Player Matchup

Artemis
Artemis
BossCard56
Artemis
Level 21
God Stats
17W - 12L
1,602 SR
Queue Stats
55W - 57L
1,472 Elo+
Solo
Neith
Neith
FreyRacer56
Neith
Level 6
God Stats
1W - 5L
1,266 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 2
Hercules
Hercules
LegionForceX117
Hercules
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 52L
1,585 Elo+
Solo
Anubis
Anubis
MadL0gic17
Anubis
Level 7
God Stats
11W - 15L
1,154 SR
Queue Stats
19W - 31L
1,272 Elo+
Party 2
Fenrir
Fenrir
Shazzorock
Fenrir
Level 13
God Stats
6W - 14L
1,244 SR
Queue Stats
600W - 696L
1,520 Elo+
Solo
Team Averages
Level 14
1,353 SR
1,444 Elo+

VS

Team Averages
Level 24
1,568 SR
1,479 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IxWatchxUxDie
Medusa
Level 27
God Stats
46W - 63L
1,493 SR
Queue Stats
186W - 224L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
TurtlepapaDLM
Cthulhu
Level 29
God Stats
102W - 135L
1,506 SR
Queue Stats
225W - 279L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
demonhunter6554
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,384 Elo+
Solo
Sylvanus
Sylvanus
xTheDevilLucifer
Sylvanus
Level 20
God Stats
22W - 11L
1,843 SR
Queue Stats
50W - 43L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BossCard56
Artemis
12
1 / 2 / 3
6,785
452
4,763
7,254
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
5,355
357
859
4,509
1,470
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
15
6 / 1 / 2
8,829
589
6,405
9,485
3,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
MadL0gic17
Anubis
12
3 / 2 / 0
7,103
474
6,055
7,480
3,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Shazzorock
Fenrir
7
0 / 9 / 0
5,063
338
2,613
9,167
2,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 3 / 3
7,257
484
3,936
8,507
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 4
7,326
488
3,172
5,109
1,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
13
1 / 0 / 2
7,752
517
2,801
5,489
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
demonhunter6554
Morgan Le Fay
15
11 / 2 / 0
9,531
635
11,651
8,472
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 3 / 1
8,120
541
5,490
9,553
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
10
Kills
19
19
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
3
3
1.17
L
Artemis
BossCard56
Artemis
1
2
3
1.25
L
0
5
0
0
W
1
2
4
1.5
L
Hercules
6
1
2
7
L
Anubis
MadL0gic17
Anubis
3
2
0
1.5
L
Fenrir
Shazzorock
Fenrir
0
9
0
0
W
Cthulhu
1
0
2
2
W
Morgan Le Fay
demonhunter6554
Morgan Le Fay
11
2
0
5.5
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
27,050
37,895
Taken
37,130
13,620
Mitigated
18,133
8,782
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,936
2,377
0
2,703
8,507
3,455
73
515
7,992
0
37,095
L
Artemis
BossCard56
Artemis
4,763
2,230
0
3,415
7,254
2,216
518
2,604
4,650
0
34,113
L
859
563
0
0
4,509
1,470
0
3,946
311
88
9,444
W
3,172
1,081
375
1,422
5,109
1,459
601
480
4,629
0
35,059
L
Hercules
6,405
2,183
0
1,747
9,485
3,825
0
3,462
5,949
0
55,086
L
Anubis
MadL0gic17
Anubis
6,055
374
0
2,814
7,480
3,497
0
4,778
2,582
37,870
0
L
Fenrir
Shazzorock
Fenrir
2,613
589
143
663
9,167
2,612
0
4,588
4,461
0
12,411
W
Cthulhu
2,801
158
0
1,639
5,489
1,272
847
3,242
2,247
40,067
0
W
Morgan Le Fay
demonhunter6554
Morgan Le Fay
11,651
1,155
0
2,437
8,472
3,108
1,835
984
7,488
57,130
0
W
5,490
1,162
337
3,941
9,553
8,839
37
922
8,631
26,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
39,986
308
Minions Killed
363
0
Camps Cleared
0
1,055,863
Distance Traveled
1,336,754
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,257
484
65
4
0
302,289
0
L
Artemis
6,785
452
77
5
0
178,087
0
L
Neith
5,355
357
30
2
0
177,132
0
W
Medusa
7,326
488
61
4
0
273,615
6
L
Hercules
8,829
589
105
7
0
268,020
1
L
Anubis
7,103
474
72
5
0
238,734
0
L
Fenrir
5,063
338
24
2
0
193,890
0
W
Cthulhu
7,752
517
81
5
0
267,157
0
W
Morgan Le Fay
9,531
635
109
7
0
252,731
1
W
Sylvanus
8,120
541
47
3
0
240,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role