L
1,483 Elo+
Party 1
Mulan
Mulan
Pudimzinhu
Mulan
Level 29
God Stats
5W - 4L
1,355 SR
Queue Stats
228W - 239L
1,535 Elo+
Solo
Hel
Hel
Trouble2050
Hel
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 21L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VsevenBR
Morgan Le Fay
Level 17
God Stats
5W - 5L
1,652 SR
Queue Stats
95W - 108L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,225
380
3,219
18,899
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
HRomeuPeru20
Morgan Le Fay
14
0 / 5 / 2
8,478
446
12,701
12,645
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Jeranqo
Apollo
11
2 / 5 / 1
7,117
375
5,068
12,645
3,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 8 / 4
7,892
415
9,706
14,570
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
gustavvvi
Amaterasu
15
4 / 8 / 2
9,904
521
10,423
20,593
16,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 1 / 7
10,950
576
9,615
9,636
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 8
10,203
537
11,906
9,875
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
18
9 / 3 / 10
11,496
605
14,892
18,111
18,046
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 13
8,557
450
8,806
9,764
4,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
VsevenBR
Morgan Le Fay
16
6 / 2 / 15
10,324
543
19,725
15,197
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
9
Kills
33
33
Deaths
10
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
7
10.5
W
8
1
8
12
L
0
7
3
0.21
L
Morgan Le Fay
HRomeuPeru20
Morgan Le Fay
0
5
2
0.2
L
Apollo
Jeranqo
Apollo
2
5
1
0.5
L
3
8
4
0.63
W
Mulan
9
3
10
4.67
W
3
3
13
3.17
W
Morgan Le Fay
VsevenBR
Morgan Le Fay
6
2
15
6.75
L
Amaterasu
gustavvvi
Amaterasu
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,117
Damage
64,944
79,352
Taken
62,583
39,894
Mitigated
37,461
16,486
Healing
33,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,615
4,593
0
4,765
9,636
3,801
2,182
883
8,753
0
83,574
W
11,906
170
510
4,858
9,875
4,458
541
5,061
4,814
54,908
0
L
3,219
442
0
2,127
18,899
12,149
0
11,592
7,307
21,256
0
L
Morgan Le Fay
HRomeuPeru20
Morgan Le Fay
12,701
1,109
82
3,547
12,645
3,724
0
8,723
3,922
55,961
0
L
Apollo
Jeranqo
Apollo
5,068
1,786
0
2,909
12,645
3,538
0
6,690
5,955
0
34,250
L
9,706
5,231
0
1,855
14,570
4,066
0
8,360
6,210
0
34,493
W
Mulan
14,892
3,800
0
7,103
18,111
18,046
1,064
2,808
15,303
0
74,216
W
8,806
1,106
5,146
4,885
9,764
4,547
420
3,185
6,579
25,474
0
W
Morgan Le Fay
VsevenBR
Morgan Le Fay
19,725
2,760
978
5,277
15,197
6,609
481
3,983
11,214
70,856
0
L
Amaterasu
gustavvvi
Amaterasu
10,423
4,472
0
5,966
20,593
16,417
640
5,072
15,521
0
47,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
51,530
343
Minions Killed
512
0
Camps Cleared
0
1,596,347
Distance Traveled
1,675,678
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,950
576
140
7
0
309,313
7
W
Anubis
10,203
537
91
5
0
320,346
1
L
Ymir
7,225
380
34
2
0
303,794
2
L
Morgan Le Fay
8,478
446
97
5
0
307,024
5
L
Apollo
7,117
375
67
4
0
339,362
0
L
Skadi
7,892
415
51
3
0
318,994
2
W
Mulan
11,496
605
139
7
0
326,859
5
W
Hel
8,557
450
28
1
0
356,006
3
W
Morgan Le Fay
10,324
543
114
6
0
363,154
4
L
Amaterasu
9,904
521
94
5
0
327,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role