Player Matchup

Nu Wa
Nu Wa
DanyP33
Nu Wa
Level 16
God Stats
15W - 13L
1,495 SR
Queue Stats
86W - 84L
1,547 Elo+
Solo
Merlin
Merlin
HyperSp4rk
Merlin
Level 22
God Stats
0W - 6L
1,079 SR
Queue Stats
14W - 18L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JaccuziOne
Morgan Le Fay
Level 26
God Stats
29W - 17L
1,833 SR
Queue Stats
89W - 72L
1,619 Elo+
Solo
Rama
Rama
Mr-_-Hippo1
Rama
Level 28
God Stats
34W - 32L
1,670 SR
Queue Stats
147W - 129L
1,565 Elo+
Solo
Athena
Athena
nzGalaxys123
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,452 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,518 Elo+

VS

Team Averages
Level 19
1,605 SR
1,487 Elo+
Ymir
Ymir
By-_-Cris
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
By-_-Viictor
Danzaburou
Level 29
God Stats
23W - 16L
1,603 SR
Queue Stats
88W - 101L
1,418 Elo+
Party 1
Arachne
Arachne
DeadlyAsBanana
Arachne
Level 28
God Stats
22W - 11L
1,720 SR
Queue Stats
102W - 104L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotKrypto1378
Morgan Le Fay
Level 22
God Stats
14W - 13L
1,500 SR
Queue Stats
71W - 70L
1,635 Elo+
Solo
Izanami
Izanami
RaGe_Manu07
Izanami
Level 7
God Stats
2W - 2L
1,703 SR
Queue Stats
8W - 6L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DanyP33
Nu Wa
18
2 / 5 / 3
11,066
503
13,962
10,148
3,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
HyperSp4rk
Merlin
13
0 / 11 / 1
7,855
357
3,425
17,204
3,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
JaccuziOne
Morgan Le Fay
18
5 / 6 / 2
11,562
526
13,737
17,587
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 1
8,946
407
2,547
11,723
3,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
11
0 / 7 / 1
7,448
339
2,696
15,402
10,595
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 0 / 10
14,150
643
4,671
10,558
10,629
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
By-_-Viictor
Danzaburou
20
9 / 1 / 5
13,765
626
14,796
15,907
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
12 / 2 / 6
14,424
656
21,534
23,336
12,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
NotKrypto1378
Morgan Le Fay
20
7 / 1 / 6
13,590
618
12,886
12,668
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RaGe_Manu07
Izanami
19
2 / 3 / 2
12,764
580
4,072
13,104
4,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
34
34
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
10
9
W
Danzaburou
By-_-Viictor
Danzaburou
9
1
5
11.5
L
Nu Wa
DanyP33
Nu Wa
2
5
3
0.7
W
12
2
6
7.5
L
Merlin
HyperSp4rk
Merlin
0
11
1
0.05
L
Morgan Le Fay
JaccuziOne
Morgan Le Fay
5
6
2
1
L
0
5
1
0.1
W
Morgan Le Fay
NotKrypto1378
Morgan Le Fay
7
1
6
10
W
Izanami
RaGe_Manu07
Izanami
2
3
2
1
L
Athena
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,367
Damage
57,959
72,064
Taken
75,573
27,923
Mitigated
39,836
9,516
Healing
36,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,671
761
0
1,918
10,558
10,629
1,076
3,305
7,253
65,952
0
W
Danzaburou
By-_-Viictor
Danzaburou
14,796
6,676
0
11,010
15,907
6,585
1,954
6,961
8,946
0
115,359
L
Nu Wa
DanyP33
Nu Wa
13,962
3,355
0
397
10,148
3,857
0
3,974
5,911
75,078
0
W
21,534
15,224
0
16,137
23,336
12,280
208
11,272
12,064
0
120,970
L
Merlin
HyperSp4rk
Merlin
3,425
553
203
1,510
17,204
3,510
605
1,463
15,741
33,280
0
L
Morgan Le Fay
JaccuziOne
Morgan Le Fay
13,737
1,668
149
3,617
17,587
6,399
0
3,608
13,821
82,693
0
L
2,547
2,342
0
3,265
11,723
3,562
375
3,206
8,477
0
66,787
W
Morgan Le Fay
NotKrypto1378
Morgan Le Fay
12,886
917
0
4,162
12,668
5,361
195
7,090
5,578
90,725
0
W
Izanami
RaGe_Manu07
Izanami
4,072
2,993
0
3,161
13,104
4,981
5,915
8,834
4,270
0
88,021
L
Athena
2,696
733
0
375
15,402
10,595
149
4,665
10,557
19,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
68,693
514
Minions Killed
815
0
Camps Cleared
0
1,764,053
Distance Traveled
2,023,692
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,150
643
109
5
0
410,600
2
W
Danzaburou
13,765
626
170
8
0
413,286
0
L
Nu Wa
11,066
503
134
6
0
401,023
4
W
Arachne
14,424
656
186
8
0
443,503
0
L
Merlin
7,855
357
63
3
0
278,980
0
L
Morgan Le Fay
11,562
526
157
7
0
378,342
4
L
Rama
8,946
407
125
6
0
375,715
4
W
Morgan Le Fay
13,590
618
171
8
0
390,243
4
W
Izanami
12,764
580
179
8
0
366,060
2
L
Athena
7,448
339
35
2
0
329,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role