Player Matchup

Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AceBad
Apollo
Level 48
God Stats
19W - 9L
1,587 SR
Queue Stats
308W - 235L
1,564 Elo+
Party 2
Ah Puch
Ah Puch
CelsinAndrade
Ah Puch
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 362L
1,158 Elo+
Solo
Terra
Terra
alerap17
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,282 Elo+
Party 1
Vamana
Vamana
tozalez
Vamana
Level 147
God Stats
2W - 0L
1,680 SR
Queue Stats
13W - 26L
1,254 Elo+
Party 1
Team Averages
Level 69
1,553 SR
1,352 Elo+

VS

Team Averages
Level 76
1,458 SR
1,437 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Anubs8603
Morgan Le Fay
Level 40
God Stats
8W - 15L
1,500 SR
Queue Stats
196W - 235L
1,386 Elo+
Solo
Heimdallr
Heimdallr
RafaRafaRafa10
Heimdallr
Level 43
God Stats
0W - 4L
1,211 SR
Queue Stats
129W - 143L
1,381 Elo+
Solo
Fenrir
Fenrir
Zorro92
Fenrir
Level 107
God Stats
13W - 8L
1,580 SR
Queue Stats
152W - 181L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
12 / 2 / 5
11,960
629
11,701
14,821
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
AceBad
Apollo
20
18 / 1 / 6
13,209
695
24,836
21,057
8,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
16
2 / 5 / 4
9,996
526
6,457
8,192
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
alerap17
Terra
13
0 / 7 / 8
8,243
434
2,363
14,635
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
tozalez
Vamana
15
0 / 3 / 8
9,345
492
4,950
13,092
7,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 4 / 2
9,517
501
8,778
17,171
13,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
 
Nu Wa
13
3 / 7 / 4
8,917
469
9,477
10,312
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Anubs8603
Morgan Le Fay
16
4 / 8 / 2
10,189
536
9,051
13,552
5,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
RafaRafaRafa10
Heimdallr
15
3 / 8 / 5
9,332
491
9,974
14,845
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Zorro92
Fenrir
14
6 / 5 / 1
9,187
484
8,456
12,675
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
32
Kills
18
18
Deaths
32
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
2
5
7.25
L
Gilgamesh
 
Gilgamesh
2
4
2
0.75
L
Nu Wa
 
Nu Wa
3
7
4
0.71
W
Apollo
AceBad
Apollo
18
1
6
21
L
Morgan Le Fay
Anubs8603
Morgan Le Fay
4
8
2
0.63
W
Ah Puch
2
5
4
0.8
L
Heimdallr
RafaRafaRafa10
Heimdallr
3
8
5
0.69
L
Fenrir
Zorro92
Fenrir
6
5
1
1.3
W
Terra
alerap17
Terra
0
7
8
0.57
W
Vamana
tozalez
Vamana
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,307
Damage
45,736
71,797
Taken
68,555
32,366
Mitigated
32,542
25,396
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,701
7,145
0
925
14,821
6,756
547
2,502
12,319
0
92,946
L
Gilgamesh
 
Gilgamesh
8,778
2,211
0
3,162
17,171
13,360
574
2,048
15,123
0
61,625
L
Nu Wa
 
Nu Wa
9,477
2,682
0
1,376
10,312
2,913
151
142
10,170
52,257
0
W
Apollo
AceBad
Apollo
24,836
18,528
0
13,556
21,057
8,799
2,657
5,032
16,025
0
129,030
L
Morgan Le Fay
Anubs8603
Morgan Le Fay
9,051
766
0
1,649
13,552
5,843
318
2,924
10,628
62,062
0
W
Ah Puch
6,457
201
0
1,920
8,192
2,623
696
4,703
3,489
56,685
0
L
Heimdallr
RafaRafaRafa10
Heimdallr
9,974
5,268
0
2,517
14,845
4,941
69
1,621
13,224
0
42,624
L
Fenrir
Zorro92
Fenrir
8,456
1,218
0
3,140
12,675
5,485
0
2,085
10,590
0
53,825
W
Terra
alerap17
Terra
2,363
749
1,153
4,307
14,635
6,334
488
3,242
11,393
22,213
0
W
Vamana
tozalez
Vamana
4,950
2,720
231
3,304
13,092
7,854
249
3,049
10,043
0
47,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
47,142
571
Minions Killed
502
0
Camps Cleared
0
1,912,640
Distance Traveled
1,621,605
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,960
629
150
8
0
465,482
1
L
Gilgamesh
9,517
501
106
6
0
319,302
1
L
Nu Wa
8,917
469
84
4
0
326,987
1
W
Apollo
13,209
695
163
9
0
353,674
6
L
Morgan Le Fay
10,189
536
135
7
0
276,920
3
W
Ah Puch
9,996
526
123
6
0
345,615
3
L
Heimdallr
9,332
491
85
4
0
319,089
3
L
Fenrir
9,187
484
92
5
0
379,307
3
W
Terra
8,243
434
44
2
0
345,215
0
W
Vamana
9,345
492
91
5
0
402,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role