Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Izanagi421
Morgan Le Fay
Level 118
God Stats
17W - 17L
1,396 SR
Queue Stats
171W - 158L
1,580 Elo+
Solo
Loki
Loki
SeaCamel
Loki
Level 144
God Stats
24W - 16L
1,678 SR
Queue Stats
44W - 35L
1,649 Elo+
Party 1
Sun Wukong
Sun Wukong
WulffJay
Sun Wukong
Level 154
God Stats
21W - 6L
1,712 SR
Queue Stats
1,299W - 458L
1,832 Elo+
Party 1
Team Averages
Level 131
1,557 SR
1,612 Elo+

VS

Team Averages
Level 138
1,669 SR
1,597 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AsenTionsz
Hachiman
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,590 Elo+
Party 2
Hercules
Hercules
Ganondad
Hercules
Level 101
God Stats
8W - 9L
1,636 SR
Queue Stats
170W - 147L
1,618 Elo+
Solo
Cthulhu
Cthulhu
MrSreven
Cthulhu
Level 149
God Stats
3W - 2L
1,852 SR
Queue Stats
53W - 47L
1,607 Elo+
Party 2
Loki
Loki
l Priscilla l
Loki
Level 160
God Stats
2W - 2L
1,855 SR
Queue Stats
40W - 43L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 1 / 13
8,987
817
5,820
10,018
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
 
Hachiman
15
5 / 2 / 11
8,962
815
11,519
9,075
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Izanagi421
Morgan Le Fay
17
6 / 2 / 10
9,384
853
7,642
7,139
3,782
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
16
8 / 2 / 7
10,063
915
8,259
7,113
3,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
WulffJay
Sun Wukong
14
1 / 1 / 16
8,036
731
9,377
11,772
7,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 4 / 2
7,591
690
5,780
6,771
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
AsenTionsz
Hachiman
14
3 / 6 / 1
7,881
716
6,406
11,512
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Ganondad
Hercules
13
1 / 2 / 3
6,988
635
6,824
12,070
10,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MrSreven
Cthulhu
14
1 / 4 / 4
7,688
699
9,232
10,314
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
2 / 6 / 3
7,806
710
6,743
7,999
2,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
22
Kills
8
8
Deaths
22
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
13
8.5
W
Hachiman
 
Hachiman
5
2
11
5.25
L
Morgan Le Fay
 
Morgan Le Fay
1
4
2
0.5
L
Hachiman
AsenTionsz
Hachiman
3
6
1
0.58
L
Hercules
Ganondad
Hercules
1
2
3
1.25
W
Morgan Le Fay
Izanagi421
Morgan Le Fay
6
2
10
5.5
L
Cthulhu
MrSreven
Cthulhu
1
4
4
0.75
W
Loki
8
2
7
5.75
W
Sun Wukong
WulffJay
Sun Wukong
1
1
16
9
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,617
Damage
34,985
45,117
Taken
48,666
28,693
Mitigated
25,699
15,130
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,820
482
3,583
4,369
10,018
9,971
15
3,333
6,685
14,276
0
W
Hachiman
 
Hachiman
11,519
6,300
0
1,334
9,075
4,246
974
3,444
5,631
0
33,203
L
Morgan Le Fay
 
Morgan Le Fay
5,780
278
0
433
6,771
2,669
3
916
5,855
28,323
0
L
Hachiman
AsenTionsz
Hachiman
6,406
2,877
0
1,134
11,512
3,208
0
4,231
7,281
0
24,295
L
Hercules
Ganondad
Hercules
6,824
1,748
0
1,412
12,070
10,058
0
2,089
9,981
0
16,492
W
Morgan Le Fay
Izanagi421
Morgan Le Fay
7,642
533
0
2,116
7,139
3,782
87
2,283
4,856
34,709
0
L
Cthulhu
MrSreven
Cthulhu
9,232
215
451
250
10,314
7,193
1
3,533
6,781
28,269
0
W
Loki
8,259
1,999
0
410
7,113
3,485
63
3,093
4,020
0
30,508
W
Sun Wukong
WulffJay
Sun Wukong
9,377
1,516
0
3,318
11,772
7,209
0
3,234
8,538
0
25,696
L
6,743
948
0
26
7,999
2,571
0
2,934
5,065
0
26,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
37,954
263
Minions Killed
249
11
Camps Cleared
6
1,101,297
Distance Traveled
934,642
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,987
817
24
2
1
203,663
3
W
Hachiman
8,962
815
61
6
4
214,033
1
L
Morgan Le Fay
7,591
690
71
6
0
194,657
2
L
Hachiman
7,881
716
52
5
0
160,517
1
L
Hercules
6,988
635
38
3
1
208,514
2
W
Morgan Le Fay
9,384
853
61
6
1
210,326
0
L
Cthulhu
7,688
699
43
4
2
180,235
0
W
Loki
10,063
915
79
7
2
244,783
4
W
Sun Wukong
8,036
731
38
3
3
228,492
4
L
Loki
7,806
710
45
4
3
190,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role