Player Matchup

Cerberus
Cerberus
BorealisAurora
Cerberus
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
203W - 223L
1,394 Elo+
Party 2
Anubis
Anubis
LeonidasOfAstora
Anubis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 224L
1,405 Elo+
Party 2
Izanami
Izanami
Lev3rett
Izanami
Level 8
God Stats
17W - 9L
1,569 SR
Queue Stats
137W - 167L
1,323 Elo+
Party 2
Amaterasu
Amaterasu
Malaunez
Amaterasu
Level 16
God Stats
11W - 9L
1,580 SR
Queue Stats
13W - 14L
1,426 Elo+
Solo
Fenrir
Fenrir
σχηματισμού
Fenrir
Level 20
God Stats
4W - 1L
1,692 SR
Queue Stats
49W - 55L
1,400 Elo+
Party 2
Team Averages
Level 26
1,568 SR
1,390 Elo+

VS

Team Averages
Level 17
1,435 SR
1,451 Elo+
Neith
Neith
Elakhi
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Kokopell1
Ymir
Level 17
God Stats
20W - 26L
1,427 SR
Queue Stats
156W - 158L
1,469 Elo+
Party 1
Kali
Kali
MurderMusic
Kali
Level 34
God Stats
7W - 13L
1,487 SR
Queue Stats
121W - 127L
1,562 Elo+
Party 3
Medusa
Medusa
WENDLER55
Medusa
Level 15
God Stats
13W - 8L
1,260 SR
Queue Stats
87W - 89L
1,283 Elo+
Solo
Vulcan
Vulcan
julvallejomej
Vulcan
Level 15
God Stats
1W - 2L
1,499 SR
Queue Stats
121W - 129L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
1 / 1 / 29
13,116
1,009
9,775
14,148
14,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 1 / 20
14,027
1,079
23,054
15,886
9,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Lev3rett
Izanami
19
10 / 3 / 17
13,190
1,015
16,579
9,638
4,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Malaunez
Amaterasu
20
8 / 0 / 21
13,302
1,023
9,221
14,196
9,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 3 / 23
12,567
967
15,181
12,757
8,771
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elakhi
Neith
16
1 / 11 / 2
10,564
813
7,160
15,637
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
1 / 7 / 5
11,297
869
12,578
24,630
21,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 9 / 3
12,554
966
9,999
22,099
6,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
WENDLER55
Medusa
16
1 / 2 / 3
10,585
814
9,685
6,862
1,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 6 / 5
11,311
870
19,858
9,668
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
26
35
Kills
8
8
Deaths
35
110
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
29
15.5
L
Neith
Elakhi
Neith
1
11
2
0.18
L
Ymir
1
7
5
0.5
W
11
1
20
21
W
Izanami
Lev3rett
Izanami
10
3
17
6.17
W
Amaterasu
Malaunez
Amaterasu
8
0
21
18.5
L
4
9
3
0.61
L
Medusa
WENDLER55
Medusa
1
2
3
1.25
L
1
6
5
0.58
W
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,810
Damage
59,280
66,625
Taken
78,896
46,717
Mitigated
38,399
16,696
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,775
979
0
1,931
14,148
14,976
0
7,500
6,648
19,114
0
L
Neith
Elakhi
Neith
7,160
3,561
0
582
15,637
4,853
0
4,963
10,674
0
14,106
L
Ymir
12,578
595
0
982
24,630
21,880
0
11,061
13,569
25,047
0
W
23,054
610
0
9,223
15,886
9,020
0
7,125
8,761
55,701
0
W
Izanami
Lev3rett
Izanami
16,579
13,066
0
979
9,638
4,210
0
5,417
4,221
0
42,752
W
Amaterasu
Malaunez
Amaterasu
9,221
4,024
0
4,448
14,196
9,740
0
6,480
7,716
0
21,134
L
9,999
4,159
0
1,037
22,099
6,301
0
9,899
12,200
0
30,578
L
Medusa
WENDLER55
Medusa
9,685
3,108
0
254
6,862
1,973
0
3,534
3,328
0
21,906
L
19,858
856
0
0
9,668
3,392
0
3,372
6,296
50,803
0
W
15,181
3,912
0
115
12,757
8,771
0
5,914
6,843
0
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,202
Gold Earned
56,311
250
Minions Killed
183
7
Camps Cleared
5
1,203,925
Distance Traveled
965,315
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,116
1,009
25
2
2
241,630
0
L
Neith
10,564
813
13
1
0
140,366
0
L
Ymir
11,297
869
24
2
2
208,134
0
W
Anubis
14,027
1,079
77
6
1
208,258
0
W
Izanami
13,190
1,015
96
7
1
209,550
0
W
Amaterasu
13,302
1,023
35
3
2
286,017
0
L
Kali
12,554
966
40
3
0
224,979
0
L
Medusa
10,585
814
37
3
2
168,952
1
L
Vulcan
11,311
870
69
5
1
222,884
0
W
Fenrir
12,567
967
17
1
1
258,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role