Player Matchup

Serqet
Serqet
 
Serqet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BosttaDeVaca
Chaac
Level 66
God Stats
6W - 4L
1,581 SR
Queue Stats
307W - 362L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PeterNyan
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,563 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,511 Elo+

VS

Team Averages
Level 107
1,552 SR
1,470 Elo+
Anubis
Anubis
DanCDE
Anubis
Level 33
God Stats
2W - 4L
1,298 SR
Queue Stats
17W - 54L
1,098 Elo+
Solo
Rama
Rama
LuchoExE
Rama
Level 145
God Stats
0W - 2L
1,915 SR
Queue Stats
789W - 415L
1,667 Elo+
Party 1
Janus
Janus
bellcraner
Janus
Level 143
God Stats
8W - 8L
1,443 SR
Queue Stats
689W - 360L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
6 / 5 / 5
10,808
721
6,956
9,586
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 9
11,608
774
8,964
10,086
6,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
PeterNyan
Morgan Le Fay
16
5 / 4 / 12
10,957
730
10,441
8,264
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DanCDE
Anubis
9
0 / 10 / 2
7,995
533
1,679
10,758
3,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rama
15
6 / 4 / 2
10,526
702
10,120
12,419
4,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
3 / 4 / 4
10,044
670
7,692
8,640
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
9
9
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
5
5
1.7
W
7
0
9
11.5
L
Anubis
DanCDE
Anubis
0
10
2
0.1
L
Rama
6
4
2
1.75
W
Morgan Le Fay
PeterNyan
Morgan Le Fay
5
4
12
2.75
L
Janus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,361
Damage
19,491
27,936
Taken
31,817
14,709
Mitigated
10,303
6,230
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,956
909
0
791
9,586
4,303
481
3,951
5,635
0
21,789
W
8,964
2,055
0
4,434
10,086
6,415
1,074
4,076
6,010
0
48,431
L
Anubis
DanCDE
Anubis
1,679
81
0
343
10,758
3,690
15
4,033
6,725
6,791
0
L
Rama
10,120
8,036
0
3,532
12,419
4,152
0
4,112
7,613
0
35,759
W
Morgan Le Fay
PeterNyan
Morgan Le Fay
10,441
344
0
1,005
8,264
3,991
939
1,344
6,920
43,918
0
L
Janus
7,692
332
0
1,230
8,640
2,461
0
2,296
5,613
49,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
28,565
184
Minions Killed
155
0
Camps Cleared
0
836,389
Distance Traveled
724,408
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,808
721
45
3
0
268,081
4
W
Chaac
11,608
774
72
5
0
302,283
2
L
Anubis
7,995
533
8
1
0
165,082
4
L
Rama
10,526
702
57
4
0
254,065
0
W
Morgan Le Fay
10,957
730
67
4
0
266,025
0
L
Janus
10,044
670
90
6
0
305,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role