Player Matchup

Ra
Ra
Kingslight12
Ra
Level 13
God Stats
1W - 3L
1,731 SR
Queue Stats
19W - 18L
1,666 Elo+
Party 1
Izanami
Izanami
ShimmyMan
Izanami
Level 29
God Stats
16W - 7L
1,650 SR
Queue Stats
173W - 177L
1,488 Elo+
Solo
Nemesis
Nemesis
TheeEP3
Nemesis
Level 6
God Stats
0W - 4L
1,205 SR
Queue Stats
28W - 21L
1,666 Elo+
Party 1
Guan Yu
Guan Yu
UrielSpanien
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,795 Elo+
Solo
Yemoja
Yemoja
wistful-cursor2
Yemoja
Level 17
God Stats
0W - 2L
1,248 SR
Queue Stats
92W - 74L
1,584 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,640 Elo+

VS

Team Averages
Level 27
1,642 SR
1,601 Elo+
Zeus
Zeus
Boomp611
Zeus
Level 22
God Stats
38W - 29L
1,810 SR
Queue Stats
144W - 92L
1,743 Elo+
Solo
Heimdallr
Heimdallr
CallMeVon
Heimdallr
Level 62
God Stats
19W - 12L
1,579 SR
Queue Stats
135W - 118L
1,581 Elo+
Party 2
Da Ji
Da Ji
Crimstn
Da Ji
Level 4
God Stats
3W - 1L
1,807 SR
Queue Stats
20W - 12L
1,637 Elo+
Party 2
Sol
Sol
Fox-Crow-Grizzly
Sol
Level 17
God Stats
11W - 5L
1,500 SR
Queue Stats
78W - 73L
1,531 Elo+
Solo
Bellona
Bellona
GlAzEdxDoNuT 54
Bellona
Level 29
God Stats
23W - 21L
1,513 SR
Queue Stats
121W - 131L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,677
457
6,313
13,429
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ShimmyMan
Izanami
17
2 / 7 / 0
10,591
557
5,906
12,151
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TheeEP3
Nemesis
16
7 / 5 / 0
10,004
527
13,103
17,366
8,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
UrielSpanien
Guan Yu
11
0 / 4 / 0
7,087
373
3,315
12,863
10,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 3
8,103
426
3,779
19,907
12,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 4 / 14
12,055
634
12,407
13,733
6,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
CallMeVon
Heimdallr
17
6 / 1 / 7
11,921
627
11,624
8,692
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Crimstn
Da Ji
17
9 / 3 / 3
11,410
601
14,082
16,233
6,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 0 / 6
13,435
707
14,797
13,292
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 2 / 1
11,484
604
6,338
13,176
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
10
Kills
29
29
Deaths
10
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
4
14
2.75
W
Heimdallr
CallMeVon
Heimdallr
6
1
7
9.5
W
Da Ji
Crimstn
Da Ji
9
3
3
3.5
W
9
0
6
12
W
1
2
1
0.75
L
1
6
2
0.33
L
Izanami
ShimmyMan
Izanami
2
7
0
0.29
L
Nemesis
TheeEP3
Nemesis
7
5
0
1.4
L
Guan Yu
UrielSpanien
Guan Yu
0
4
0
0
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,416
Damage
59,248
75,716
Taken
65,126
40,049
Mitigated
30,545
13,015
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,407
1,982
0
3,161
13,733
6,185
994
1,588
12,145
66,425
0
W
Heimdallr
CallMeVon
Heimdallr
11,624
5,307
0
3,786
8,692
3,663
1,926
1,293
7,399
0
75,178
W
Da Ji
Crimstn
Da Ji
14,082
5,545
0
2,552
16,233
6,816
240
3,392
12,841
0
74,490
W
14,797
4,174
0
8,599
13,292
5,671
6,842
4,033
9,259
99,220
0
W
6,338
1,828
159
5,142
13,176
8,210
2,213
1,169
11,557
0
67,508
L
6,313
363
731
1,905
13,429
5,509
0
6,333
7,096
63,340
0
L
Izanami
ShimmyMan
Izanami
5,906
3,968
0
2,512
12,151
3,880
2,107
5,001
7,148
0
77,139
L
Nemesis
TheeEP3
Nemesis
13,103
8,402
0
3,064
17,366
8,214
0
5,181
12,185
0
73,310
L
Guan Yu
UrielSpanien
Guan Yu
3,315
307
110
1,392
12,863
10,095
80
3,632
9,231
0
22,779
L
3,779
288
842
2,459
19,907
12,351
84
7,057
12,850
23,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
60,305
469
Minions Killed
626
0
Camps Cleared
0
1,793,858
Distance Traveled
1,681,225
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,055
634
83
4
0
315,508
4
W
Heimdallr
11,921
627
114
6
0
321,390
5
W
Da Ji
11,410
601
95
5
0
347,497
2
W
Sol
13,435
707
192
10
0
367,750
6
W
Bellona
11,484
604
142
7
0
329,080
0
L
Ra
8,677
457
122
6
0
361,446
3
L
Izanami
10,591
557
154
8
0
345,933
6
L
Nemesis
10,004
527
117
6
0
392,470
0
L
Guan Yu
7,087
373
43
2
0
299,120
0
L
Yemoja
8,103
426
33
2
0
394,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role