Player Matchup

Morgan Le Fay
Morgan Le Fay
Archmallow626
Morgan Le Fay
Level 17
God Stats
4W - 2L
1,042 SR
Queue Stats
157W - 195L
1,267 Elo+
Party 3
Artemis
Artemis
DJuKeyDerEchte
Artemis
Level 29
God Stats
8W - 11L
1,308 SR
Queue Stats
90W - 165L
1,319 Elo+
Party 1
Vulcan
Vulcan
DerHobbser
Vulcan
Level 26
God Stats
17W - 20L
1,497 SR
Queue Stats
46W - 93L
1,319 Elo+
Party 1
Ymir
Ymir
GhostRaptor629
Ymir
Level 14
God Stats
4W - 5L
1,052 SR
Queue Stats
138W - 185L
1,393 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SilverFox691
Tsukuyomi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 144L
1,422 Elo+
Party 3
Team Averages
Level 30
1,280 SR
1,344 Elo+

VS

Team Averages
Level 13
1,527 SR
1,203 Elo+
Amaterasu
Amaterasu
MagyarWarrior
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,104 Elo+
Party 2
Ymir
Ymir
Paconorelliv3
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 2
Yemoja
Yemoja
Rákéletü2
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 2
Neith
Neith
Tofum1tch
Neith
Level 29
God Stats
0W - 1L
1,634 SR
Queue Stats
36W - 33L
1,373 Elo+
Solo
Zeus
Zeus
bohoctheruler
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Archmallow626
Morgan Le Fay
14
8 / 1 / 4
8,844
632
10,970
7,288
2,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
12 / 1 / 5
8,817
630
10,238
6,331
2,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
DerHobbser
Vulcan
11
4 / 3 / 8
7,936
567
8,061
5,678
2,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 11
7,422
530
3,900
9,783
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
SilverFox691
Tsukuyomi
12
7 / 1 / 10
8,259
590
8,306
9,233
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MagyarWarrior
Amaterasu
10
4 / 5 / 0
7,363
526
3,859
9,673
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 9 / 5
5,942
424
2,718
14,508
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
10
1 / 5 / 0
6,109
436
2,334
9,565
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Tofum1tch
Neith
11
4 / 4 / 2
7,843
560
6,939
10,753
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 11 / 3
5,207
372
2,202
10,243
2,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
32
Kills
9
9
Deaths
34
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Archmallow626
Morgan Le Fay
8
1
4
10
W
12
1
5
14.5
W
Vulcan
DerHobbser
Vulcan
4
3
8
2.67
W
1
3
11
2.17
L
Amaterasu
MagyarWarrior
Amaterasu
4
5
0
0.8
L
0
9
5
0.28
L
Yemoja
1
5
0
0.2
W
Tsukuyomi
SilverFox691
Tsukuyomi
7
1
10
12
L
Neith
Tofum1tch
Neith
4
4
2
1.25
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
18,052
38,313
Taken
54,742
16,258
Mitigated
23,013
12,694
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Archmallow626
Morgan Le Fay
10,970
1,840
0
3,064
7,288
2,789
2,049
1,761
5,527
41,292
0
W
10,238
5,028
402
3,568
6,331
2,350
1,567
540
5,791
0
40,017
W
Vulcan
DerHobbser
Vulcan
8,061
2,178
0
973
5,678
2,061
308
1,635
4,043
33,633
0
W
3,900
1,502
0
1,008
9,783
6,049
88
1,206
8,577
17,345
0
L
Amaterasu
MagyarWarrior
Amaterasu
3,859
1,411
0
1,262
9,673
4,312
264
5,358
4,315
0
10,146
L
2,718
1,318
0
940
14,508
7,728
33
8,188
6,320
10,950
0
L
Yemoja
2,334
705
65
103
9,565
5,595
0
3,618
5,947
18,311
0
W
Tsukuyomi
SilverFox691
Tsukuyomi
8,306
3,527
0
3,679
9,233
3,009
0
2,112
7,121
0
39,376
L
Neith
Tofum1tch
Neith
6,939
3,620
0
1,195
10,753
3,072
0
2,158
8,595
0
39,383
L
2,202
871
0
1,641
10,243
2,306
0
3,609
6,634
17,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
32,464
273
Minions Killed
185
0
Camps Cleared
0
1,422,577
Distance Traveled
1,215,039
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,844
632
64
5
0
272,733
3
W
Artemis
8,817
630
57
4
0
261,995
2
W
Vulcan
7,936
567
62
4
0
263,106
0
W
Ymir
7,422
530
26
2
0
275,305
1
L
Amaterasu
7,363
526
19
1
0
240,390
0
L
Ymir
5,942
424
30
2
0
220,845
1
L
Yemoja
6,109
436
42
3
0
264,518
1
W
Tsukuyomi
8,259
590
64
5
0
349,438
4
L
Neith
7,843
560
68
5
0
267,387
2
L
Zeus
5,207
372
26
2
0
221,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role