Player Matchup

Eset
Eset
DandyPirson
Eset
Level 80
God Stats
2W - 0L
1,727 SR
Queue Stats
329W - 523L
1,400 Elo+
Party 3
Cabrakan
Cabrakan
FIRENHK
Cabrakan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Ra
Ra
Jermy02-
Ra
Level 18
God Stats
5W - 0L
1,407 SR
Queue Stats
178W - 71L
1,629 Elo+
Party 2
Fenrir
Fenrir
OnìChàn
Fenrir
Level 78
God Stats
6W - 5L
1,593 SR
Queue Stats
202W - 380L
1,371 Elo+
Party 3
Neith
Neith
XupaEsta
Neith
Level 79
God Stats
8W - 10L
1,454 SR
Queue Stats
93W - 113L
1,443 Elo+
Party 2
Team Averages
Level 51
1,536 SR
1,469 Elo+

VS

Team Averages
Level 53
1,474 SR
1,389 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Afriendly_D
Cthulhu
Level 18
God Stats
2W - 2L
1,721 SR
Queue Stats
235W - 224L
1,323 Elo+
Party 1
Anubis
Anubis
Shlidankus
Anubis
Level 46
God Stats
15W - 23L
1,493 SR
Queue Stats
57W - 73L
1,447 Elo+
Solo
Awilix
Awilix
TashaRf
Awilix
Level 36
God Stats
1W - 4L
1,407 SR
Queue Stats
52W - 67L
1,319 Elo+
Solo
Heimdallr
Heimdallr
tobi12otaku12
Heimdallr
Level 46
God Stats
12W - 9L
1,246 SR
Queue Stats
803W - 805L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
9,782
515
6,695
11,797
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
FIRENHK
Cabrakan
16
4 / 4 / 9
10,512
553
11,789
15,440
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 6
11,475
604
19,254
14,945
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
OnìChàn
Fenrir
17
5 / 4 / 7
10,797
568
9,249
16,881
9,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
XupaEsta
Neith
19
7 / 0 / 7
11,972
630
14,954
11,165
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 3 / 0
8,427
444
10,703
19,273
15,298
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Afriendly_D
Cthulhu
13
1 / 6 / 4
7,622
401
11,369
23,056
16,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Shlidankus
Anubis
16
8 / 6 / 2
10,048
529
16,200
17,325
10,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
TashaRf
Awilix
11
0 / 3 / 1
7,000
368
1,342
9,870
3,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
tobi12otaku12
Heimdallr
14
1 / 6 / 2
8,827
465
7,496
15,198
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
24
Kills
14
14
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
3
0
1.33
L
Cthulhu
Afriendly_D
Cthulhu
1
6
4
0.5
W
3
5
8
1.4
W
Cabrakan
FIRENHK
Cabrakan
4
4
9
2.13
W
5
1
6
8
W
Fenrir
OnìChàn
Fenrir
5
4
7
2.13
L
Anubis
Shlidankus
Anubis
8
6
2
1.5
L
Awilix
TashaRf
Awilix
0
3
1
0.17
W
Neith
XupaEsta
Neith
7
0
7
10.5
L
Heimdallr
tobi12otaku12
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,941
Damage
47,110
70,228
Taken
84,722
42,147
Mitigated
52,281
32,134
Healing
25,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,703
818
2,408
6,353
19,273
15,298
0
11,060
7,463
0
46,337
L
Cthulhu
Afriendly_D
Cthulhu
11,369
1,454
652
3,784
23,056
16,725
0
11,930
10,868
37,877
0
W
6,695
920
825
1,840
11,797
2,855
0
7,688
4,109
38,973
0
W
Cabrakan
FIRENHK
Cabrakan
11,789
863
0
3,430
15,440
11,980
892
7,841
7,599
40,862
0
W
19,254
1,816
811
10,735
14,945
13,074
2,679
3,762
11,183
89,491
0
W
Fenrir
OnìChàn
Fenrir
9,249
1,892
135
6,846
16,881
9,488
0
5,448
11,433
0
71,665
L
Anubis
Shlidankus
Anubis
16,200
356
0
6,458
17,325
10,389
0
7,040
10,225
79,366
0
L
Awilix
TashaRf
Awilix
1,342
454
111
1,880
9,870
3,323
242
3,110
6,460
0
33,700
W
Neith
XupaEsta
Neith
14,954
9,405
0
7,512
11,165
4,750
3,338
2,830
8,335
0
79,102
L
Heimdallr
tobi12otaku12
Heimdallr
7,496
3,125
0
3,779
15,198
6,546
693
3,230
11,968
0
60,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,538
Gold Earned
41,924
537
Minions Killed
417
0
Camps Cleared
0
1,781,853
Distance Traveled
1,613,934
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,427
444
74
4
0
366,931
2
L
Cthulhu
7,622
401
62
3
0
359,034
2
W
Eset
9,782
515
69
4
0
323,297
1
W
Cabrakan
10,512
553
60
3
0
319,794
0
W
Ra
11,475
604
151
8
0
352,279
2
W
Fenrir
10,797
568
119
6
0
430,078
4
L
Anubis
10,048
529
106
6
0
274,499
0
L
Awilix
7,000
368
66
3
0
292,308
2
W
Neith
11,972
630
138
7
0
356,405
3
L
Heimdallr
8,827
465
109
6
0
321,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role