Player Matchup

Morgan Le Fay
Morgan Le Fay
AurelLazu
Morgan Le Fay
Level 18
God Stats
14W - 10L
1,576 SR
Queue Stats
237W - 211L
1,528 Elo+
Solo
Neith
Neith
ZzwixerzZ
Neith
Level 16
God Stats
31W - 33L
1,655 SR
Queue Stats
260W - 280L
1,566 Elo+
Solo
Tyr
Tyr
colinergica
Tyr
Level 17
God Stats
13W - 15L
1,578 SR
Queue Stats
82W - 60L
1,746 Elo+
Solo
Sol
Sol
iAmMerc
Sol
Level 29
God Stats
23W - 17L
1,702 SR
Queue Stats
100W - 83L
1,689 Elo+
Solo
Hercules
Hercules
shmozhow
Hercules
Level 8
God Stats
23W - 24L
1,722 SR
Queue Stats
303W - 246L
1,723 Elo+
Solo
Team Averages
Level 18
1,646 SR
1,650 Elo+

VS

Team Averages
Level 18
1,598 SR
1,660 Elo+
Cerberus
Cerberus
 
Cerberus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DeltaCide
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,741 Elo+
Party 1
Fenrir
Fenrir
IINICOII
Fenrir
Level 40
God Stats
1W - 1L
1,753 SR
Queue Stats
79W - 74L
1,526 Elo+
Party 1
Tyr
Tyr
MtHua
Tyr
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 125L
1,689 Elo+
Solo
Olorun
Olorun
OFFDABEAN
Olorun
Level 4
God Stats
1W - 1L
1,739 SR
Queue Stats
5W - 2L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AurelLazu
Morgan Le Fay
14
7 / 1 / 2
7,880
657
7,409
5,634
2,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
ZzwixerzZ
Neith
11
3 / 0 / 5
6,261
522
4,595
5,565
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 2
7,204
600
4,067
8,894
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
12
3 / 3 / 5
7,247
604
5,119
7,934
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
shmozhow
Hercules
11
4 / 1 / 5
7,056
588
7,529
10,235
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 5 / 1
6,457
538
4,282
10,532
3,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
DeltaCide
Hachiman
8
0 / 4 / 0
5,246
437
4,067
6,192
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
IINICOII
Fenrir
9
1 / 4 / 1
5,966
497
3,433
9,539
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
MtHua
Tyr
13
3 / 1 / 0
7,325
610
6,346
7,565
5,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
OFFDABEAN
Olorun
10
2 / 4 / 1
6,433
536
4,342
8,493
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
7
7
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
W
Morgan Le Fay
AurelLazu
Morgan Le Fay
7
1
2
8
L
Hachiman
DeltaCide
Hachiman
0
4
0
0
L
Fenrir
IINICOII
Fenrir
1
4
1
0.38
L
Tyr
MtHua
Tyr
3
1
0
3
L
Olorun
OFFDABEAN
Olorun
2
4
1
0.63
W
Neith
ZzwixerzZ
Neith
3
0
5
5.5
W
1
2
2
1
W
Sol
3
3
5
1.83
W
Hercules
shmozhow
Hercules
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
22,470
38,262
Taken
42,321
17,095
Mitigated
16,237
17,934
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,282
876
0
2,050
10,532
3,097
0
1,575
8,957
22,682
0
W
Morgan Le Fay
AurelLazu
Morgan Le Fay
7,409
999
0
1,894
5,634
2,455
40
2,251
3,383
44,209
0
L
Hachiman
DeltaCide
Hachiman
4,067
2,384
0
1,114
6,192
1,425
0
349
5,843
0
20,095
L
Fenrir
IINICOII
Fenrir
3,433
452
0
2,116
9,539
3,110
0
4,322
5,217
0
28,443
L
Tyr
MtHua
Tyr
6,346
814
0
4,094
7,565
5,804
0
1,271
6,294
0
45,312
L
Olorun
OFFDABEAN
Olorun
4,342
2,355
0
2,072
8,493
2,801
0
4,767
3,726
30,023
0
W
Neith
ZzwixerzZ
Neith
4,595
1,721
0
2,999
5,565
1,646
225
955
4,610
0
35,132
W
4,067
122
0
4,281
8,894
4,893
0
1,224
7,670
0
40,766
W
Sol
5,119
2,269
0
4,157
7,934
2,975
261
735
7,199
46,017
6,897
W
Hercules
shmozhow
Hercules
7,529
2,754
0
4,603
10,235
5,126
0
3,459
6,776
0
28,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
31,427
400
Minions Killed
321
0
Camps Cleared
0
1,227,449
Distance Traveled
1,181,421
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,457
538
58
5
0
236,984
2
W
Morgan Le Fay
7,880
657
87
7
0
228,432
0
L
Hachiman
5,246
437
38
3
0
220,496
2
L
Fenrir
5,966
497
54
5
0
246,457
2
L
Tyr
7,325
610
106
9
0
252,440
1
L
Olorun
6,433
536
65
5
0
225,044
3
W
Neith
6,261
522
69
6
0
231,416
2
W
Tyr
7,204
600
102
9
0
282,024
2
W
Sol
7,247
604
99
8
0
234,089
2
W
Hercules
7,056
588
43
4
0
251,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role