Player Matchup

Morgan Le Fay
Morgan Le Fay
Brownbombers18
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,715 SR
Queue Stats
28W - 22L
1,717 Elo+
Party 1
Medusa
Medusa
DeAdShOtGuNS890
Medusa
Level 24
God Stats
7W - 5L
1,756 SR
Queue Stats
24W - 18L
1,702 Elo+
Solo
Anubis
Anubis
Glizzyboi973
Anubis
Level 7
God Stats
2W - 2L
1,757 SR
Queue Stats
3W - 2L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Kvng_mk
Gilgamesh
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,907 Elo+
Party 1
Cthulhu
Cthulhu
jojohalls
Cthulhu
Level 27
God Stats
1W - 0L
1,941 SR
Queue Stats
26W - 18L
1,714 Elo+
Party 1
Team Averages
Level 16
1,734 SR
1,702 Elo+

VS

Team Averages
Level 24
1,588 SR
1,569 Elo+
Fenrir
Fenrir
BAD_FN_BEAST
Fenrir
Level 39
God Stats
24W - 8L
1,884 SR
Queue Stats
159W - 118L
1,616 Elo+
Party 2
Ymir
Ymir
Najjin
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmileyKiller44
Ah Muzen Cab
Level 28
God Stats
13W - 10L
1,683 SR
Queue Stats
178W - 167L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
Van-Go_Hard93
Baron Samedi
Level 13
God Stats
1W - 4L
1,374 SR
Queue Stats
27W - 25L
1,552 Elo+
Solo
Chaac
Chaac
xBulls97
Chaac
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 11L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brownbombers18
Morgan Le Fay
20
14 / 3 / 8
15,757
606
20,656
22,563
11,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 7 / 6
13,293
511
14,625
23,716
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
20
12 / 5 / 7
14,943
575
19,770
18,119
9,612
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Kvng_mk
Gilgamesh
19
5 / 7 / 13
13,148
506
17,740
25,607
25,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
jojohalls
Cthulhu
19
1 / 8 / 11
13,005
500
16,294
27,887
28,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 7 / 8
14,686
565
20,969
28,206
12,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Najjin
Ymir
17
4 / 7 / 8
11,576
445
7,585
26,987
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
SmileyKiller44
Ah Muzen Cab
20
9 / 6 / 3
13,550
521
22,630
24,481
9,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Van-Go_Hard93
Baron Samedi
15
0 / 12 / 7
10,178
391
7,980
17,811
9,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xBulls97
Chaac
18
4 / 5 / 5
12,161
468
12,504
24,847
18,042
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
60
37
Kills
29
30
Deaths
37
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
12
7
8
2.29
W
Morgan Le Fay
Brownbombers18
Morgan Le Fay
14
3
8
6
W
5
7
6
1.14
W
Anubis
12
5
7
3.1
W
Gilgamesh
Kvng_mk
Gilgamesh
5
7
13
1.64
L
Ymir
Najjin
Ymir
4
7
8
1.14
L
Ah Muzen Cab
SmileyKiller44
Ah Muzen Cab
9
6
3
1.75
L
Baron Samedi
Van-Go_Hard93
Baron Samedi
0
12
7
0.29
W
Cthulhu
jojohalls
Cthulhu
1
8
11
0.81
L
Chaac
xBulls97
Chaac
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,085
Damage
71,668
117,892
Taken
122,332
85,819
Mitigated
72,757
34,161
Healing
29,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
20,969
3,419
0
9,476
28,206
12,956
0
13,872
14,154
0
96,581
W
Morgan Le Fay
Brownbombers18
Morgan Le Fay
20,656
2,664
735
5,759
22,563
11,354
1,203
3,387
18,978
113,689
0
W
14,625
6,721
0
6,604
23,716
9,962
4,633
3,716
19,950
0
108,086
W
Anubis
19,770
621
896
9,130
18,119
9,612
1,054
3,018
14,879
84,419
0
W
Gilgamesh
Kvng_mk
Gilgamesh
17,740
5,071
0
5,593
25,607
25,974
1,589
4,033
21,396
0
58,278
L
Ymir
Najjin
Ymir
7,585
820
0
735
26,987
22,741
258
15,753
11,059
33,941
0
L
Ah Muzen Cab
SmileyKiller44
Ah Muzen Cab
22,630
8,495
267
9,159
24,481
9,231
1,418
10,094
14,297
0
110,455
L
Baron Samedi
Van-Go_Hard93
Baron Samedi
7,980
362
787
2,001
17,811
9,787
495
11,046
6,705
43,380
0
W
Cthulhu
jojohalls
Cthulhu
16,294
361
1,148
4,296
27,887
28,917
283
4,580
23,211
74,910
0
L
Chaac
xBulls97
Chaac
12,504
3,697
0
7,455
24,847
18,042
637
8,814
15,482
0
76,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,146
Gold Earned
62,151
640
Minions Killed
505
0
Camps Cleared
0
2,220,754
Distance Traveled
2,247,951
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,686
565
132
5
0
505,632
5
W
Morgan Le Fay
15,757
606
142
5
0
472,751
5
W
Medusa
13,293
511
156
6
0
451,536
3
W
Anubis
14,943
575
132
5
0
381,927
1
W
Gilgamesh
13,148
506
72
3
0
450,640
1
L
Ymir
11,576
445
57
2
0
464,150
0
L
Ah Muzen Cab
13,550
521
134
5
0
445,604
1
L
Baron Samedi
10,178
391
58
2
0
368,347
0
W
Cthulhu
13,005
500
138
5
0
463,900
1
L
Chaac
12,161
468
124
5
0
464,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role