Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
B-RAYNE96
Cerberus
Gold II
Level 154
God Stats
22W - 18L
1,620 SR
Queue Stats
266W - 267L
1,474 MMR
Solo
Mercury
Mercury
Gold I
Misa Amane4652
Mercury
Gold I
Level 141
God Stats
71W - 49L
1,698 SR
Queue Stats
474W - 462L
1,505 MMR
Party 2
King Arthur
King Arthur
Platinum IV
OG ShocK4094
King Arthur
Platinum IV
Level 156
God Stats
20W - 28L
1,512 SR
Queue Stats
659W - 651L
1,479 MMR
Party 2
Danzaburou
Danzaburou
Gold II
SINISTER_AT_WAR
Danzaburou
Gold II
Level 109
God Stats
5W - 2L
1,526 SR
Queue Stats
386W - 367L
1,536 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,571 SR
1,499 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,575 SR
1,507 MMR
Janus
Janus
Bronze III
AsenTionsz
Janus
Bronze III
Level 151
God Stats
3W - 6L
1,461 SR
Queue Stats
123W - 108L
1,541 MMR
Party 1
Neith
Neith
Gold IV
Drunk1n_panda
Neith
Gold IV
Level 127
God Stats
7W - 3L
1,676 SR
Queue Stats
122W - 122L
1,466 MMR
Solo
Cthulhu
Cthulhu
Bronze III
MrSreven
Cthulhu
Bronze III
Level 149
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Osiris
Osiris
Silver I
Saint Fuqledoo
Osiris
Silver I
Level 141
God Stats
1W - 1L
1,476 SR
Queue Stats
48W - 31L
1,504 MMR
Solo
Thanatos
Thanatos
Gold III
xShadowKnight27x
Thanatos
Gold III
Level 156
God Stats
19W - 20L
1,515 SR
Queue Stats
234W - 241L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 4
8,138
543
10,869
5,088
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
B-RAYNE96
Cerberus
11
1 / 1 / 7
7,100
473
5,226
10,734
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 4
8,767
584
3,874
8,377
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
OG ShocK4094
King Arthur
14
3 / 1 / 2
8,543
570
7,389
10,514
6,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
SINISTER_AT_WAR
Danzaburou
15
5 / 0 / 2
9,227
615
4,645
8,196
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetGilgameshCu ChulainnTiamatAthena

VS

Bans
PersephoneSobekApolloTsukuyomiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 2 / 0
6,814
454
3,572
5,962
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 1
7,086
472
3,835
9,156
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MrSreven
Cthulhu
10
0 / 2 / 0
6,357
424
3,459
10,415
4,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 0
6,389
426
6,886
12,138
7,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 4 / 2
6,271
418
3,962
9,999
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
2
2
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
L
Janus
1
2
0
0.5
W
Cerberus
B-RAYNE96
Cerberus
1
1
7
4.5
L
0
5
1
0.1
W
5
0
4
7
L
Cthulhu
MrSreven
Cthulhu
0
2
0
0
W
King Arthur
OG ShocK4094
King Arthur
3
1
2
4
W
Danzaburou
SINISTER_AT_WAR
Danzaburou
5
0
2
6
L
1
4
0
0.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
21,714
42,909
Taken
47,670
20,043
Mitigated
19,614
16,480
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,869
5,189
0
2,006
5,088
1,591
1,111
1,876
3,094
57,658
0
L
Janus
3,572
80
0
823
5,962
1,595
0
2,832
3,130
51,769
0
W
Cerberus
B-RAYNE96
Cerberus
5,226
204
0
5,151
10,734
6,513
0
2,650
8,030
23,866
0
L
3,835
1,524
0
2,895
9,156
2,883
0
1,880
7,276
0
49,564
W
3,874
1,388
0
1,117
8,377
2,715
637
1,193
7,050
0
65,980
L
Cthulhu
MrSreven
Cthulhu
3,459
439
117
736
10,415
4,767
0
6,217
4,198
20,646
0
W
King Arthur
OG ShocK4094
King Arthur
7,389
1,181
0
3,573
10,514
6,187
0
161
10,353
0
47,611
W
Danzaburou
SINISTER_AT_WAR
Danzaburou
4,645
2,019
0
4,633
8,196
3,037
414
845
7,351
0
59,265
L
6,886
2,191
0
4,964
12,138
7,555
240
2,272
9,866
0
32,638
L
3,962
1,250
0
5,895
9,999
2,814
0
2,894
7,105
0
28,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
32,917
502
Minions Killed
377
0
Camps Cleared
0
1,523,190
Distance Traveled
1,316,290
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,138
543
104
7
0
289,342
4
L
Janus
6,814
454
119
8
0
282,881
6
W
Cerberus
7,100
473
68
5
0
302,568
2
L
Neith
7,086
472
97
6
0
242,458
2
W
Mercury
8,767
584
126
8
0
353,620
4
L
Cthulhu
6,357
424
28
2
0
265,201
0
W
King Arthur
8,543
570
88
6
0
311,763
4
W
Danzaburou
9,227
615
116
8
0
265,897
6
L
Osiris
6,389
426
61
4
0
238,332
2
L
Thanatos
6,271
418
72
5
0
287,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role