Player Matchup

Hun Batz
Hun Batz
Anartichy2
Hun Batz
Level 88
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 10L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
DrewYee
Gilgamesh
Level 63
God Stats
2W - 3L
1,682 SR
Queue Stats
40W - 36L
1,465 Elo+
Party 1
Vulcan
Vulcan
Kickbutowski77
Vulcan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 109L
1,569 Elo+
Party 1
Team Averages
Level 97
1,483 SR
1,540 Elo+

VS

Team Averages
Level 113
1,459 SR
1,507 Elo+
Cerberus
Cerberus
Grimrr Halfpaw
Cerberus
Level 146
God Stats
2W - 5L
1,395 SR
Queue Stats
349W - 405L
1,507 Elo+
Solo
Izanami
Izanami
Onyrix
Izanami
Level 140
God Stats
36W - 49L
1,474 SR
Queue Stats
1,104W - 1,244L
1,496 Elo+
Solo
Hades
Hades
Pieslice96
Hades
Level 53
God Stats
13W - 15L
1,507 SR
Queue Stats
47W - 52L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anartichy2
Hun Batz
13
2 / 11 / 8
9,650
742
8,300
14,552
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
DrewYee
Gilgamesh
15
7 / 10 / 6
12,033
926
10,027
18,236
9,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 6 / 5
10,791
830
14,717
10,837
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 7 / 22
11,126
856
8,573
16,434
11,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Onyrix
Izanami
17
12 / 3 / 11
12,741
980
9,662
12,109
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
14
11 / 7 / 12
11,531
887
11,593
16,203
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
16
Kills
26
27
Deaths
17
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Anartichy2
Hun Batz
2
11
8
0.55
L
Gilgamesh
DrewYee
Gilgamesh
7
10
6
1
W
Cerberus
3
7
22
2
L
7
6
5
1.58
W
Izanami
Onyrix
Izanami
12
3
11
5.83
W
Hades
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,044
Damage
29,828
43,625
Taken
44,746
19,412
Mitigated
24,817
3,214
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Anartichy2
Hun Batz
8,300
3,692
0
343
14,552
5,974
663
6,255
8,297
0
26,390
L
Gilgamesh
DrewYee
Gilgamesh
10,027
2,382
0
426
18,236
9,389
0
8,766
9,470
0
26,286
W
Cerberus
8,573
436
934
2,627
16,434
11,848
184
4,065
12,056
32,825
0
L
14,717
3,183
0
2,445
10,837
4,049
527
5,145
5,692
47,285
0
W
Izanami
Onyrix
Izanami
9,662
6,241
0
2,643
12,109
4,056
1,186
5,201
6,670
0
52,939
W
Hades
11,593
347
663
3,710
16,203
8,913
1,023
4,726
11,303
31,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
35,398
122
Minions Killed
188
0
Camps Cleared
0
668,666
Distance Traveled
685,089
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,650
742
32
2
0
220,802
0
L
Gilgamesh
12,033
926
27
2
0
215,139
3
W
Cerberus
11,126
856
64
5
0
234,841
1
L
Vulcan
10,791
830
63
5
0
232,725
0
W
Izanami
12,741
980
72
6
0
256,638
3
W
Hades
11,531
887
52
4
0
193,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role