Player Matchup

Terra
Terra
Dreau14
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
daimest
Sun Wukong
Level 12
God Stats
6W - 8L
1,645 SR
Queue Stats
141W - 149L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
rawrways
Tsukuyomi
Level 28
God Stats
8W - 6L
1,661 SR
Queue Stats
25W - 16L
1,664 Elo+
Party 2
Xbalanque
Xbalanque
tyrlove29
Xbalanque
Level 4
God Stats
4W - 1L
1,712 SR
Queue Stats
17W - 15L
1,708 Elo+
Solo
Agni
Agni
zLooney_Toons
Agni
Level 29
God Stats
0W - 1L
1,531 SR
Queue Stats
31W - 27L
1,385 Elo+
Party 2
Team Averages
Level 15
1,610 SR
1,558 Elo+

VS

Team Averages
Level 25
1,412 SR
1,494 Elo+
Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Anime_Boi_420
Ymir
Level 29
God Stats
1W - 2L
1,205 SR
Queue Stats
194W - 245L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Banapes777
Morgan Le Fay
Level 18
God Stats
4W - 3L
1,356 SR
Queue Stats
362W - 340L
1,533 Elo+
Solo
Jing Wei
Jing Wei
CrimsonDragon13
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 211L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
Rimed
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 37L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dreau14
Terra
7
0 / 3 / 4
5,828
389
774
6,815
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
daimest
Sun Wukong
11
4 / 3 / 1
7,395
493
6,170
11,319
5,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
rawrways
Tsukuyomi
11
0 / 6 / 7
6,858
457
7,377
11,471
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
tyrlove29
Xbalanque
16
9 / 2 / 1
9,574
638
16,094
11,581
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 8 / 4
6,979
465
6,403
8,488
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
7 / 1 / 4
8,752
583
8,778
10,020
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 2 / 6
7,114
474
2,427
9,928
5,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Banapes777
Morgan Le Fay
14
7 / 4 / 2
9,155
610
10,279
12,564
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
11
0 / 5 / 3
6,786
452
3,218
9,708
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Rimed
Sun Wukong
15
8 / 3 / 5
8,806
587
11,534
10,914
6,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
15
Kills
22
22
Deaths
15
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
4
9
W
0
2
6
1.5
W
Morgan Le Fay
Banapes777
Morgan Le Fay
7
4
2
2
W
Jing Wei
0
5
3
0.3
L
Terra
Dreau14
Terra
0
3
4
0.67
W
Sun Wukong
Rimed
Sun Wukong
8
3
5
3.5
L
Sun Wukong
daimest
Sun Wukong
4
3
1
1.5
L
Tsukuyomi
rawrways
Tsukuyomi
0
6
7
0.58
L
Xbalanque
tyrlove29
Xbalanque
9
2
1
4.75
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,818
Damage
36,236
49,674
Taken
53,134
19,988
Mitigated
23,065
10,601
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,778
881
0
5,494
10,020
3,880
0
1,237
8,611
0
42,500
W
2,427
586
0
0
9,928
5,576
299
1,349
8,504
10,491
0
W
Morgan Le Fay
Banapes777
Morgan Le Fay
10,279
579
0
5,460
12,564
5,096
82
2,354
9,880
63,041
0
W
Jing Wei
3,218
1,427
0
1,610
9,708
2,400
819
452
9,209
0
38,671
L
Terra
Dreau14
Terra
774
384
682
905
6,815
3,628
0
1,713
5,102
5,670
0
W
Sun Wukong
Rimed
Sun Wukong
11,534
2,491
0
4,319
10,914
6,113
384
1,009
9,753
0
47,607
L
Sun Wukong
daimest
Sun Wukong
6,170
1,228
0
1,650
11,319
5,381
239
2,608
8,711
0
30,285
L
Tsukuyomi
rawrways
Tsukuyomi
7,377
1,936
0
2,652
11,471
3,964
0
2,372
9,099
0
38,958
L
Xbalanque
tyrlove29
Xbalanque
16,094
8,852
0
4,646
11,581
4,349
0
2,092
9,489
0
66,079
L
6,403
509
0
66
8,488
2,666
102
3,921
4,567
21,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
40,613
288
Minions Killed
361
0
Camps Cleared
0
1,321,767
Distance Traveled
1,355,524
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,752
583
77
5
0
346,355
1
W
Ymir
7,114
474
18
1
0
251,605
1
W
Morgan Le Fay
9,155
610
111
7
0
240,524
2
W
Jing Wei
6,786
452
79
5
0
249,302
0
L
Terra
5,828
389
17
1
0
210,285
5
W
Sun Wukong
8,806
587
76
5
0
267,738
3
L
Sun Wukong
7,395
493
52
3
0
294,444
3
L
Tsukuyomi
6,858
457
66
4
0
285,261
0
L
Xbalanque
9,574
638
112
7
0
281,092
5
L
Agni
6,979
465
41
3
0
250,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role