Player Matchup

Kukulkan
Kukulkan
BlakeDevon09
Kukulkan
Level 23
God Stats
6W - 6L
1,460 SR
Queue Stats
78W - 90L
1,254 Elo+
Party 2
Cerberus
Cerberus
InfernalGoon69
Cerberus
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 17L
1,556 Elo+
Solo
Loki
Loki
dazes1018
Loki
Level 28
God Stats
5W - 11L
1,381 SR
Queue Stats
33W - 57L
1,165 Elo+
Solo
Merlin
Merlin
francofrost15
Merlin
Level 28
God Stats
19W - 23L
1,208 SR
Queue Stats
187W - 298L
1,195 Elo+
Solo
Hades
Hades
killermetz65
Hades
Level 23
God Stats
38W - 25L
1,567 SR
Queue Stats
86W - 97L
1,280 Elo+
Party 2
Team Averages
Level 25
1,423 SR
1,290 Elo+

VS

Team Averages
Level 21
1,563 SR
1,459 Elo+
Arachne
Arachne
BHARBIE_BICH
Arachne
Level 26
God Stats
1W - 1L
1,693 SR
Queue Stats
13W - 16L
1,441 Elo+
Party 1
Fenrir
Fenrir
Mar71n_ElSh92
Fenrir
Level 17
God Stats
21W - 24L
1,702 SR
Queue Stats
32W - 52L
1,207 Elo+
Solo
Anubis
Anubis
gulliverrus
Anubis
Level 7
God Stats
30W - 9L
1,185 SR
Queue Stats
31W - 18L
1,500 Elo+
Solo
Apollo
Apollo
necroscope918
Apollo
Level 28
God Stats
47W - 44L
1,548 SR
Queue Stats
176W - 169L
1,568 Elo+
Solo
Bastet
Bastet
temp-949643
Bastet
Level 26
God Stats
2W - 2L
1,688 SR
Queue Stats
13W - 14L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlakeDevon09
Kukulkan
17
10 / 2 / 6
11,248
511
17,183
10,179
4,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
16
14 / 3 / 9
12,032
547
14,033
20,103
23,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Loki
12
3 / 0 / 8
8,525
388
3,028
6,264
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 3
9,102
414
3,629
11,634
3,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
14 / 1 / 14
12,083
549
19,940
13,382
7,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BHARBIE_BICH
Arachne
12
0 / 11 / 2
8,173
372
3,458
19,704
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
7,150
325
1,969
9,549
2,392
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
2 / 9 / 2
9,246
420
9,665
17,312
11,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
7 / 5 / 0
12,681
576
13,327
19,107
7,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
10
1 / 15 / 3
7,807
355
6,017
14,702
4,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
41
Kills
10
11
Deaths
44
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
BHARBIE_BICH
Arachne
0
11
2
0.09
W
Kukulkan
BlakeDevon09
Kukulkan
10
2
6
6.5
W
Cerberus
14
3
9
6.17
L
0
4
0
0
W
Loki
3
0
8
7
W
0
5
3
0.3
L
Anubis
2
9
2
0.33
W
14
1
14
21
L
7
5
0
1.4
L
Bastet
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,813
Damage
34,436
61,562
Taken
80,374
43,660
Mitigated
30,666
18,178
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BHARBIE_BICH
Arachne
3,458
1,867
0
648
19,704
5,444
315
15,968
3,542
0
22,432
W
Kukulkan
BlakeDevon09
Kukulkan
17,183
2,239
0
2,953
10,179
4,604
4,242
1,064
9,115
76,406
0
W
Cerberus
14,033
1,619
0
3,567
20,103
23,724
1,415
3,528
16,575
49,272
0
L
1,969
698
0
1,106
9,549
2,392
29
5,606
3,877
0
13,584
W
Loki
3,028
337
0
408
6,264
3,706
7
552
5,712
0
14,345
W
3,629
222
0
4,043
11,634
3,737
918
2,293
9,341
62,164
0
L
Anubis
9,665
1,110
0
4,677
17,312
11,659
0
10,640
6,579
47,327
0
W
19,940
1,987
508
6,699
13,382
7,889
2,949
2,228
11,154
57,700
0
L
13,327
7,809
0
5,273
19,107
7,041
6,302
12,481
6,492
0
90,858
L
Bastet
6,017
1,686
0
828
14,702
4,130
192
9,489
5,099
0
19,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,990
Gold Earned
45,057
446
Minions Killed
335
0
Camps Cleared
0
1,815,609
Distance Traveled
1,519,670
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,173
372
53
2
0
344,126
0
W
Kukulkan
11,248
511
141
6
0
352,939
0
W
Cerberus
12,032
547
90
4
0
389,871
0
L
Fenrir
7,150
325
21
1
0
216,893
0
W
Loki
8,525
388
29
1
0
431,684
1
W
Merlin
9,102
414
98
4
0
280,214
0
L
Anubis
9,246
420
66
3
0
298,724
0
W
Hades
12,083
549
88
4
0
360,901
0
L
Apollo
12,681
576
171
8
0
328,016
0
L
Bastet
7,807
355
24
1
0
331,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role