Player Matchup

Thor
Thor
Ashlinn_Jarnheim
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MosesBHM
Ymir
Level 9
God Stats
1W - 7L
1,557 SR
Queue Stats
3W - 7L
1,094 Elo+
Solo
Guan Yu
Guan Yu
bossboy118584
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anhur
Anhur
ddrye61
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
sammyjacobs
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 4
1,511 SR
1,419 Elo+

VS

Team Averages
Level 18
1,484 SR
1,246 Elo+
Cerberus
Cerberus
DrippChucky
Cerberus
Level 24
God Stats
59W - 89L
1,422 SR
Queue Stats
138W - 196L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
Merlin-5500
Cthulhu
Level 18
God Stats
6W - 3L
1,510 SR
Queue Stats
10W - 10L
1,316 Elo+
Solo
Arachne
Arachne
iDominate-ET
Arachne
Level 27
God Stats
41W - 36L
1,546 SR
Queue Stats
156W - 206L
1,319 Elo+
Party 1
Olorun
Olorun
iiAmGODxX
Olorun
Level 10
God Stats
10W - 9L
1,443 SR
Queue Stats
201W - 246L
1,173 Elo+
Party 1
Cabrakan
Cabrakan
turxx-
Cabrakan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 19L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 2
11,682
730
22,803
14,042
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
10
2 / 4 / 4
6,841
428
4,160
10,449
4,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
8
0 / 12 / 4
5,768
361
1,682
11,642
4,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
ddrye61
Anhur
9
1 / 13 / 4
6,039
377
2,337
12,564
3,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
10
0 / 1 / 7
6,213
388
6,689
7,162
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrippChucky
Cerberus
12
8 / 5 / 7
8,054
503
12,423
11,432
5,610
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Merlin-5500
Cthulhu
13
7 / 4 / 7
8,374
523
8,878
15,451
13,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
iDominate-ET
Arachne
15
10 / 6 / 2
10,150
634
10,735
13,782
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
iiAmGODxX
Olorun
11
2 / 4 / 5
7,155
447
3,599
9,614
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
turxx-
Cabrakan
13
3 / 2 / 0
8,353
522
3,570
9,213
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
21
Kills
30
31
Deaths
21
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
18
1
2
19
W
Cerberus
DrippChucky
Cerberus
8
5
7
2.3
W
Cthulhu
Merlin-5500
Cthulhu
7
4
7
2.63
L
Ymir
2
4
4
1
L
Guan Yu
0
12
4
0.17
L
Anhur
ddrye61
Anhur
1
13
4
0.23
W
Arachne
iDominate-ET
Arachne
10
6
2
1.83
W
Olorun
iiAmGODxX
Olorun
2
4
5
1.13
L
Yemoja
0
1
7
3.5
W
Cabrakan
turxx-
Cabrakan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
39,205
55,859
Taken
59,492
21,929
Mitigated
34,274
7,365
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,803
10,652
0
4,426
14,042
6,824
0
5,209
8,538
0
94,558
W
Cerberus
DrippChucky
Cerberus
12,423
146
676
3,163
11,432
5,610
416
2,312
8,850
30,164
0
W
Cthulhu
Merlin-5500
Cthulhu
8,878
466
232
4,232
15,451
13,591
1,042
4,724
10,127
35,087
0
L
Ymir
4,160
878
533
414
10,449
4,616
0
5,850
4,419
15,517
0
L
Guan Yu
1,682
1,497
0
88
11,642
4,588
249
5,770
5,572
0
7,954
L
Anhur
ddrye61
Anhur
2,337
1,665
0
95
12,564
3,163
354
6,278
5,924
0
15,618
W
Arachne
iDominate-ET
Arachne
10,735
7,872
0
1,911
13,782
5,204
1,478
1,430
12,292
0
51,685
W
Olorun
iiAmGODxX
Olorun
3,599
1,797
745
3,088
9,614
2,998
2,917
720
8,774
25,811
0
L
Yemoja
6,689
784
849
960
7,162
2,738
0
3,864
2,936
24,625
0
W
Cabrakan
turxx-
Cabrakan
3,570
797
0
681
9,213
6,871
2,124
613
8,600
32,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
42,086
253
Minions Killed
285
0
Camps Cleared
0
1,376,393
Distance Traveled
1,315,797
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,682
730
159
10
0
330,729
0
W
Cerberus
8,054
503
39
2
0
241,324
0
W
Cthulhu
8,374
523
49
3
0
313,498
5
L
Ymir
6,841
428
25
2
0
244,448
2
L
Guan Yu
5,768
361
15
1
0
272,706
0
L
Anhur
6,039
377
16
1
0
255,180
2
W
Arachne
10,150
634
102
6
0
263,325
1
W
Olorun
7,155
447
46
3
0
259,929
0
L
Yemoja
6,213
388
38
2
0
273,330
2
W
Cabrakan
8,353
522
49
3
0
237,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role