Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
Aurora Demon
Cabrakan
Masters
Level 155
God Stats
26W - 1L
1,968 SR
Queue Stats
285W - 27L
2,725 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
Rizuyoto
Erlang Shen
Masters
Level 159
God Stats
4W - 1L
1,781 SR
Queue Stats
93W - 15L
2,576 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,750 SR
2,267 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,528 SR
1,991 MMR
Merlin
Merlin
Platinum IV
AsenTionsz
Merlin
Platinum IV
Level 151
God Stats
1W - 1L
1,627 SR
Queue Stats
120W - 43L
1,975 MMR
Party 2
Tyr
Tyr
Platinum IV
MrSreven
Tyr
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,975 MMR
Party 2
Chiron
Chiron
Platinum I
jaymezy123
Chiron
Platinum I
Level 150
God Stats
3W - 6L
1,456 SR
Queue Stats
637W - 712L
2,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 0 / 4
11,447
818
12,309
5,412
2,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Aurora Demon
Cabrakan
15
3 / 0 / 7
10,678
763
6,799
12,534
15,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Rizuyoto
Erlang Shen
15
1 / 1 / 8
9,771
698
6,736
13,103
11,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AphroditePersephoneAthenaGilgameshFenrir

VS

Bans
ChaacCu ChulainnMedusaSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AsenTionsz
Merlin
12
1 / 3 / 0
8,374
598
9,079
9,003
2,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
7,867
562
4,743
10,941
6,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
jaymezy123
Chiron
12
0 / 4 / 0
7,887
563
5,560
8,742
2,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
4
8
L
Merlin
AsenTionsz
Merlin
1
3
0
0.33
W
Cabrakan
Aurora Demon
Cabrakan
3
0
7
6.5
L
0
3
1
0.17
W
Erlang Shen
Rizuyoto
Erlang Shen
1
1
8
5
L
Chiron
jaymezy123
Chiron
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
19,382
31,049
Taken
28,686
29,626
Mitigated
12,347
9,959
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,309
4,118
0
4,075
5,412
2,489
3,071
2,056
3,356
72,422
0
L
Merlin
AsenTionsz
Merlin
9,079
198
0
2,137
9,003
2,935
0
6,442
2,561
44,348
0
W
Cabrakan
Aurora Demon
Cabrakan
6,799
436
0
2,216
12,534
15,337
54
3,225
9,309
18,841
0
L
4,743
334
0
1,225
10,941
6,479
0
7,116
3,825
0
16,546
W
Erlang Shen
Rizuyoto
Erlang Shen
6,736
2,310
0
3,668
13,103
11,800
303
3,798
9,305
0
41,549
L
Chiron
jaymezy123
Chiron
5,560
920
543
1,628
8,742
2,933
0
5,458
3,192
0
27,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
24,128
219
Minions Killed
150
0
Camps Cleared
0
867,225
Distance Traveled
767,047
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,447
818
124
9
0
272,915
4
L
Merlin
8,374
598
74
5
0
246,860
5
W
Cabrakan
10,678
763
22
2
0
284,817
2
L
Tyr
7,867
562
27
2
0
269,387
3
W
Erlang Shen
9,771
698
73
5
0
309,493
4
L
Chiron
7,887
563
49
4
0
250,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role