Player Matchup

Terra
Terra
df0834
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 130L
1,414 Elo+
Solo
Danzaburou
Danzaburou
kibarione
Danzaburou
Level 17
God Stats
3W - 5L
1,456 SR
Queue Stats
21W - 27L
1,535 Elo+
Solo
Olorun
Olorun
kimjakobsen
Olorun
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 97L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lamaen
Morgan Le Fay
Level 42
God Stats
3W - 0L
1,326 SR
Queue Stats
30W - 38L
1,448 Elo+
Party 2
Fenrir
Fenrir
who91
Fenrir
Level 7
God Stats
2W - 1L
1,230 SR
Queue Stats
4W - 8L
1,502 Elo+
Party 2
Team Averages
Level 24
1,403 SR
1,449 Elo+

VS

Team Averages
Level 26
1,433 SR
1,427 Elo+
Nu Wa
Nu Wa
GRrafas04
Nu Wa
Level 30
God Stats
35W - 40L
1,450 SR
Queue Stats
121W - 154L
1,339 Elo+
Solo
Kukulkan
Kukulkan
KhapotteRouhyeh
Kukulkan
Level 7
God Stats
11W - 17L
1,281 SR
Queue Stats
19W - 27L
1,351 Elo+
Solo
Mercury
Mercury
Krit00k
Mercury
Level 85
God Stats
1W - 4L
1,436 SR
Queue Stats
2W - 7L
1,432 Elo+
Party 1
Neith
Neith
Kupidoshik
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,511 Elo+
Party 1
Serqet
Serqet
Snaru
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
df0834
Terra
20
1 / 3 / 22
13,071
1,089
10,217
19,776
19,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
kibarione
Danzaburou
20
14 / 2 / 14
14,724
1,227
26,475
10,329
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
18
4 / 6 / 9
11,912
993
7,378
13,539
4,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
lamaen
Morgan Le Fay
20
11 / 3 / 21
13,703
1,142
28,387
16,084
6,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
who91
Fenrir
18
9 / 4 / 12
12,858
1,072
13,818
11,932
6,799
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GRrafas04
Nu Wa
19
5 / 8 / 9
12,790
1,066
18,617
22,829
9,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
17
2 / 6 / 8
11,208
934
14,810
12,987
5,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Krit00k
Mercury
18
6 / 8 / 10
13,298
1,108
12,954
23,267
9,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
18
3 / 10 / 9
11,699
975
11,478
21,290
8,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Snaru
Serqet
15
2 / 7 / 2
10,110
843
4,467
11,232
3,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
56
39
Kills
18
18
Deaths
39
78
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
GRrafas04
Nu Wa
5
8
9
1.19
L
Kukulkan
2
6
8
1
L
Mercury
Krit00k
Mercury
6
8
10
1.38
L
Neith
3
10
9
0.75
L
Serqet
Snaru
Serqet
2
7
2
0.43
W
Terra
df0834
Terra
1
3
22
4
W
Danzaburou
kibarione
Danzaburou
14
2
14
10.5
W
Olorun
4
6
9
1.42
W
Morgan Le Fay
lamaen
Morgan Le Fay
11
3
21
7.17
W
Fenrir
who91
Fenrir
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,275
Damage
62,326
71,660
Taken
91,605
41,142
Mitigated
36,413
17,319
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
GRrafas04
Nu Wa
18,617
3,891
0
0
22,829
9,010
0
10,309
12,520
43,197
0
L
Kukulkan
14,810
1,809
0
130
12,987
5,000
0
8,227
4,760
28,402
0
L
Mercury
Krit00k
Mercury
12,954
7,652
0
0
23,267
9,798
0
10,311
12,956
0
26,610
L
Neith
11,478
4,340
0
2,859
21,290
8,629
0
10,786
10,504
0
24,872
L
Serqet
Snaru
Serqet
4,467
843
0
513
11,232
3,976
0
6,349
4,883
0
8,512
W
Terra
df0834
Terra
10,217
1,344
2,797
4,773
19,776
19,272
0
10,608
8,889
35,945
0
W
Danzaburou
kibarione
Danzaburou
26,475
12,840
0
2,512
10,329
3,555
0
4,266
6,063
0
50,098
W
Olorun
7,378
3,871
1,192
3,788
13,539
4,807
0
5,238
8,180
27,321
0
W
Morgan Le Fay
lamaen
Morgan Le Fay
28,387
3,046
0
1,471
16,084
6,709
0
7,444
8,640
49,187
0
W
Fenrir
who91
Fenrir
13,818
3,638
0
786
11,932
6,799
0
5,871
6,061
0
17,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,268
Gold Earned
59,105
196
Minions Killed
145
7
Camps Cleared
5
1,139,509
Distance Traveled
1,051,434
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,790
1,066
34
3
0
201,663
1
L
Kukulkan
11,208
934
32
3
0
187,917
0
L
Mercury
13,298
1,108
41
3
2
301,720
2
L
Neith
11,699
975
21
2
0
210,334
2
L
Serqet
10,110
843
17
1
3
149,800
0
W
Terra
13,071
1,089
54
5
0
255,160
0
W
Danzaburou
14,724
1,227
63
5
1
225,894
0
W
Olorun
11,912
993
36
3
4
145,159
0
W
Morgan Le Fay
13,703
1,142
38
3
2
247,905
0
W
Fenrir
12,858
1,072
5
0
0
265,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role