Player Matchup

Heimdallr
Heimdallr
ElPolloDiablo99
Heimdallr
Level 112
God Stats
22W - 14L
1,661 SR
Queue Stats
406W - 326L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Scary Brandon4
Morgan Le Fay
Level 135
God Stats
32W - 22L
1,500 SR
Queue Stats
739W - 619L
1,527 Elo+
Party 1
Geb
Geb
TheCronaVirus
Geb
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,410 Elo+
Solo
Team Averages
Level 84
1,554 SR
1,506 Elo+

VS

Team Averages
Level 77
1,510 SR
1,531 Elo+
Cthulhu
Cthulhu
RogueShogun21
Cthulhu
Level 104
God Stats
40W - 15L
1,728 SR
Queue Stats
231W - 202L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SG Burrito83
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,302 SR
Queue Stats
239W - 200L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
brentjenn
Jing Wei
Level 20
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 48L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElPolloDiablo99
Heimdallr
16
4 / 4 / 3
11,237
624
16,323
19,450
8,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Scary Brandon4
Morgan Le Fay
14
1 / 5 / 5
10,509
584
14,466
13,516
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 3
10,237
569
9,378
16,556
19,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 3 / 9
10,828
602
12,674
22,969
17,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
SG Burrito83
Morgan Le Fay
16
4 / 3 / 4
11,548
642
21,354
12,557
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
brentjenn
Jing Wei
17
7 / 1 / 1
12,476
693
8,836
16,944
6,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
11
11
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ElPolloDiablo99
Heimdallr
4
4
3
1.38
W
Cthulhu
0
3
9
1.5
W
Morgan Le Fay
SG Burrito83
Morgan Le Fay
4
3
4
2
L
Morgan Le Fay
Scary Brandon4
Morgan Le Fay
1
5
5
0.7
L
2
2
3
1.75
W
Jing Wei
brentjenn
Jing Wei
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,167
Damage
42,864
49,522
Taken
52,470
34,648
Mitigated
28,498
6,203
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ElPolloDiablo99
Heimdallr
16,323
8,154
0
3,822
19,450
8,990
218
14,525
4,483
0
59,461
W
Cthulhu
12,674
233
217
10,421
22,969
17,840
189
10,676
12,293
46,055
0
W
Morgan Le Fay
SG Burrito83
Morgan Le Fay
21,354
1,442
125
3,604
12,557
4,471
544
4,531
8,026
51,961
0
L
Morgan Le Fay
Scary Brandon4
Morgan Le Fay
14,466
1,401
0
2,231
13,516
6,030
25
10,097
3,001
47,048
0
L
9,378
1,138
0
150
16,556
19,628
0
8,230
8,010
22,634
0
W
Jing Wei
brentjenn
Jing Wei
8,836
6,326
255
5,174
16,944
6,187
1,469
8,637
8,307
0
51,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
34,852
185
Minions Killed
232
0
Camps Cleared
0
989,961
Distance Traveled
1,130,603
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,237
624
94
5
0
321,984
3
W
Cthulhu
10,828
602
54
3
0
395,355
4
W
Morgan Le Fay
11,548
642
78
4
0
372,359
1
L
Morgan Le Fay
10,509
584
67
4
0
322,950
4
L
Geb
10,237
569
24
1
0
345,027
2
W
Jing Wei
12,476
693
100
6
0
362,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role