Player Matchup

Thor
Thor
Bonnina
Thor
Level 24
God Stats
12W - 12L
1,397 SR
Queue Stats
190W - 165L
1,339 Elo+
Solo
Discordia
Discordia
IAMKUMIKO
Discordia
Level 29
God Stats
3W - 4L
1,726 SR
Queue Stats
98W - 74L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
MM5xDmoney
Sun Wukong
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 46L
1,188 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaCoco802
Morgan Le Fay
Level 16
God Stats
7W - 3L
1,814 SR
Queue Stats
38W - 42L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
gerthelaw
Gilgamesh
Level 16
God Stats
11W - 13L
1,357 SR
Queue Stats
33W - 46L
1,273 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,299 Elo+

VS

Team Averages
Level 12
1,459 SR
1,381 Elo+
Ah Puch
Ah Puch
Arekushisu90
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
CagierUnicorn78
Freya
Level 18
God Stats
37W - 56L
1,262 SR
Queue Stats
52W - 77L
1,269 Elo+
Solo
Osiris
Osiris
ElAAnchoAA
Osiris
Level 14
God Stats
0W - 2L
1,521 SR
Queue Stats
9W - 12L
1,302 Elo+
Solo
Ares
Ares
M_walla
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 57L
1,403 Elo+
Party 1
Bellona
Bellona
Michio_Kaku1010
Bellona
Level 5
God Stats
9W - 9L
1,511 SR
Queue Stats
28W - 20L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bonnina
Thor
20
5 / 5 / 14
15,026
1,002
18,471
15,809
6,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
IAMKUMIKO
Discordia
20
17 / 3 / 9
17,827
1,188
50,121
15,327
6,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MM5xDmoney
Sun Wukong
20
2 / 3 / 13
13,952
930
13,729
23,073
22,435
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
MaCoco802
Morgan Le Fay
20
8 / 7 / 20
16,806
1,120
32,004
23,684
12,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
gerthelaw
Gilgamesh
20
3 / 11 / 14
15,031
1,002
19,771
22,308
16,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arekushisu90
Ah Puch
20
6 / 6 / 13
15,643
1,043
22,455
22,229
10,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 9 / 9
13,225
882
10,179
24,795
10,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
ElAAnchoAA
Osiris
20
6 / 8 / 15
14,862
991
18,673
31,438
28,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
M_walla
Ares
20
3 / 5 / 18
14,323
955
10,545
31,770
40,245
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 7 / 10
16,012
1,067
27,299
33,469
29,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
94
35
Kills
29
29
Deaths
35
70
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arekushisu90
Ah Puch
6
6
13
2.08
W
Thor
Bonnina
Thor
5
5
14
2.4
L
2
9
9
0.72
L
Osiris
ElAAnchoAA
Osiris
6
8
15
1.69
W
Discordia
IAMKUMIKO
Discordia
17
3
9
7.17
W
Sun Wukong
MM5xDmoney
Sun Wukong
2
3
13
2.83
L
Ares
M_walla
Ares
3
5
18
2.4
W
Morgan Le Fay
MaCoco802
Morgan Le Fay
8
7
20
2.57
L
12
7
10
2.43
W
Gilgamesh
gerthelaw
Gilgamesh
3
11
14
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,096
Damage
89,151
100,201
Taken
143,701
64,947
Mitigated
119,465
6,520
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arekushisu90
Ah Puch
22,455
2,751
0
3,108
22,229
10,591
0
13,013
9,216
53,777
0
W
Thor
Bonnina
Thor
18,471
1,881
0
0
15,809
6,949
0
8,012
7,797
0
48,149
L
10,179
4,434
0
5,810
24,795
10,728
0
16,385
8,410
31,539
0
L
Osiris
ElAAnchoAA
Osiris
18,673
9,170
0
0
31,438
28,708
0
18,201
13,237
0
35,184
W
Discordia
IAMKUMIKO
Discordia
50,121
3,816
234
2,892
15,327
6,803
0
7,297
8,030
67,511
0
W
Sun Wukong
MM5xDmoney
Sun Wukong
13,729
2,579
0
1,017
23,073
22,435
0
9,332
13,741
91
31,606
L
Ares
M_walla
Ares
10,545
3,363
0
0
31,770
40,245
0
15,804
15,966
23,551
0
W
Morgan Le Fay
MaCoco802
Morgan Le Fay
32,004
3,424
0
2,114
23,684
12,669
0
8,701
14,983
60,374
0
L
27,299
9,081
0
1,102
33,469
29,193
0
19,466
14,003
64
56,253
W
Gilgamesh
gerthelaw
Gilgamesh
19,771
6,495
0
263
22,308
16,091
0
9,869
12,439
676
41,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,642
Gold Earned
74,065
280
Minions Killed
235
5
Camps Cleared
3
1,266,095
Distance Traveled
1,470,948
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,643
1,043
59
4
0
264,754
0
W
Thor
15,026
1,002
73
5
2
237,817
0
L
Freya
13,225
882
58
4
0
251,768
0
L
Osiris
14,862
991
33
2
0
319,295
0
W
Discordia
17,827
1,188
42
3
2
280,612
1
W
Sun Wukong
13,952
930
40
3
0
245,907
1
L
Ares
14,323
955
17
1
2
298,674
0
W
Morgan Le Fay
16,806
1,120
63
4
0
293,309
1
L
Bellona
16,012
1,067
68
5
1
336,457
0
W
Gilgamesh
15,031
1,002
62
4
1
208,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role