Player Matchup

Izanami
Izanami
DaxImperfection
Izanami
Level 14
God Stats
7W - 13L
1,336 SR
Queue Stats
62W - 54L
1,515 Elo+
Solo
Ymir
Ymir
Manegger
Ymir
Level 15
God Stats
11W - 7L
1,721 SR
Queue Stats
83W - 37L
1,641 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Snuffie
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,526 SR
Queue Stats
24W - 16L
1,602 Elo+
Party 2
Susano
Susano
Superchopsu
Susano
Level 15
God Stats
11W - 5L
1,469 SR
Queue Stats
64W - 45L
1,588 Elo+
Party 4
Anubis
Anubis
zanat
Anubis
Level 18
God Stats
4W - 2L
1,494 SR
Queue Stats
37W - 22L
1,613 Elo+
Party 2
Team Averages
Level 16
1,509 SR
1,592 Elo+

VS

Team Averages
Level 19
1,633 SR
1,579 Elo+
Jing Wei
Jing Wei
ArmoredMick
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,657 Elo+
Party 1
Awilix
Awilix
ChickenNaggets
Awilix
Level 28
God Stats
12W - 3L
1,686 SR
Queue Stats
54W - 42L
1,485 Elo+
Solo
Neith
Neith
JVDUU
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Party 1
Khepri
Khepri
PoroTheSquirrel
Khepri
Level 28
God Stats
9W - 1L
1,981 SR
Queue Stats
55W - 43L
1,543 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vaske
Morgan Le Fay
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,257
657
3,986
5,216
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
3 / 3 / 3
5,448
681
3,355
7,771
3,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morgan Le Fay
Snuffie
Morgan Le Fay
8
4 / 4 / 0
5,251
656
3,445
4,911
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
2
0 / 1 / 0
3,399
425
0
1,198
219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
zanat
Anubis
11
3 / 4 / 0
5,885
736
3,295
4,977
1,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArmoredMick
Jing Wei
9
1 / 3 / 2
5,014
627
1,470
4,747
497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 0 / 3
6,221
778
4,854
4,334
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
JVDUU
Neith
7
1 / 3 / 5
4,851
606
1,547
3,944
1,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 6
4,981
623
1,944
5,176
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Vaske
Morgan Le Fay
8
5 / 2 / 2
5,277
660
7,098
3,480
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
12
Kills
14
15
Deaths
12
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ArmoredMick
Jing Wei
1
3
2
0.67
W
6
0
3
7.5
L
2
3
3
1.17
W
Neith
JVDUU
Neith
1
3
5
1.17
L
Ymir
3
3
3
1.5
W
1
4
6
1
L
Morgan Le Fay
Snuffie
Morgan Le Fay
4
4
0
1
L
Susano
0
1
0
0
W
Morgan Le Fay
Vaske
Morgan Le Fay
5
2
2
3
L
Anubis
zanat
Anubis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,081
Damage
16,913
24,073
Taken
21,681
8,766
Mitigated
6,005
5,225
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ArmoredMick
Jing Wei
1,470
1,263
0
356
4,747
497
0
2,964
1,783
0
20,302
W
4,854
2,384
0
0
4,334
1,289
0
544
3,790
0
26,482
L
3,986
2,393
0
1,685
5,216
1,794
501
2,921
2,068
0
29,720
W
Neith
JVDUU
Neith
1,547
1,081
0
290
3,944
1,273
0
3,413
531
0
11,676
L
Ymir
3,355
829
0
1,180
7,771
3,364
145
4,606
2,845
11,635
0
W
1,944
392
0
717
5,176
1,872
0
1,855
3,321
9,471
0
L
Morgan Le Fay
Snuffie
Morgan Le Fay
3,445
289
0
740
4,911
1,543
0
945
3,943
19,083
0
L
Susano
0
0
0
323
1,198
219
0
0
1,198
0
3,587
W
Morgan Le Fay
Vaske
Morgan Le Fay
7,098
1,422
0
367
3,480
1,074
152
1,319
2,161
21,863
0
L
Anubis
zanat
Anubis
3,295
135
0
1,297
4,977
1,846
98
0
4,977
30,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
26,344
204
Minions Killed
204
0
Camps Cleared
0
638,409
Distance Traveled
816,900
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,014
627
50
6
0
163,447
0
W
Awilix
6,221
778
65
8
0
206,753
0
L
Izanami
5,257
657
52
7
0
123,920
0
W
Neith
4,851
606
22
3
0
148,676
0
L
Ymir
5,448
681
24
3
0
160,398
3
W
Khepri
4,981
623
24
3
0
162,159
1
L
Morgan Le Fay
5,251
656
39
5
0
152,764
2
L
Susano
3,399
425
8
1
0
65,537
0
W
Morgan Le Fay
5,277
660
43
5
0
135,865
1
L
Anubis
5,885
736
81
10
0
135,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role