Player Matchup

Ganesha
Ganesha
Bjboss86
Ganesha
Level 6
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 3L
1,617 Elo+
Party 1
Nemesis
Nemesis
Ja4mamush
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 1
Thor
Thor
SirNightWing7
Thor
Level 15
God Stats
0W - 2L
1,314 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 4
Anubis
Anubis
SmapYud
Anubis
Level 24
God Stats
3W - 4L
1,486 SR
Queue Stats
264W - 259L
1,491 Elo+
Solo
Odin
Odin
WhiteShadowed
Odin
Level 23
God Stats
1W - 2L
1,284 SR
Queue Stats
6W - 6L
1,430 Elo+
Party 4
Team Averages
Level 14
1,369 SR
1,429 Elo+

VS

Team Averages
Level 13
1,456 SR
1,459 Elo+
Ymir
Ymir
ActuallyMayo
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,510 Elo+
Party 3
Persephone
Persephone
Levelgreen13
Persephone
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,558 Elo+
Party 3
Nemesis
Nemesis
Poluyasha
Nemesis
Level 6
God Stats
3W - 5L
1,467 SR
Queue Stats
42W - 42L
1,392 Elo+
Party 2
Cerberus
Cerberus
Prostosss
Cerberus
Level 10
God Stats
6W - 9L
1,254 SR
Queue Stats
34W - 37L
1,344 Elo+
Party 2
Thanatos
Thanatos
Rainwa
Thanatos
Level 15
God Stats
5W - 1L
1,558 SR
Queue Stats
18W - 19L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bjboss86
Ganesha
7
0 / 10 / 0
5,277
352
1,418
10,623
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Ja4mamush
Nemesis
8
0 / 8 / 3
5,841
389
640
8,850
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 7 / 0
6,072
405
3,002
7,403
1,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SmapYud
Anubis
13
8 / 6 / 2
8,856
590
12,816
12,874
5,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 7 / 0
6,281
419
3,613
11,394
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
8,286
552
6,098
5,608
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Levelgreen13
Persephone
13
10 / 2 / 4
9,174
612
10,154
7,590
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Poluyasha
Nemesis
13
6 / 5 / 3
8,425
562
3,927
8,435
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Prostosss
Cerberus
12
2 / 4 / 4
7,933
529
4,422
9,686
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Rainwa
Thanatos
14
14 / 1 / 4
9,079
605
9,892
12,356
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
11
Kills
36
38
Deaths
12
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
Ganesha
Bjboss86
Ganesha
0
10
0
0
L
Nemesis
Ja4mamush
Nemesis
0
8
3
0.19
W
Persephone
Levelgreen13
Persephone
10
2
4
6
W
Nemesis
Poluyasha
Nemesis
6
5
3
1.5
W
Cerberus
Prostosss
Cerberus
2
4
4
1
W
Thanatos
Rainwa
Thanatos
14
1
4
16
L
0
7
0
0
L
Anubis
SmapYud
Anubis
8
6
2
1.5
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,489
Damage
34,493
51,144
Taken
43,675
18,448
Mitigated
17,757
8,283
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,098
1,555
0
980
5,608
3,299
853
521
5,087
26,323
0
L
Ganesha
Bjboss86
Ganesha
1,418
517
0
287
10,623
4,752
0
3,629
6,844
10,025
0
L
Nemesis
Ja4mamush
Nemesis
640
242
0
578
8,850
2,587
103
3,190
5,510
0
12,842
W
Persephone
Levelgreen13
Persephone
10,154
1,822
0
2,500
7,590
3,119
1,625
2,304
5,284
39,492
0
W
Nemesis
Poluyasha
Nemesis
3,927
1,665
0
838
8,435
1,926
1,389
4,408
4,027
0
21,630
W
Cerberus
Prostosss
Cerberus
4,422
455
0
1,750
9,686
5,038
942
5,116
4,570
27,667
0
W
Thanatos
Rainwa
Thanatos
9,892
2,858
0
11,242
12,356
4,375
757
1,884
10,472
0
44,561
L
3,002
1,035
0
0
7,403
1,854
1,040
3,011
4,302
0
26,005
L
Anubis
SmapYud
Anubis
12,816
556
196
4,712
12,874
5,768
1,708
5,621
7,103
46,288
0
L
3,613
1,590
0
2,510
11,394
3,487
0
4,533
6,711
0
27,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
42,897
214
Minions Killed
285
0
Camps Cleared
0
1,206,451
Distance Traveled
1,374,299
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,286
552
50
3
0
247,420
0
L
Ganesha
5,277
352
8
1
0
233,690
1
L
Nemesis
5,841
389
20
1
0
264,435
6
W
Persephone
9,174
612
71
5
0
273,179
2
W
Nemesis
8,425
562
39
3
0
303,088
0
W
Cerberus
7,933
529
60
4
0
295,642
0
W
Thanatos
9,079
605
65
4
0
254,970
4
L
Thor
6,072
405
63
4
0
234,040
0
L
Anubis
8,856
590
69
5
0
220,158
1
L
Odin
6,281
419
54
4
0
254,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role