Player Matchup

Tyr
Tyr
Bronze I
Coltexx
Tyr
Bronze I
Level 68
God Stats
8W - 1L
1,290 SR
Queue Stats
29W - 32L
801 MMR
Party 1
Chiron
Chiron
Silver I
DKJ40
Chiron
Silver I
Level 62
God Stats
17W - 20L
1,500 SR
Queue Stats
329W - 322L
1,159 MMR
Solo
Thanatos
Thanatos
Silver III
GOLIATH2410-TTV
Thanatos
Silver III
Level 65
God Stats
6W - 4L
1,275 SR
Queue Stats
32W - 37L
1,127 MMR
Party 1
Athena
Athena
Silver II
PartyNexxtDor
Athena
Silver II
Level 121
God Stats
27W - 17L
1,631 SR
Queue Stats
163W - 178L
827 MMR
Solo
Merlin
Merlin
Silver I
RogueNote446977
Merlin
Silver I
Level 110
God Stats
31W - 38L
1,586 SR
Queue Stats
125W - 129L
1,217 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,456 SR
1,026 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,673 SR
971 MMR
Danzaburou
Danzaburou
Silver II
CDI3N
Danzaburou
Silver II
Level 41
God Stats
13W - 13L
1,577 SR
Queue Stats
39W - 40L
1,240 MMR
Solo
Chang'e
Chang'e
Bronze II
Connor72727
Chang'e
Bronze II
Level 118
God Stats
49W - 38L
1,544 SR
Queue Stats
328W - 365L
314 MMR
Solo
Ares
Ares
Silver III
Nachte Tod
Ares
Silver III
Level 107
God Stats
1W - 1L
1,843 SR
Queue Stats
109W - 123L
850 MMR
Solo
Skadi
Skadi
Silver I
ReCT v RusH
Skadi
Silver I
Level 149
God Stats
23W - 18L
1,596 SR
Queue Stats
374W - 375L
1,222 MMR
Solo
Kukulkan
Kukulkan
Silver II
SHETA GEAN
Kukulkan
Silver II
Level 123
God Stats
1W - 3L
1,803 SR
Queue Stats
41W - 50L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
6
0 / 0 / 0
3,431
686
460
2,687
853
Chiron
DKJ40
Chiron
5
3 / 1 / 1
3,539
708
2,678
2,110
473
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
5
0 / 0 / 3
3,331
666
1,031
1,698
420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
1 / 1 / 2
3,122
624
989
3,070
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 0
3,344
669
426
958
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HeraGilgameshAchillesTiamatSet

VS

Bans
TsukuyomiLokiNeithJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CDI3N
Danzaburou
5
2 / 2 / 0
3,369
674
2,528
3,578
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Connor72727
Chang'e
6
0 / 0 / 0
3,393
679
1,869
1,720
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 2 / 1
3,154
631
1,233
3,764
2,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 0 / 0
3,895
779
383
2,057
417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
SHETA GEAN
Kukulkan
3
0 / 1 / 0
2,708
542
107
1,217
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
3
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CDI3N
Danzaburou
2
2
0
1
W
Tyr
0
0
0
0
L
Chang'e
Connor72727
Chang'e
0
0
0
0
W
Chiron
DKJ40
Chiron
3
1
1
3.5
W
Thanatos
0
0
3
1.5
L
0
2
1
0.25
W
1
1
2
2
L
1
0
0
1
W
0
1
0
0
L
Kukulkan
SHETA GEAN
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,584
Damage
6,120
10,523
Taken
12,336
3,175
Mitigated
4,033
5,042
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CDI3N
Danzaburou
2,528
1,210
0
1,151
3,578
1,004
0
377
3,201
0
13,361
W
Tyr
460
0
0
1,445
2,687
853
0
1,781
906
0
10,074
L
Chang'e
Connor72727
Chang'e
1,869
249
0
1,009
1,720
355
0
0
1,720
12,196
0
W
Chiron
DKJ40
Chiron
2,678
1,060
238
682
2,110
473
0
349
1,761
0
13,012
W
Thanatos
1,031
184
0
1,526
1,698
420
0
217
1,463
0
11,290
L
1,233
158
222
885
3,764
2,017
0
612
3,152
5,351
0
W
989
444
0
933
3,070
1,253
0
844
2,226
4,374
0
L
383
115
0
500
2,057
417
0
163
1,886
0
16,362
W
426
0
0
218
958
176
0
0
958
12,380
0
L
Kukulkan
SHETA GEAN
Kukulkan
107
0
0
526
1,217
240
0
175
962
3,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,767
Gold Earned
16,519
108
Minions Killed
113
0
Camps Cleared
0
460,370
Distance Traveled
370,686
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,369
674
11
2
0
83,764
1
W
Tyr
3,431
686
28
6
0
97,990
2
L
Chang'e
3,393
679
31
6
0
74,843
2
W
Chiron
3,539
708
17
3
0
86,090
0
W
Thanatos
3,331
666
31
6
0
102,474
1
L
Ares
3,154
631
17
3
0
83,966
1
W
Athena
3,122
624
11
2
0
92,033
0
L
Skadi
3,895
779
41
8
0
85,457
1
W
Merlin
3,344
669
21
4
0
81,783
1
L
Kukulkan
2,708
542
13
3
0
42,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role