Player Matchup

Horus
Horus
BorealisAurora
Horus
Level 21
God Stats
16W - 15L
1,521 SR
Queue Stats
203W - 223L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
LeonidasOfAstora
Kukulkan
Level 66
God Stats
14W - 8L
1,394 SR
Queue Stats
225W - 224L
1,417 Elo+
Party 2
Izanami
Izanami
Lev3rett
Izanami
Level 8
God Stats
17W - 9L
1,614 SR
Queue Stats
137W - 167L
1,356 Elo+
Party 2
Neith
Neith
yanabanks
Neith
Level 29
God Stats
7W - 6L
1,563 SR
Queue Stats
75W - 77L
1,542 Elo+
Solo
Ares
Ares
σχηματισμού
Ares
Level 20
God Stats
0W - 1L
1,311 SR
Queue Stats
49W - 55L
1,414 Elo+
Party 2
Team Averages
Level 29
1,481 SR
1,427 Elo+

VS

Team Averages
Level 18
1,561 SR
1,435 Elo+
Chernobog
Chernobog
ChesterLoony
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,401 Elo+
Solo
Ymir
Ymir
DonPromillino
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fayare
Morgan Le Fay
Level 26
God Stats
12W - 5L
1,689 SR
Queue Stats
92W - 76L
1,584 Elo+
Solo
Thoth
Thoth
Senumin
Thoth
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 20L
1,465 Elo+
Solo
Scylla
Scylla
missaileen
Scylla
Level 5
God Stats
5W - 4L
1,617 SR
Queue Stats
8W - 11L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 12
12,589
1,049
11,612
24,195
14,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
7 / 9 / 11
13,466
1,122
18,967
23,065
7,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Lev3rett
Izanami
19
7 / 15 / 11
13,261
1,105
16,939
27,459
9,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
yanabanks
Neith
18
4 / 5 / 10
12,280
1,023
9,534
17,459
6,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 8 / 15
11,530
961
7,384
23,989
23,624
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChesterLoony
Chernobog
20
12 / 2 / 27
14,844
1,237
22,786
8,357
3,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 6 / 34
12,251
1,021
19,458
21,911
24,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Fayare
Morgan Le Fay
20
18 / 5 / 20
16,071
1,339
34,749
16,247
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Senumin
Thoth
20
13 / 4 / 25
14,221
1,185
26,969
8,740
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
missaileen
Scylla
18
1 / 7 / 21
11,261
938
5,500
13,353
4,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
174
24
Kills
47
47
Deaths
24
59
Assists
127
Player
Kills
Deaths
Assists
KDA
L
4
10
12
1
W
Chernobog
ChesterLoony
Chernobog
12
2
27
12.75
W
3
6
34
3.33
W
Morgan Le Fay
Fayare
Morgan Le Fay
18
5
20
5.6
L
7
9
11
1.39
L
Izanami
Lev3rett
Izanami
7
15
11
0.83
W
Thoth
Senumin
Thoth
13
4
25
6.38
W
Scylla
missaileen
Scylla
1
7
21
1.64
L
Neith
yanabanks
Neith
4
5
10
1.8
L
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,436
Damage
109,462
116,167
Taken
68,608
60,948
Mitigated
42,382
7,876
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,612
6,351
1,975
2,864
24,195
14,101
0
17,593
6,262
0
16,728
W
Chernobog
ChesterLoony
Chernobog
22,786
11,581
0
1,359
8,357
3,934
0
3,114
5,243
0
47,229
W
19,458
3,372
0
1,618
21,911
24,060
0
7,740
14,171
34,641
0
W
Morgan Le Fay
Fayare
Morgan Le Fay
34,749
4,430
0
2,186
16,247
7,016
0
5,297
10,950
67,122
0
L
18,967
1,038
0
379
23,065
7,478
0
16,736
6,105
57,137
0
L
Izanami
Lev3rett
Izanami
16,939
13,158
0
1,308
27,459
9,642
0
22,412
4,665
0
48,521
W
Thoth
Senumin
Thoth
26,969
1,474
0
972
8,740
2,852
0
5,044
3,696
37,297
0
W
Scylla
missaileen
Scylla
5,500
1,678
0
0
13,353
4,520
0
5,156
8,197
14,855
0
L
Neith
yanabanks
Neith
9,534
2,662
0
1,350
17,459
6,103
0
12,946
4,243
0
24,454
L
7,384
810
0
0
23,989
23,624
0
15,431
8,216
10,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,126
Gold Earned
68,648
215
Minions Killed
220
4
Camps Cleared
4
1,069,715
Distance Traveled
966,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,589
1,049
12
1
1
211,959
0
W
Chernobog
14,844
1,237
60
5
1
185,097
0
W
Ymir
12,251
1,021
24
2
0
182,937
0
W
Morgan Le Fay
16,071
1,339
77
6
2
213,324
0
L
Kukulkan
13,466
1,122
83
7
1
236,346
0
L
Izanami
13,261
1,105
77
6
0
191,673
0
W
Thoth
14,221
1,185
33
3
1
213,492
0
W
Scylla
11,261
938
26
2
0
171,721
0
L
Neith
12,280
1,023
39
3
2
209,327
0
L
Ares
11,530
961
4
0
0
220,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role