Player Matchup

Vulcan
Vulcan
DUTCH-Vikinger-
Vulcan
Level 17
God Stats
15W - 18L
1,469 SR
Queue Stats
17W - 39L
1,236 Elo+
Solo
Bellona
Bellona
ElfoIIador90
Bellona
Level 29
God Stats
2W - 1L
1,171 SR
Queue Stats
53W - 62L
1,392 Elo+
Solo
Anubis
Anubis
Fnatic_aura
Anubis
Level 18
God Stats
11W - 5L
1,889 SR
Queue Stats
70W - 71L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
Widoxp2514
Sun Wukong
Level 25
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
superbro1
Neith
Level 17
God Stats
12W - 18L
1,400 SR
Queue Stats
347W - 389L
1,263 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,355 Elo+

VS

Team Averages
Level 16
1,479 SR
1,368 Elo+
Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ICutOffMyPeep
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Mercxriie_
Da Ji
Level 29
God Stats
4W - 8L
1,397 SR
Queue Stats
145W - 175L
1,322 Elo+
Solo
Terra
Terra
bsandoz225
Terra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 157L
1,273 Elo+
Solo
Cthulhu
Cthulhu
versed-hutch
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,998
529
7,178
8,606
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ElfoIIador90
Bellona
15
5 / 0 / 1
8,948
526
4,504
11,021
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
8 / 2 / 5
9,429
555
11,702
8,374
3,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Widoxp2514
Sun Wukong
14
4 / 1 / 3
9,054
533
4,364
7,672
6,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
superbro1
Neith
15
2 / 2 / 0
9,264
545
2,485
5,034
2,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
5 / 7 / 3
7,686
452
3,854
13,584
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
4,689
276
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
11
3 / 6 / 2
7,033
414
5,009
12,159
4,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
11
0 / 5 / 1
6,761
398
2,732
12,004
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
versed-hutch
Cthulhu
4
0 / 5 / 0
5,098
300
1,553
7,172
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
22
Kills
8
9
Deaths
23
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
7
3
0.93
W
3
4
1
0.88
W
Bellona
ElfoIIador90
Bellona
5
0
1
5.5
W
Anubis
8
2
5
5.25
L
0
0
0
0
L
Da Ji
3
6
2
0.67
W
Sun Wukong
Widoxp2514
Sun Wukong
4
1
3
5.5
L
Terra
0
5
1
0.1
W
Neith
superbro1
Neith
2
2
0
1
L
Cthulhu
versed-hutch
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
13,148
40,707
Taken
44,919
22,127
Mitigated
20,095
15,271
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,854
1,379
0
1,958
13,584
4,351
0
7,123
6,383
0
25,163
W
7,178
2,488
0
2,873
8,606
2,947
1,234
493
8,083
45,956
0
W
Bellona
ElfoIIador90
Bellona
4,504
1,001
0
5,485
11,021
7,361
759
502
10,489
0
54,975
W
Anubis
11,702
957
426
4,385
8,374
3,724
0
1,202
7,022
36,241
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
5,009
999
0
3,345
12,159
4,152
459
4,612
7,253
0
25,677
W
Sun Wukong
Widoxp2514
Sun Wukong
4,364
656
0
1,178
7,672
6,074
1,545
822
6,760
0
38,156
L
Terra
2,732
549
133
1,893
12,004
8,118
174
2,644
9,316
24,141
0
W
Neith
superbro1
Neith
2,485
980
0
924
5,034
2,021
2,550
966
4,068
0
45,204
L
Cthulhu
versed-hutch
Cthulhu
1,553
372
0
342
7,172
3,474
0
4,024
3,087
6,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
31,267
390
Minions Killed
141
0
Camps Cleared
0
1,470,311
Distance Traveled
1,065,066
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,686
452
61
4
0
319,888
0
W
Vulcan
8,998
529
78
5
0
278,743
0
W
Bellona
8,948
526
99
6
0
305,358
1
W
Anubis
9,429
555
63
4
0
328,881
4
L
Thor
4,689
276
0
0
0
0
0
L
Da Ji
7,033
414
35
2
0
286,454
0
W
Sun Wukong
9,054
533
73
4
0
338,313
1
L
Terra
6,761
398
39
2
0
317,323
1
W
Neith
9,264
545
77
5
0
219,016
0
L
Cthulhu
5,098
300
6
0
0
141,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role