Player Matchup

Yemoja
Yemoja
LunarMuse
Yemoja
Level 16
God Stats
1W - 1L
1,684 SR
Queue Stats
32W - 46L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VoS Doomfable
Morgan Le Fay
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 14L
1,496 Elo+
Solo
Jing Wei
Jing Wei
maticito16
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,496 Elo+
Solo
Ah Puch
Ah Puch
sam_on_64ping
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,457 Elo+
Solo
Cupid
Cupid
she cranks
Cupid
Level 14
God Stats
6W - 8L
1,484 SR
Queue Stats
62W - 42L
1,577 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,481 Elo+

VS

Team Averages
Level 38
1,337 SR
1,478 Elo+
Anubis
Anubis
Chronic_zeero
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,710 Elo+
Party 1
Sol
Sol
DJONESGODLYGAMES
Sol
Level 138
God Stats
1W - 0L
1,300 SR
Queue Stats
18W - 9L
1,744 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gianni Elise
Morgan Le Fay
Level 23
God Stats
2W - 4L
1,204 SR
Queue Stats
8W - 4L
1,374 Elo+
Solo
Neith
Neith
OldJohnnyWalker1
Neith
Level 4
God Stats
2W - 4L
1,244 SR
Queue Stats
2W - 4L
1,068 Elo+
Solo
Terra
Terra
ShutUpMeg2180
Terra
Level 14
God Stats
4W - 2L
1,435 SR
Queue Stats
99W - 82L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LunarMuse
Yemoja
16
1 / 8 / 5
9,875
1,097
7,485
18,542
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
VoS Doomfable
Morgan Le Fay
15
4 / 7 / 6
10,304
1,145
14,062
16,305
5,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
maticito16
Jing Wei
13
1 / 8 / 3
8,331
926
3,780
11,912
4,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
13
0 / 4 / 3
7,941
882
2,356
5,702
1,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
15
7 / 14 / 2
10,994
1,222
13,803
20,480
7,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

38

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 10
11,472
1,275
13,389
9,883
4,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
21 / 2 / 13
14,590
1,621
34,604
12,626
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Gianni Elise
Morgan Le Fay
15
4 / 3 / 9
9,265
1,029
8,006
7,319
2,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 13
9,389
1,043
2,649
6,536
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 20
10,802
1,200
8,593
14,574
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
13
Kills
41
41
Deaths
13
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
12
5
10
3.4
W
21
2
13
13.75
W
Morgan Le Fay
Gianni Elise
Morgan Le Fay
4
3
9
2.83
L
Yemoja
LunarMuse
Yemoja
1
8
5
0.44
W
1
1
13
7.5
W
3
2
20
6.5
L
Morgan Le Fay
VoS Doomfable
Morgan Le Fay
4
7
6
1
L
Jing Wei
maticito16
Jing Wei
1
8
3
0.31
L
Ah Puch
0
4
3
0.38
L
Cupid
7
14
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,486
Damage
67,241
72,941
Taken
50,938
34,673
Mitigated
28,027
6,409
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,389
350
0
3,094
9,883
4,523
0
5,109
4,774
21,321
0
W
34,604
15,426
0
7,519
12,626
4,603
0
3,992
8,634
60,223
0
W
Morgan Le Fay
Gianni Elise
Morgan Le Fay
8,006
1,991
0
1,527
7,319
2,764
0
3,344
3,975
23,499
0
L
Yemoja
LunarMuse
Yemoja
7,485
1,490
1,841
892
18,542
15,829
0
15,388
3,047
23,435
0
W
2,649
1,699
0
680
6,536
2,226
0
2,988
3,548
0
14,376
W
8,593
1,488
1,549
3,011
14,574
13,911
0
8,470
6,104
16,604
0
L
Morgan Le Fay
VoS Doomfable
Morgan Le Fay
14,062
1,772
311
876
16,305
5,691
0
15,209
875
23,025
0
L
Jing Wei
maticito16
Jing Wei
3,780
2,869
0
137
11,912
4,097
0
10,587
1,095
0
8,461
L
Ah Puch
2,356
410
0
0
5,702
1,737
0
4,477
1,041
7,975
0
L
Cupid
13,803
9,029
57
2,295
20,480
7,319
0
17,907
2,291
0
29,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,445
Gold Earned
55,518
111
Minions Killed
154
2
Camps Cleared
7
631,481
Distance Traveled
783,521
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,472
1,275
24
3
1
135,289
0
W
Sol
14,590
1,621
59
7
0
175,834
0
W
Morgan Le Fay
9,265
1,029
33
4
2
141,186
0
L
Yemoja
9,875
1,097
35
4
0
130,389
0
W
Neith
9,389
1,043
28
3
4
139,403
0
W
Terra
10,802
1,200
10
1
0
191,809
2
L
Morgan Le Fay
10,304
1,145
20
2
1
159,568
0
L
Jing Wei
8,331
926
9
1
1
151,758
0
L
Ah Puch
7,941
882
8
1
0
73,599
0
L
Cupid
10,994
1,222
39
4
0
116,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role