Player Matchup

Athena
Athena
LaGGeR1337228
Athena
Level 15
God Stats
2W - 2L
1,410 SR
Queue Stats
3W - 3L
1,372 Elo+
Party 2
Scylla
Scylla
Neith2Pro4You
Scylla
Level 18
God Stats
10W - 9L
1,664 SR
Queue Stats
44W - 38L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fl1een
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
gigovat
Nu Wa
Level 26
God Stats
1W - 2L
1,215 SR
Queue Stats
12W - 6L
1,552 Elo+
Party 2
Tyr
Tyr
ешьщср
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,560 Elo+
Party 2
Team Averages
Level 24
1,458 SR
1,525 Elo+

VS

Team Averages
Level 21
1,496 SR
1,544 Elo+
Sol
Sol
Eomyn
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,564 Elo+
Solo
Hachiman
Hachiman
Fleuret88
Hachiman
Level 29
God Stats
0W - 4L
1,285 SR
Queue Stats
124W - 129L
1,585 Elo+
Party 1
Nemesis
Nemesis
KristianWJ2
Nemesis
Level 13
God Stats
24W - 34L
1,545 SR
Queue Stats
36W - 53L
1,448 Elo+
Party 1
Khepri
Khepri
adi2000ize
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,641 Elo+
Solo
Loki
Loki
ЧИЧАНДРА
Loki
Level 13
God Stats
20W - 26L
1,649 SR
Queue Stats
99W - 137L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 15
9,472
526
5,980
11,286
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 1 / 4
10,909
606
11,261
8,444
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
fl1een
Morgan Le Fay
17
4 / 0 / 8
10,432
580
9,141
10,692
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
gigovat
Nu Wa
16
11 / 3 / 9
10,234
569
15,664
7,599
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 6
10,165
565
6,939
12,071
11,675
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eomyn
Sol
12
1 / 7 / 2
7,858
437
10,109
16,332
4,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Fleuret88
Hachiman
13
2 / 6 / 0
8,110
451
5,717
11,077
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
KristianWJ2
Nemesis
11
1 / 7 / 1
7,410
412
5,147
13,711
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
adi2000ize
Khepri
12
2 / 6 / 3
7,873
437
5,170
11,765
6,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 0
7,440
413
2,863
12,242
3,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
32
Kills
6
7
Deaths
32
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
Eomyn
Sol
1
7
2
0.29
L
Hachiman
Fleuret88
Hachiman
2
6
0
0.33
L
Nemesis
KristianWJ2
Nemesis
1
7
1
0.21
W
4
1
15
11.5
W
9
1
4
11
L
Khepri
adi2000ize
Khepri
2
6
3
0.58
W
Morgan Le Fay
fl1een
Morgan Le Fay
4
0
8
8
W
Nu Wa
gigovat
Nu Wa
11
3
9
5.17
L
0
6
0
0
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,985
Damage
29,006
50,092
Taken
65,127
31,451
Mitigated
22,745
10,843
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Eomyn
Sol
10,109
1,286
0
5,627
16,332
4,978
0
9,883
5,896
46,501
0
L
Hachiman
Fleuret88
Hachiman
5,717
3,525
0
0
11,077
3,288
644
7,222
3,443
0
52,500
L
Nemesis
KristianWJ2
Nemesis
5,147
1,991
0
375
13,711
4,414
0
8,817
4,614
0
36,080
W
5,980
2,130
0
1,444
11,286
9,192
231
3,141
8,145
16,798
0
W
11,261
1,251
0
3,239
8,444
3,076
3,437
3,502
4,942
68,438
0
L
Khepri
adi2000ize
Khepri
5,170
288
0
981
11,765
6,066
0
10,418
850
21,494
0
W
Morgan Le Fay
fl1een
Morgan Le Fay
9,141
720
0
1,340
10,692
4,927
0
1,485
9,207
96,324
0
W
Nu Wa
gigovat
Nu Wa
15,664
2,621
0
250
7,599
2,581
1,119
3,167
4,432
46,256
0
L
2,863
985
0
1,600
12,242
3,999
0
3,895
8,163
0
41,433
W
6,939
1,430
0
4,570
12,071
11,675
1,198
3,984
8,087
0
59,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,212
Gold Earned
38,691
522
Minions Killed
351
0
Camps Cleared
0
1,782,804
Distance Traveled
1,606,174
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,858
437
84
5
0
318,832
0
L
Hachiman
8,110
451
91
5
0
302,044
3
L
Nemesis
7,410
412
62
3
0
322,956
2
W
Athena
9,472
526
31
2
0
375,431
7
W
Scylla
10,909
606
148
8
0
359,885
3
L
Khepri
7,873
437
28
2
0
331,792
9
W
Morgan Le Fay
10,432
580
163
9
0
380,778
0
W
Nu Wa
10,234
569
62
3
0
341,543
4
L
Loki
7,440
413
86
5
0
330,550
5
W
Tyr
10,165
565
118
7
0
325,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role