Player Matchup

Ne Zha
Ne Zha
I l4gz I br
Ne Zha
Level 28
God Stats
12W - 7L
1,643 SR
Queue Stats
109W - 114L
1,438 Elo+
Party 1
Medusa
Medusa
PotatoXM
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,627 Elo+
Solo
Thor
Thor
TMX D E L A
Thor
Level 7
God Stats
4W - 7L
1,477 SR
Queue Stats
4W - 13L
1,339 Elo+
Solo
Khepri
Khepri
fazou70
Khepri
Level 26
God Stats
6W - 4L
1,241 SR
Queue Stats
51W - 36L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lucksalamander1
Morgan Le Fay
Level 28
God Stats
19W - 18L
1,206 SR
Queue Stats
102W - 103L
1,459 Elo+
Party 1
Team Averages
Level 23
1,413 SR
1,476 Elo+

VS

Team Averages
Level 20
1,489 SR
1,433 Elo+
Cerberus
Cerberus
IndraLord
Cerberus
Level 16
God Stats
24W - 20L
1,534 SR
Queue Stats
56W - 65L
1,432 Elo+
Party 2
Medusa
Medusa
KaguyaLord
Medusa
Level 44
God Stats
1W - 2L
1,514 SR
Queue Stats
65W - 76L
1,475 Elo+
Party 2
Nemesis
Nemesis
Ninja0986464
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,432 Elo+
Solo
Tiamat
Tiamat
Redpheonix3112
Tiamat
Level 13
God Stats
2W - 2L
1,420 SR
Queue Stats
15W - 18L
1,391 Elo+
Solo
Kali
Kali
mentalsquirrelz
Kali
Level 27
God Stats
12W - 19L
1,479 SR
Queue Stats
94W - 99L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
9 / 8 / 9
16,807
542
20,787
30,740
19,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
PotatoXM
Medusa
20
14 / 7 / 5
18,689
603
30,346
29,217
14,667
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 0 / 0
6,804
219
0
0
0
Khepri
fazou70
Khepri
20
3 / 11 / 6
15,714
507
10,398
34,961
38,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
lucksalamander1
Morgan Le Fay
20
4 / 12 / 11
14,268
460
22,957
31,016
23,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IndraLord
Cerberus
19
1 / 9 / 13
15,049
485
11,153
32,483
36,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
KaguyaLord
Medusa
20
20 / 5 / 2
20,525
662
42,829
29,123
19,534
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
Ninja0986464
Nemesis
4
0 / 0 / 0
9,269
299
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
1 / 9 / 5
14,218
459
6,836
23,423
12,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 7 / 7
20,678
667
34,368
34,352
24,329
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
65
30
Kills
38
38
Deaths
30
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
9
8
9
1.69
W
Cerberus
IndraLord
Cerberus
1
9
13
0.83
W
Medusa
KaguyaLord
Medusa
20
5
2
4.2
W
Nemesis
Ninja0986464
Nemesis
0
0
0
0
L
Medusa
PotatoXM
Medusa
14
7
5
2.36
W
1
9
5
0.39
L
0
0
0
0
L
Khepri
fazou70
Khepri
3
11
6
0.55
L
Morgan Le Fay
lucksalamander1
Morgan Le Fay
4
12
11
0.79
W
16
7
7
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,488
Damage
95,186
125,934
Taken
119,381
96,670
Mitigated
93,057
33,719
Healing
29,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
20,787
8,294
718
10,990
30,740
19,206
1,547
5,876
24,678
0
97,102
W
Cerberus
IndraLord
Cerberus
11,153
1,370
0
5,213
32,483
36,400
155
9,308
23,095
44,717
0
W
Medusa
KaguyaLord
Medusa
42,829
26,693
0
11,138
29,123
19,534
3,832
9,232
19,836
0
192,511
W
Nemesis
Ninja0986464
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
PotatoXM
Medusa
30,346
19,959
0
12,102
29,217
14,667
5,463
6,436
22,649
0
158,190
W
6,836
963
0
4,221
23,423
12,794
1,168
2,615
20,728
63,732
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
fazou70
Khepri
10,398
2,580
0
3,294
34,961
38,920
1,145
2,641
32,250
63,519
0
L
Morgan Le Fay
lucksalamander1
Morgan Le Fay
22,957
3,335
606
6,009
31,016
23,877
3,165
2,598
28,368
77,378
2,852
W
34,368
17,798
0
8,910
34,352
24,329
7,011
13,237
21,035
0
169,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,282
Gold Earned
79,739
572
Minions Killed
641
0
Camps Cleared
0
2,007,510
Distance Traveled
2,116,218
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,807
542
129
4
0
568,108
2
W
Cerberus
15,049
485
61
2
0
560,851
0
W
Medusa
20,525
662
264
9
0
534,290
3
W
Nemesis
9,269
299
0
0
0
0
0
L
Medusa
18,689
603
234
8
0
498,193
1
W
Tiamat
14,218
459
102
3
0
461,421
0
L
Thor
6,804
219
0
0
0
0
0
L
Khepri
15,714
507
96
3
0
520,971
11
L
Morgan Le Fay
14,268
460
113
4
0
420,238
4
W
Kali
20,678
667
214
7
0
559,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role