Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver I
Namdu
Sobek
Silver I
Level 87
God Stats
90W - 113L
1,491 SR
Queue Stats
624W - 649L
1,255 MMR
Party 2
Thoth
Thoth
Gold V
banditozburrito1
Thoth
Gold V
Level 127
God Stats
5W - 3L
1,629 SR
Queue Stats
49W - 37L
1,459 MMR
Solo
Guan Yu
Guan Yu
Gold IV
lordaeron23
Guan Yu
Gold IV
Level 46
God Stats
4W - 3L
1,710 SR
Queue Stats
48W - 50L
1,467 MMR
Solo
Camazotz
Camazotz
Bronze III
themonster747
Camazotz
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,467 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,566 SR
1,430 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,673 SR
1,463 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
DownloadsTM
Chiron
Bronze III
Level 31
God Stats
9W - 5L
1,762 SR
Queue Stats
74W - 51L
1,446 MMR
Solo
Ymir
Ymir
Bronze III
Hos3
Ymir
Bronze III
Level 82
God Stats
2W - 4L
1,788 SR
Queue Stats
8W - 17L
1,400 MMR
Party 1
Scylla
Scylla
Gold IV
KawasakiN1nja
Scylla
Gold IV
Level 37
God Stats
2W - 4L
1,762 SR
Queue Stats
190W - 192L
1,491 MMR
Solo
Awilix
Awilix
Gold III
OfficialStevie
Awilix
Gold III
Level 123
God Stats
6W - 10L
1,553 SR
Queue Stats
361W - 360L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
4
0 / 1 / 0
2,898
580
1,218
1,979
292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Namdu
Sobek
4
0 / 1 / 0
3,089
618
948
2,662
928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 0
3,357
671
118
1,958
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
lordaeron23
Guan Yu
1
0 / 0 / 0
918
184
0
0
0
Camazotz
themonster747
Camazotz
7
0 / 1 / 0
3,234
647
808
3,148
722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatSetGilgameshAthenaApollo

VS

Bans
TsukuyomiGaneshaDanzaburouJanusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 0
3,907
781
1,635
2,747
831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
6
1 / 0 / 1
3,631
726
2,036
1,567
319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Hos3
Ymir
5
1 / 0 / 1
3,512
702
639
2,543
788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 0 / 1
3,653
731
602
1,141
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 0
3,504
701
771
2,921
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
W
King Arthur
 
King Arthur
1
0
0
1
W
Chiron
1
0
1
1.5
W
Ymir
Hos3
Ymir
1
0
1
1.5
W
0
0
1
0.5
L
Sobek
Namdu
Sobek
0
1
0
0
W
1
1
0
1
L
1
1
0
1
L
Guan Yu
lordaeron23
Guan Yu
0
0
0
0
L
Camazotz
themonster747
Camazotz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,092
Damage
5,683
9,747
Taken
10,919
2,360
Mitigated
2,832
4,479
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,218
762
47
745
1,979
292
0
262
1,717
0
8,357
W
King Arthur
 
King Arthur
1,635
210
0
1,000
2,747
831
0
0
2,747
0
15,870
W
Chiron
2,036
1,134
171
731
1,567
319
0
311
1,256
0
13,863
W
Ymir
Hos3
Ymir
639
164
0
656
2,543
788
0
637
1,906
5,768
0
W
602
40
0
400
1,141
227
0
74
1,067
16,240
0
L
Sobek
Namdu
Sobek
948
134
0
1,638
2,662
928
0
377
2,285
5,042
0
W
771
391
0
1,162
2,921
667
0
44
2,877
0
11,634
L
118
0
0
750
1,958
418
0
506
1,356
12,522
0
L
Guan Yu
lordaeron23
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
themonster747
Camazotz
808
148
0
1,299
3,148
722
0
0
3,148
0
9,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,496
Gold Earned
18,207
75
Minions Killed
147
0
Camps Cleared
0
366,562
Distance Traveled
468,634
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,898
580
16
3
0
87,064
0
W
King Arthur
3,907
781
39
8
0
102,850
1
W
Chiron
3,631
726
29
6
0
87,651
2
W
Ymir
3,512
702
8
2
0
88,965
2
W
Scylla
3,653
731
32
6
0
86,958
2
L
Sobek
3,089
618
6
1
0
94,928
2
W
Awilix
3,504
701
39
8
0
102,210
0
L
Thoth
3,357
671
25
5
0
97,537
2
L
Guan Yu
918
184
0
0
0
0
0
L
Camazotz
3,234
647
28
6
0
87,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role