Player Matchup

Izanami
Izanami
AlphaZerg
Izanami
Level 30
God Stats
24W - 25L
1,753 SR
Queue Stats
240W - 244L
1,580 Elo+
Party 1
Bellona
Bellona
AnimaNexus
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,554 Elo+
Solo
Merlin
Merlin
HoghunterJH
Merlin
Level 27
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 2L
1,718 Elo+
Solo
Loki
Loki
Karmariss
Loki
Level 28
God Stats
11W - 9L
1,793 SR
Queue Stats
61W - 51L
1,631 Elo+
Solo
Anubis
Anubis
sE99
Anubis
Level 28
God Stats
54W - 51L
1,816 SR
Queue Stats
148W - 154L
1,518 Elo+
Party 1
Team Averages
Level 24
1,627 SR
1,600 Elo+

VS

Team Averages
Level 10
1,505 SR
1,487 Elo+
Cthulhu
Cthulhu
AKI7886
Cthulhu
Level 7
God Stats
2W - 0L
1,735 SR
Queue Stats
8W - 15L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
MireldelaCluj
Sun Wukong
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 3L
1,449 Elo+
Solo
Neith
Neith
SaburauGGWp
Neith
Level 4
God Stats
2W - 1L
1,492 SR
Queue Stats
3W - 2L
1,409 Elo+
Solo
Nemesis
Nemesis
adeun24
Nemesis
Level 8
God Stats
13W - 19L
1,298 SR
Queue Stats
40W - 46L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
Ахter
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaZerg
Izanami
20
16 / 14 / 9
17,794
539
45,860
36,694
14,802
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
AnimaNexus
Bellona
20
2 / 10 / 5
14,641
444
7,116
23,297
17,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
9 / 9 / 9
16,376
496
33,678
27,342
11,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
9 / 9 / 9
18,889
572
21,126
31,877
15,792
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
sE99
Anubis
20
5 / 14 / 17
16,183
490
26,886
30,631
17,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKI7886
Cthulhu
16
2 / 12 / 12
12,370
375
8,676
35,181
27,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MireldelaCluj
Sun Wukong
20
29 / 6 / 14
19,968
605
50,133
55,328
55,682
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 9 / 12
15,450
468
12,457
20,547
10,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
adeun24
Nemesis
20
3 / 10 / 15
14,368
435
7,943
31,637
15,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Ахter
Aphrodite
20
16 / 4 / 20
18,662
566
39,927
33,889
29,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
129
41
Kills
56
56
Deaths
41
49
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AKI7886
Cthulhu
2
12
12
0.67
L
Izanami
AlphaZerg
Izanami
16
14
9
1.46
L
Bellona
AnimaNexus
Bellona
2
10
5
0.45
L
Merlin
9
9
9
1.5
L
Loki
9
9
9
1.5
W
Sun Wukong
MireldelaCluj
Sun Wukong
29
6
14
6
W
6
9
12
1.33
W
Nemesis
adeun24
Nemesis
3
10
15
1.05
L
Anubis
sE99
Anubis
5
14
17
0.96
W
Aphrodite
Ахter
Aphrodite
16
4
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,666
Damage
119,136
149,841
Taken
176,582
77,324
Mitigated
138,796
34,888
Healing
69,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AKI7886
Cthulhu
8,676
472
113
5,840
35,181
27,416
464
8,130
26,740
34,270
0
L
Izanami
AlphaZerg
Izanami
45,860
36,760
0
10,487
36,694
14,802
4,160
11,735
24,719
0
151,464
L
Bellona
AnimaNexus
Bellona
7,116
1,675
0
1,353
23,297
17,503
1,500
8,572
14,515
253
65,836
L
Merlin
33,678
2,224
0
2,371
27,342
11,271
1,948
10,297
16,895
102,297
0
L
Loki
21,126
7,348
0
9,881
31,877
15,792
224
7,462
24,336
0
139,115
W
Sun Wukong
MireldelaCluj
Sun Wukong
50,133
11,406
0
12,964
55,328
55,682
2,091
19,575
35,232
0
132,117
W
12,457
4,930
0
1,090
20,547
10,977
4,331
5,180
15,191
0
76,974
W
Nemesis
adeun24
Nemesis
7,943
2,914
0
7,958
31,637
15,319
1,152
11,106
20,309
0
104,963
L
Anubis
sE99
Anubis
26,886
1,999
0
10,796
30,631
17,956
360
9,738
20,773
95,693
0
W
Aphrodite
Ахter
Aphrodite
39,927
5,107
16,264
25,568
33,889
29,402
2,237
15,160
18,053
129,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,883
Gold Earned
80,818
735
Minions Killed
659
0
Camps Cleared
0
2,643,071
Distance Traveled
2,556,934
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,370
375
30
1
0
440,806
0
L
Izanami
17,794
539
173
5
0
478,830
0
L
Bellona
14,641
444
127
4
0
557,290
3
L
Merlin
16,376
496
136
4
0
523,279
0
L
Loki
18,889
572
192
6
0
623,382
2
W
Sun Wukong
19,968
605
176
5
0
575,645
9
W
Neith
15,450
468
122
4
0
424,441
9
W
Nemesis
14,368
435
131
4
0
537,870
0
L
Anubis
16,183
490
107
3
0
460,290
3
W
Aphrodite
18,662
566
200
6
0
578,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role