Player Matchup

Morgan Le Fay
Morgan Le Fay
BaconOfBacons
Morgan Le Fay
Level 117
God Stats
17W - 7L
1,792 SR
Queue Stats
103W - 80L
1,637 Elo+
Party 2
Hercules
Hercules
Kartboi18
Hercules
Level 123
God Stats
3W - 2L
1,853 SR
Queue Stats
180W - 143L
1,619 Elo+
Party 2
Vulcan
Vulcan
ROYALTY42
Vulcan
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 135L
1,490 Elo+
Solo
Arachne
Arachne
SHIAIDY
Arachne
Level 28
God Stats
0W - 1L
1,855 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 2
Jing Wei
Jing Wei
SoulJustice
Jing Wei
Level 29
God Stats
3W - 3L
1,853 SR
Queue Stats
19W - 21L
1,602 Elo+
Party 2
Team Averages
Level 86
1,771 SR
1,517 Elo+

VS

Team Averages
Level 86
1,465 SR
1,638 Elo+
Gilgamesh
Gilgamesh
Doomtaar
Gilgamesh
Level 28
God Stats
7W - 6L
1,529 SR
Queue Stats
202W - 186L
1,446 Elo+
Solo
Artemis
Artemis
TNIScitz
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,687 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheDecepti0n
Morgan Le Fay
Level 141
God Stats
4W - 2L
1,158 SR
Queue Stats
64W - 43L
1,588 Elo+
Party 1
Cerberus
Cerberus
Truetester
Cerberus
Level 108
God Stats
5W - 2L
1,493 SR
Queue Stats
89W - 65L
1,666 Elo+
Party 3
Nu Wa
Nu Wa
cracckerjack
Nu Wa
Level 125
God Stats
1W - 0L
1,644 SR
Queue Stats
9W - 5L
1,802 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaconOfBacons
Morgan Le Fay
19
8 / 6 / 4
12,866
804
18,745
16,086
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Kartboi18
Hercules
18
6 / 9 / 7
12,147
759
15,050
27,060
13,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
ROYALTY42
Vulcan
18
1 / 8 / 10
11,262
704
14,077
16,632
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SHIAIDY
Arachne
19
7 / 8 / 9
12,860
804
16,181
22,754
9,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
SoulJustice
Jing Wei
16
1 / 9 / 8
10,569
661
5,533
17,307
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doomtaar
Gilgamesh
20
8 / 2 / 10
15,531
971
15,143
18,294
12,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
TNIScitz
Artemis
17
4 / 9 / 5
12,117
757
9,166
15,643
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
TheDecepti0n
Morgan Le Fay
20
6 / 2 / 15
14,178
886
24,113
10,953
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Truetester
Cerberus
20
13 / 6 / 21
16,832
1,052
20,001
29,197
34,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 4 / 17
15,770
986
21,987
12,815
4,834
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
108
23
Kills
40
40
Deaths
23
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BaconOfBacons
Morgan Le Fay
8
6
4
1.67
W
Gilgamesh
Doomtaar
Gilgamesh
8
2
10
6.5
L
Hercules
Kartboi18
Hercules
6
9
7
1.06
L
Vulcan
ROYALTY42
Vulcan
1
8
10
0.75
L
Arachne
SHIAIDY
Arachne
7
8
9
1.44
L
Jing Wei
SoulJustice
Jing Wei
1
9
8
0.56
W
Artemis
TNIScitz
Artemis
4
9
5
0.72
W
Morgan Le Fay
TheDecepti0n
Morgan Le Fay
6
2
15
6.75
W
Cerberus
Truetester
Cerberus
13
6
21
3.92
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,586
Damage
90,410
99,839
Taken
86,902
37,033
Mitigated
62,834
16,539
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BaconOfBacons
Morgan Le Fay
18,745
1,359
0
2,792
16,086
5,109
0
9,916
6,074
51,747
0
W
Gilgamesh
Doomtaar
Gilgamesh
15,143
3,931
0
888
18,294
12,695
1,769
7,751
9,773
1,881
48,351
L
Hercules
Kartboi18
Hercules
15,050
4,571
0
5,077
27,060
13,412
1
19,732
7,112
0
46,519
L
Vulcan
ROYALTY42
Vulcan
14,077
3,901
0
1,102
16,632
4,441
89
11,047
5,472
56,199
0
L
Arachne
SHIAIDY
Arachne
16,181
9,126
0
5,016
22,754
9,050
0
14,320
8,016
0
33,497
L
Jing Wei
SoulJustice
Jing Wei
5,533
3,807
0
2,552
17,307
5,021
394
11,367
5,778
0
20,002
W
Artemis
TNIScitz
Artemis
9,166
5,278
0
617
15,643
5,978
228
5,236
10,067
0
20,643
W
Morgan Le Fay
TheDecepti0n
Morgan Le Fay
24,113
537
418
2,167
10,953
4,706
2,098
5,843
4,915
80,514
0
W
Cerberus
Truetester
Cerberus
20,001
1,026
0
8,470
29,197
34,621
185
8,423
20,282
38,444
0
W
21,987
5,984
0
2,262
12,815
4,834
3,660
4,417
8,188
79,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
74,428
342
Minions Killed
437
7
Camps Cleared
10
1,334,657
Distance Traveled
1,490,932
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,866
804
74
5
0
266,804
0
W
Gilgamesh
15,531
971
104
7
4
324,658
1
L
Hercules
12,147
759
82
5
3
251,800
0
L
Vulcan
11,262
704
105
7
0
268,488
1
L
Arachne
12,860
804
48
3
4
294,186
2
L
Jing Wei
10,569
661
33
2
0
253,379
1
W
Artemis
12,117
757
34
2
1
251,118
0
W
Morgan Le Fay
14,178
886
131
8
1
330,282
3
W
Cerberus
16,832
1,052
52
3
0
292,527
0
W
Nu Wa
15,770
986
116
7
4
292,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role