Player Matchup

Ymir
Ymir
AstielSneglu
Ymir
Level 5
God Stats
3W - 0L
1,512 SR
Queue Stats
16W - 2L
1,617 Elo+
Solo
Mulan
Mulan
EvanJaeger
Mulan
Level 15
God Stats
4W - 0L
1,725 SR
Queue Stats
5W - 0L
1,896 Elo+
Party 1
Sol
Sol
Jaxcr
Sol
Level 4
God Stats
4W - 0L
1,912 SR
Queue Stats
4W - 0L
1,822 Elo+
Party 1
Xing Tian
Xing Tian
LubedUncle
Xing Tian
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 4L
1,890 Elo+
Party 1
Danzaburou
Danzaburou
seimaerd
Danzaburou
Level 29
God Stats
4W - 1L
1,667 SR
Queue Stats
29W - 19L
1,616 Elo+
Party 1
Team Averages
Level 24
1,663 SR
1,768 Elo+

VS

Team Averages
Level 26
1,622 SR
1,590 Elo+
Cthulhu
Cthulhu
FlyingDutchChan
Cthulhu
Level 29
God Stats
42W - 53L
1,521 SR
Queue Stats
340W - 342L
1,525 Elo+
Solo
Izanami
Izanami
LHommeTornade
Izanami
Level 27
God Stats
11W - 2L
1,910 SR
Queue Stats
12W - 2L
1,899 Elo+
Solo
Tyr
Tyr
MrMangKano
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zimislive
Morgan Le Fay
Level 27
God Stats
8W - 5L
1,677 SR
Queue Stats
90W - 67L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
j0k3z0nu
Sun Wukong
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 288L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 28
16,537
1,181
20,207
28,812
40,239
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mulan
20
3 / 5 / 23
13,474
962
15,789
15,430
18,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Jaxcr
Sol
20
12 / 5 / 18
15,660
1,119
30,634
15,281
8,910
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
LubedUncle
Xing Tian
20
9 / 5 / 27
15,860
1,133
29,741
25,108
37,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
seimaerd
Danzaburou
20
9 / 1 / 26
15,648
1,118
36,134
14,393
9,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 6
14,380
1,027
19,006
37,057
37,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
20
2 / 11 / 8
13,609
972
24,306
33,079
13,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 10 / 7
13,326
952
12,108
26,758
31,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Zimislive
Morgan Le Fay
20
4 / 5 / 8
13,664
976
24,630
16,331
6,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
j0k3z0nu
Sun Wukong
19
4 / 8 / 9
13,510
965
13,580
27,305
16,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
58
40
Kills
20
20
Deaths
40
122
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
4
28
5.25
W
Mulan
3
5
23
2.9
L
6
6
6
1.5
W
Sol
Jaxcr
Sol
12
5
18
4.2
L
Izanami
2
11
8
0.55
W
Xing Tian
LubedUncle
Xing Tian
9
5
27
4.5
L
4
10
7
0.75
L
Morgan Le Fay
Zimislive
Morgan Le Fay
4
5
8
1.6
L
Sun Wukong
j0k3z0nu
Sun Wukong
4
8
9
1.06
W
Danzaburou
seimaerd
Danzaburou
9
1
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,505
Damage
93,630
99,024
Taken
140,530
114,971
Mitigated
105,287
9,784
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,207
3,299
0
0
28,812
40,239
0
13,006
15,102
43,226
0
W
Mulan
15,789
2,692
0
1,167
15,430
18,867
0
4,950
10,318
1,252
28,565
L
19,006
838
2,644
6,342
37,057
37,245
0
21,764
15,293
51,017
0
W
Sol
Jaxcr
Sol
30,634
13,184
0
2,880
15,281
8,910
0
6,845
8,314
52,143
0
L
Izanami
24,306
19,249
0
5,115
33,079
13,623
0
18,806
13,994
0
66,772
W
Xing Tian
LubedUncle
Xing Tian
29,741
2,440
0
0
25,108
37,589
0
11,973
12,753
56,502
0
L
12,108
2,342
0
2,057
26,758
31,211
0
12,648
13,980
0
20,674
L
Morgan Le Fay
Zimislive
Morgan Le Fay
24,630
1,973
0
2,007
16,331
6,624
0
10,169
5,636
44,096
0
L
Sun Wukong
j0k3z0nu
Sun Wukong
13,580
2,923
0
3,501
27,305
16,584
0
17,128
10,177
0
31,943
W
Danzaburou
seimaerd
Danzaburou
36,134
16,449
0
5,737
14,393
9,366
0
5,432
8,901
0
70,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,179
Gold Earned
68,489
278
Minions Killed
277
7
Camps Cleared
7
1,304,024
Distance Traveled
1,339,153
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,537
1,181
60
4
1
292,836
0
W
Mulan
13,474
962
35
3
3
235,883
1
L
Cthulhu
14,380
1,027
62
4
1
308,817
1
W
Sol
15,660
1,119
59
4
2
239,975
0
L
Izanami
13,609
972
108
8
2
239,451
0
W
Xing Tian
15,860
1,133
39
3
1
295,582
3
L
Tyr
13,326
952
21
2
2
267,309
0
L
Morgan Le Fay
13,664
976
35
3
0
260,550
0
L
Sun Wukong
13,510
965
51
4
2
263,026
0
W
Danzaburou
15,648
1,118
85
6
0
239,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role