Player Matchup

Neith
Neith
LetMeLeaveBuddy
Neith
Level 7
God Stats
0W - 2L
1,721 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Pele
Pele
Morghaz
Pele
Level 29
God Stats
1W - 2L
1,456 SR
Queue Stats
86W - 56L
1,450 Elo+
Solo
Tyr
Tyr
bibeli28
Tyr
Level 28
God Stats
6W - 7L
1,644 SR
Queue Stats
372W - 374L
1,569 Elo+
Solo
Ah Puch
Ah Puch
michibozas
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,309 Elo+
Solo
Ymir
Ymir
raulitos18
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,619 Elo+
Party 2
Team Averages
Level 17
1,564 SR
1,436 Elo+

VS

Team Averages
Level 37
1,553 SR
1,527 Elo+
Ymir
Ymir
Deathstealth11
Ymir
Level 26
God Stats
26W - 16L
1,475 SR
Queue Stats
194W - 193L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DjOK2001
Morgan Le Fay
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 173L
1,499 Elo+
Party 1
Jing Wei
Jing Wei
GammAlpha
Jing Wei
Level 25
God Stats
2W - 1L
1,787 SR
Queue Stats
112W - 128L
1,450 Elo+
Solo
Pele
Pele
Jluma6o
Pele
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
Lillmajs
Cerberus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 19L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,219
451
8,471
9,770
2,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Morghaz
Pele
13
7 / 9 / 5
9,167
573
9,240
15,144
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 1 / 2
7,735
483
4,146
8,091
3,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
michibozas
Ah Puch
11
1 / 6 / 4
6,811
426
7,372
9,263
2,986
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 7 / 4
7,031
439
5,458
14,042
6,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 14
8,585
537
7,889
12,318
8,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
DjOK2001
Morgan Le Fay
16
12 / 3 / 7
10,463
654
14,219
8,611
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
GammAlpha
Jing Wei
12
1 / 2 / 10
7,694
481
5,147
9,764
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Jluma6o
Pele
14
9 / 4 / 5
9,075
567
11,125
11,948
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Lillmajs
Cerberus
16
6 / 0 / 1
9,506
594
5,762
7,393
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
14
Kills
29
29
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
5
14
1.6
W
Morgan Le Fay
DjOK2001
Morgan Le Fay
12
3
7
5.17
W
Jing Wei
GammAlpha
Jing Wei
1
2
10
3
W
Pele
Jluma6o
Pele
9
4
5
2.88
L
4
6
2
0.83
W
Cerberus
Lillmajs
Cerberus
6
0
1
6.5
L
Pele
Morghaz
Pele
7
9
5
1.06
L
0
1
2
1
L
Ah Puch
michibozas
Ah Puch
1
6
4
0.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
44,142
56,310
Taken
50,034
22,231
Mitigated
27,760
10,141
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,889
699
0
1,120
12,318
8,432
358
3,555
8,763
23,635
0
W
Morgan Le Fay
DjOK2001
Morgan Le Fay
14,219
1,844
0
3,236
8,611
3,256
1,186
3,074
5,537
69,023
0
W
Jing Wei
GammAlpha
Jing Wei
5,147
3,762
0
3,764
9,764
3,105
1,119
2,426
7,338
0
37,198
W
Pele
Jluma6o
Pele
11,125
2,849
0
4,156
11,948
5,225
576
3,166
8,782
0
48,710
L
8,471
4,439
0
1,044
9,770
2,916
570
4,919
4,821
0
41,357
W
Cerberus
Lillmajs
Cerberus
5,762
486
0
3,991
7,393
7,742
0
609
6,784
48,139
0
L
Pele
Morghaz
Pele
9,240
2,045
0
3,063
15,144
6,104
0
5,462
9,653
0
37,989
L
4,146
1,019
0
3,692
8,091
3,332
562
5,116
2,615
0
42,402
L
Ah Puch
michibozas
Ah Puch
7,372
1,033
0
1,020
9,263
2,986
282
4,606
4,627
28,392
0
L
5,458
913
393
929
14,042
6,893
468
7,318
6,724
11,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
45,323
319
Minions Killed
430
0
Camps Cleared
0
1,341,857
Distance Traveled
1,492,287
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,585
537
29
2
0
301,602
2
W
Morgan Le Fay
10,463
654
115
7
0
287,299
4
W
Jing Wei
7,694
481
68
4
0
289,898
6
W
Pele
9,075
567
91
6
0
316,601
4
L
Neith
7,219
451
74
5
0
262,789
2
W
Cerberus
9,506
594
127
8
0
296,887
2
L
Pele
9,167
573
68
4
0
277,243
4
L
Tyr
7,735
483
109
7
0
287,728
1
L
Ah Puch
6,811
426
48
3
0
244,534
1
L
Ymir
7,031
439
20
1
0
269,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role