Player Matchup

Fenrir
Fenrir
Billy_Torres_1
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,607 Elo+
Solo
Chaac
Chaac
ChadTooBadd
Chaac
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
45W - 53L
1,529 Elo+
Solo
Hercules
Hercules
LegionForceX117
Hercules
Level 22
God Stats
1W - 3L
1,308 SR
Queue Stats
58W - 52L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Steelers1125
Morgan Le Fay
Level 27
God Stats
6W - 4L
1,849 SR
Queue Stats
15W - 15L
1,485 Elo+
Solo
Chernobog
Chernobog
xVx TrapStar
Chernobog
Level 9
God Stats
1W - 5L
1,339 SR
Queue Stats
14W - 16L
1,346 Elo+
Solo
Team Averages
Level 16
1,499 SR
1,508 Elo+

VS

Team Averages
Level 59
1,561 SR
1,532 Elo+
Geb
Geb
Arbystaco
Geb
Level 149
God Stats
4W - 4L
1,727 SR
Queue Stats
369W - 298L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
Beirut Biter
Erlang Shen
Level 4
God Stats
5W - 3L
1,446 SR
Queue Stats
180W - 158L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
I3rydon
Heimdallr
Level 27
God Stats
17W - 18L
1,578 SR
Queue Stats
91W - 96L
1,406 Elo+
Solo
Terra
Terra
Malorinia
Terra
Level 5
God Stats
9W - 1L
1,555 SR
Queue Stats
31W - 6L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xxDWARFKINGxx
Morgan Le Fay
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
213W - 188L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,137
467
2,494
9,135
2,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 6 / 0
4,515
410
2,073
6,757
3,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
10
1 / 2 / 0
5,732
521
1,982
8,815
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Steelers1125
Morgan Le Fay
8
0 / 7 / 1
5,545
504
2,983
9,215
2,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
xVx TrapStar
Chernobog
9
0 / 5 / 1
5,540
504
733
7,054
1,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
8,499
773
7,451
6,491
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Beirut Biter
Erlang Shen
12
10 / 1 / 3
7,575
689
5,571
6,079
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
I3rydon
Heimdallr
9
2 / 0 / 3
5,718
520
2,332
2,904
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Malorinia
Terra
9
2 / 0 / 9
6,433
585
1,660
6,515
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
xxDWARFKINGxx
Morgan Le Fay
12
5 / 1 / 5
6,976
634
9,920
6,294
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
26
26
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Erlang Shen
Beirut Biter
Erlang Shen
10
1
3
11.5
L
1
6
0
0.17
L
0
6
0
0
W
Heimdallr
I3rydon
Heimdallr
2
0
3
3.5
L
Hercules
1
2
0
0.5
W
Terra
Malorinia
Terra
2
0
9
6.5
L
Morgan Le Fay
Steelers1125
Morgan Le Fay
0
7
1
0.07
L
Chernobog
xVx TrapStar
Chernobog
0
5
1
0.1
W
Morgan Le Fay
xxDWARFKINGxx
Morgan Le Fay
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,265
Damage
26,934
40,976
Taken
28,283
13,232
Mitigated
12,870
8,113
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,451
2,386
0
3,404
6,491
3,656
522
57
6,404
47,734
3,366
W
Erlang Shen
Beirut Biter
Erlang Shen
5,571
3,264
0
1,222
6,079
2,343
0
308
5,771
0
39,984
L
2,494
1,112
249
2,441
9,135
2,569
0
4,118
4,859
0
12,999
L
2,073
1,034
0
969
6,757
3,217
0
4,626
2,069
0
12,726
W
Heimdallr
I3rydon
Heimdallr
2,332
1,066
0
1,724
2,904
751
1,751
249
2,655
0
19,435
L
Hercules
1,982
954
0
2,593
8,815
2,957
0
3,177
5,590
0
29,892
W
Terra
Malorinia
Terra
1,660
421
1,359
2,734
6,515
3,755
478
507
5,948
11,928
0
L
Morgan Le Fay
Steelers1125
Morgan Le Fay
2,983
738
0
1,081
9,215
2,852
0
5,627
3,282
18,830
0
L
Chernobog
xVx TrapStar
Chernobog
733
432
0
780
7,054
1,637
952
507
6,547
0
26,285
W
Morgan Le Fay
xxDWARFKINGxx
Morgan Le Fay
9,920
934
161
1,866
6,294
2,365
1,165
1,862
4,432
43,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
35,201
185
Minions Killed
306
0
Camps Cleared
0
1,049,312
Distance Traveled
1,189,352
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,499
773
92
8
0
239,715
0
W
Erlang Shen
7,575
689
77
7
0
273,141
0
L
Fenrir
5,137
467
29
3
0
238,190
1
L
Chaac
4,515
410
15
1
0
195,409
0
W
Heimdallr
5,718
520
38
3
0
203,265
2
L
Hercules
5,732
521
58
5
0
220,923
1
W
Terra
6,433
585
27
2
0
261,209
4
L
Morgan Le Fay
5,545
504
29
3
0
201,293
1
L
Chernobog
5,540
504
54
5
0
193,497
2
W
Morgan Le Fay
6,976
634
72
7
0
212,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role