Player Matchup

Morgan Le Fay
Morgan Le Fay
ARTYGRI
Morgan Le Fay
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
513W - 525L
1,473 Elo+
Party 3
Ullr
Ullr
CBETOI
Ullr
Level 100
God Stats
11W - 7L
1,627 SR
Queue Stats
509W - 499L
1,463 Elo+
Party 3
Bellona
Bellona
EvilDemonJumpi
Bellona
Level 126
God Stats
13W - 10L
1,646 SR
Queue Stats
146W - 139L
1,527 Elo+
Party 2
Arachne
Arachne
KarIosX
Arachne
Level 91
God Stats
27W - 25L
1,560 SR
Queue Stats
54W - 48L
1,496 Elo+
Party 2
Khepri
Khepri
Rozbiynyk
Khepri
Level 102
God Stats
10W - 13L
1,502 SR
Queue Stats
391W - 382L
1,417 Elo+
Party 3
Team Averages
Level 103
1,567 SR
1,475 Elo+

VS

Team Averages
Level 116
1,500 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hammy3521
Sylvanus
Level 108
God Stats
2W - 0L
1,633 SR
Queue Stats
28W - 29L
1,421 Elo+
Party 1
Sol
Sol
Monkeyoverdoze
Sol
Level 102
God Stats
4W - 2L
1,400 SR
Queue Stats
41W - 51L
1,437 Elo+
Party 1
Loki
Loki
OoTommyoO__x
Loki
Level 121
God Stats
9W - 7L
1,559 SR
Queue Stats
52W - 54L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Read-it-boy
Cu Chulainn
Level 110
God Stats
3W - 3L
1,410 SR
Queue Stats
34W - 41L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ARTYGRI
Morgan Le Fay
8
0 / 6 / 2
4,887
444
4,137
9,513
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
CBETOI
Ullr
9
2 / 4 / 3
5,737
522
3,755
7,365
2,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 1
7,505
682
8,350
6,844
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
KarIosX
Arachne
10
3 / 2 / 1
6,758
614
4,302
8,614
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Rozbiynyk
Khepri
9
1 / 2 / 3
5,924
539
3,102
7,685
2,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
8 / 1 / 4
7,086
644
11,077
7,274
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Hammy3521
Sylvanus
9
1 / 1 / 5
5,912
537
2,981
7,448
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 3
5,294
481
6,050
5,701
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 7
6,064
551
4,241
7,554
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Read-it-boy
Cu Chulainn
11
2 / 6 / 2
6,497
591
4,806
10,336
3,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
12
Kills
15
15
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
4
10
L
Morgan Le Fay
ARTYGRI
Morgan Le Fay
0
6
2
0.17
L
Ullr
CBETOI
Ullr
2
4
3
0.88
L
6
1
1
6.5
W
Sylvanus
Hammy3521
Sylvanus
1
1
5
3.5
L
Arachne
KarIosX
Arachne
3
2
1
1.75
W
2
3
3
1.17
W
2
2
7
2.75
W
Cu Chulainn
Read-it-boy
Cu Chulainn
2
6
2
0.5
L
Khepri
Rozbiynyk
Khepri
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
29,155
40,021
Taken
38,313
17,667
Mitigated
12,518
9,693
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,077
867
0
2,736
7,274
2,759
212
2,237
4,775
47,787
0
L
Morgan Le Fay
ARTYGRI
Morgan Le Fay
4,137
591
60
2,432
9,513
3,339
0
6,649
2,864
16,627
0
L
Ullr
CBETOI
Ullr
3,755
1,343
0
1,564
7,365
2,292
498
4,108
3,257
0
28,453
L
8,350
3,053
0
1,418
6,844
6,521
0
827
6,017
0
38,002
W
Sylvanus
Hammy3521
Sylvanus
2,981
856
1,091
3,351
7,448
2,742
0
2,185
5,157
14,759
0
L
Arachne
KarIosX
Arachne
4,302
3,525
0
1,862
8,614
2,707
0
3,262
5,352
0
29,114
W
6,050
1,968
0
1,950
5,701
1,321
20
933
4,728
25,069
0
W
4,241
1,047
300
2,872
7,554
2,151
0
1,325
6,115
0
28,638
W
Cu Chulainn
Read-it-boy
Cu Chulainn
4,806
1,453
0
1,169
10,336
3,545
0
37
10,299
0
31,840
L
Khepri
Rozbiynyk
Khepri
3,102
384
576
1,781
7,685
2,808
0
5,262
2,423
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
30,853
250
Minions Killed
278
0
Camps Cleared
0
1,030,673
Distance Traveled
1,040,176
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,086
644
83
8
0
207,693
0
L
Morgan Le Fay
4,887
444
26
2
0
182,816
4
L
Ullr
5,737
522
60
5
0
188,595
1
L
Bellona
7,505
682
89
8
0
214,431
4
W
Sylvanus
5,912
537
35
3
0
200,617
3
L
Arachne
6,758
614
56
5
0
229,619
1
W
Sol
5,294
481
36
3
0
208,412
3
W
Loki
6,064
551
59
5
0
231,203
3
W
Cu Chulainn
6,497
591
65
6
0
192,251
0
L
Khepri
5,924
539
19
2
0
215,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role