Player Matchup

Zeus
Zeus
FlubOtic
Zeus
Level 7
God Stats
4W - 1L
1,697 SR
Queue Stats
10W - 17L
1,181 Elo+
Solo
Arachne
Arachne
GuoErdeng
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 65L
1,233 Elo+
Party 2
Bellona
Bellona
cloudymoii
Bellona
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 57L
1,266 Elo+
Party 4
Ares
Ares
papamino7
Ares
Level 14
God Stats
1W - 5L
1,208 SR
Queue Stats
5W - 22L
1,134 Elo+
Party 2
Tyr
Tyr
papamino8
Tyr
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 62L
1,228 Elo+
Party 4
Team Averages
Level 18
1,481 SR
1,208 Elo+

VS

Team Averages
Level 11
1,500 SR
1,446 Elo+
Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Skrummi34
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
papamino9
Ah Puch
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 45L
1,228 Elo+
Party 3
Jing Wei
Jing Wei
ssgtronda
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
testament256
Bellona
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
1 / 6 / 0
13,216
389
12,302
19,806
15,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
GuoErdeng
Arachne
1
0 / 0 / 0
7,806
230
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bellona
cloudymoii
Bellona
1
0 / 0 / 0
7,806
230
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ares
1
0 / 0 / 0
7,806
230
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
7,806
230
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
3
0 / 0 / 0
9,057
266
0
0
0
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
20
4 / 0 / 1
18,188
535
10,338
17,082
24,520
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
papamino9
Ah Puch
3
0 / 0 / 0
9,057
266
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ssgtronda
Jing Wei
15
1 / 0 / 1
12,520
368
2,560
3,073
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
testament256
Bellona
20
1 / 4 / 1
17,160
505
2,942
21,818
21,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
L
Zeus
1
6
0
0.17
L
Arachne
GuoErdeng
Arachne
0
0
0
0
W
Ymir
4
0
1
4.5
L
Bellona
cloudymoii
Bellona
0
0
0
0
L
Ares
0
0
0
0
L
0
0
0
0
W
Ah Puch
papamino9
Ah Puch
0
0
0
0
W
Jing Wei
ssgtronda
Jing Wei
1
0
1
1.5
W
Bellona
testament256
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,302
Damage
15,840
19,806
Taken
41,973
15,158
Mitigated
46,922
921
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
12,302
3,140
0
921
19,806
15,158
686
10,338
9,468
77,985
0
L
Arachne
GuoErdeng
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
10,338
1,640
0
860
17,082
24,520
3,098
9,023
8,059
115,753
0
L
Bellona
cloudymoii
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
papamino9
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
ssgtronda
Jing Wei
2,560
1,964
0
325
3,073
1,368
4,454
1,303
1,770
0
43,471
W
Bellona
testament256
Bellona
2,942
1,632
0
5,153
21,818
21,034
3,198
1,976
19,842
0
154,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,440
Gold Earned
65,982
141
Minions Killed
562
0
Camps Cleared
0
576,772
Distance Traveled
1,386,641
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,057
266
0
0
0
10,557
0
L
Zeus
13,216
389
141
4
0
540,946
0
L
Arachne
7,806
230
0
0
0
9,296
0
W
Ymir
18,188
535
200
6
0
559,643
2
L
Bellona
7,806
230
0
0
0
4,450
0
L
Ares
7,806
230
0
0
0
7,643
0
L
Tyr
7,806
230
0
0
0
14,437
0
W
Ah Puch
9,057
266
0
0
0
10,606
0
W
Jing Wei
12,520
368
98
3
0
273,931
2
W
Bellona
17,160
505
264
8
0
531,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role