Player Matchup

Da Ji
Da Ji
BirdPerson
Da Ji
Level 70
God Stats
1W - 0L
1,358 SR
Queue Stats
29W - 12L
1,603 Elo+
Party 1
Raijin
Raijin
PalletYack
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,467 Elo+
Party 1
Terra
Terra
thadman328
Terra
Level 7
God Stats
2W - 0L
1,764 SR
Queue Stats
2W - 0L
1,756 Elo+
Party 1
Team Averages
Level 35
1,540 SR
1,609 Elo+

VS

Team Averages
Level 65
1,509 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
Kxper23
Morgan Le Fay
Level 98
God Stats
19W - 20L
1,500 SR
Queue Stats
94W - 109L
1,467 Elo+
Solo
Izanami
Izanami
Palifications
Izanami
Level 93
God Stats
3W - 3L
1,528 SR
Queue Stats
104W - 115L
1,501 Elo+
Solo
Tyr
Tyr
TheCronaVirus
Tyr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 17L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
7 / 4 / 13
13,296
739
17,485
13,619
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
PalletYack
Raijin
18
14 / 5 / 7
13,972
776
22,131
15,937
6,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
15
1 / 5 / 19
11,477
638
3,968
13,126
13,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kxper23
Morgan Le Fay
15
4 / 12 / 5
12,137
674
7,492
15,680
4,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
16
5 / 5 / 8
13,056
725
12,333
14,653
4,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 8
12,691
705
9,160
18,133
15,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
22
Kills
13
14
Deaths
22
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
4
13
3.38
L
Morgan Le Fay
Kxper23
Morgan Le Fay
4
12
5
0.54
L
Izanami
5
5
8
1.8
W
Raijin
PalletYack
Raijin
14
5
7
3.5
L
4
5
8
1.6
W
Terra
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,584
Damage
28,985
42,682
Taken
48,466
26,664
Mitigated
24,303
7,857
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
17,485
4,275
0
470
13,619
7,069
1,260
2,009
11,610
0
55,863
L
Morgan Le Fay
Kxper23
Morgan Le Fay
7,492
996
246
636
15,680
4,486
196
7,681
7,999
31,384
0
L
Izanami
12,333
8,345
225
3,827
14,653
4,760
1,971
6,335
8,318
0
62,293
W
Raijin
PalletYack
Raijin
22,131
2,054
0
4,512
15,937
6,283
1,317
2,481
13,456
70,590
0
L
9,160
1,810
0
1,757
18,133
15,057
204
12,083
6,050
0
20,395
W
Terra
3,968
1,296
1,502
1,373
13,126
13,312
532
3,002
10,124
12,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
37,884
159
Minions Killed
178
0
Camps Cleared
0
869,208
Distance Traveled
806,591
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,296
739
64
4
0
330,059
1
L
Morgan Le Fay
12,137
674
47
3
0
231,224
0
L
Izanami
13,056
725
103
6
0
291,685
2
W
Raijin
13,972
776
82
5
0
266,782
0
L
Tyr
12,691
705
28
2
0
283,682
3
W
Terra
11,477
638
13
1
0
272,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role