Player Matchup

Anhur
Anhur
Evegerg
Anhur
Level 153
God Stats
1W - 0L
1,224 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 2
Fenrir
Fenrir
Owocccc
Fenrir
Level 28
God Stats
1W - 0L
1,556 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Serbernus
Morgan Le Fay
Level 137
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 2L
1,637 Elo+
Party 2
Team Averages
Level 106
1,493 SR
1,554 Elo+

VS

Team Averages
Level 44
1,482 SR
1,464 Elo+
Ra
Ra
Balkanid
Ra
Level 16
God Stats
2W - 1L
1,537 SR
Queue Stats
11W - 16L
1,365 Elo+
Party 1
Hercules
Hercules
Belatzak
Hercules
Level 49
God Stats
4W - 4L
1,596 SR
Queue Stats
168W - 174L
1,554 Elo+
Party 1
Mercury
Mercury
TimeCrisis3
Mercury
Level 68
God Stats
0W - 4L
1,314 SR
Queue Stats
577W - 708L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Evegerg
Anhur
16
9 / 2 / 11
11,876
792
16,835
15,824
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Owocccc
Fenrir
14
2 / 3 / 15
9,831
655
4,317
10,758
7,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Serbernus
Morgan Le Fay
17
10 / 3 / 8
11,901
793
17,546
10,994
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
9,406
627
6,268
11,972
3,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Belatzak
Hercules
14
5 / 6 / 2
10,525
702
12,339
21,541
10,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
TimeCrisis3
Mercury
12
1 / 7 / 4
9,198
613
3,278
11,585
2,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
21
Kills
8
8
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Hercules
Belatzak
Hercules
5
6
2
1
W
Anhur
Evegerg
Anhur
9
2
11
7.25
W
Fenrir
Owocccc
Fenrir
2
3
15
3.17
W
Morgan Le Fay
Serbernus
Morgan Le Fay
10
3
8
4.67
L
Mercury
TimeCrisis3
Mercury
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
21,885
37,576
Taken
45,098
19,234
Mitigated
17,027
8,276
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,268
800
587
548
11,972
3,620
0
6,615
5,053
32,211
0
L
Hercules
Belatzak
Hercules
12,339
2,868
0
4,139
21,541
10,737
0
8,281
12,775
0
28,271
W
Anhur
Evegerg
Anhur
16,835
12,221
0
4,466
15,824
6,351
2,031
1,553
14,271
0
54,742
W
Fenrir
Owocccc
Fenrir
4,317
825
1,025
1,453
10,758
7,749
455
3,656
7,102
0
12,125
W
Morgan Le Fay
Serbernus
Morgan Le Fay
17,546
769
30
1,302
10,994
5,134
473
1,059
9,935
58,136
0
L
Mercury
TimeCrisis3
Mercury
3,278
325
0
0
11,585
2,670
0
1,775
9,724
0
21,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
29,129
155
Minions Killed
116
0
Camps Cleared
0
777,805
Distance Traveled
718,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,406
627
44
3
0
177,568
0
L
Hercules
10,525
702
41
3
0
256,265
1
W
Anhur
11,876
792
60
4
0
242,005
2
W
Fenrir
9,831
655
15
1
0
260,694
0
W
Morgan Le Fay
11,901
793
80
5
0
275,106
0
L
Mercury
9,198
613
31
2
0
284,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role