Player Matchup

Danzaburou
Danzaburou
Bronze III
Apricult
Danzaburou
Bronze III
Level 56
God Stats
0W - 2L
1,363 SR
Queue Stats
18W - 19L
1,316 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
DR-STALLION-95
Sun Wukong
Bronze III
Level 45
God Stats
1W - 1L
1,678 SR
Queue Stats
5W - 8L
1,552 MMR
Party 1
Sylvanus
Sylvanus
Gold V
GGG_DarkKing
Sylvanus
Gold V
Level 142
God Stats
19W - 19L
1,497 SR
Queue Stats
485W - 482L
1,271 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
GGG_MaSS15
Zhong Kui
Gold III
Level 135
God Stats
6W - 15L
1,504 SR
Queue Stats
660W - 683L
1,509 MMR
Party 2
Fenrir
Fenrir
Silver I
MOE_SHADOW99
Fenrir
Silver I
Level 108
God Stats
4W - 6L
1,402 SR
Queue Stats
223W - 210L
1,226 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,489 SR
1,375 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,413 SR
1,372 MMR
Terra
Terra
Gold III
FaKe_BreiT
Terra
Gold III
Level 68
God Stats
2W - 1L
1,308 SR
Queue Stats
42W - 43L
1,417 MMR
Solo
Anhur
Anhur
Gold IV
G4K_Jackie
Anhur
Gold IV
Level 66
God Stats
24W - 26L
1,449 SR
Queue Stats
307W - 298L
1,415 MMR
Solo
Camazotz
Camazotz
Gold IV
Over_power_03
Camazotz
Gold IV
Level 116
God Stats
3W - 7L
1,389 SR
Queue Stats
197W - 192L
1,335 MMR
Solo
Hercules
Hercules
Silver II
Spire501
Hercules
Silver II
Level 64
God Stats
3W - 2L
1,422 SR
Queue Stats
21W - 24L
1,271 MMR
Solo
Raijin
Raijin
Gold III
sadfers
Raijin
Gold III
Level 122
God Stats
18W - 23L
1,497 SR
Queue Stats
581W - 583L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apricult
Danzaburou
20
3 / 6 / 13
20,230
482
24,412
36,072
17,434
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DR-STALLION-95
Sun Wukong
20
5 / 6 / 8
20,366
485
27,657
44,112
53,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
GGG_DarkKing
Sylvanus
20
2 / 12 / 6
19,875
473
22,465
47,589
72,977
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
GGG_MaSS15
Zhong Kui
20
8 / 9 / 12
22,252
530
44,340
40,437
33,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
20
10 / 9 / 11
20,235
482
24,146
36,785
34,863
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshSetChironArachneTiamat

VS

Bans
Cu ChulainnYmirPeleLokiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
1 / 1 / 15
20,428
486
11,492
20,553
33,313
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
20
12 / 8 / 11
23,558
561
39,096
44,934
18,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Over_power_03
Camazotz
20
11 / 5 / 12
21,435
510
14,349
35,388
24,292
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Spire501
Hercules
20
4 / 7 / 15
21,529
513
35,451
60,266
85,458
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
sadfers
Raijin
20
12 / 7 / 15
23,607
562
40,937
30,992
19,069
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
108
28
Kills
40
42
Deaths
28
50
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Apricult
Danzaburou
3
6
13
1.58
L
Sun Wukong
DR-STALLION-95
Sun Wukong
5
6
8
1.5
W
Terra
1
1
15
8.5
W
Anhur
12
8
11
2.19
L
Sylvanus
GGG_DarkKing
Sylvanus
2
12
6
0.42
L
Zhong Kui
GGG_MaSS15
Zhong Kui
8
9
12
1.56
L
Fenrir
10
9
11
1.72
W
Camazotz
Over_power_03
Camazotz
11
5
12
3.4
W
Hercules
Spire501
Hercules
4
7
15
1.64
W
Raijin
sadfers
Raijin
12
7
15
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,020
Damage
141,325
204,995
Taken
192,133
212,367
Mitigated
181,038
81,152
Healing
73,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Apricult
Danzaburou
24,412
12,873
0
14,696
36,072
17,434
2,052
11,045
25,027
0
201,191
L
Sun Wukong
DR-STALLION-95
Sun Wukong
27,657
1,986
0
15,724
44,112
53,288
0
5,666
38,446
0
142,955
W
Terra
11,492
1,067
1,482
2,696
20,553
33,313
352
7,012
13,461
48,734
0
W
Anhur
39,096
30,874
0
18,863
44,934
18,906
6,909
15,810
29,044
0
213,903
L
Sylvanus
GGG_DarkKing
Sylvanus
22,465
3,135
4,575
12,126
47,589
72,977
1,631
14,226
33,123
90,359
0
L
Zhong Kui
GGG_MaSS15
Zhong Kui
44,340
4,948
0
23,064
40,437
33,805
1,656
14,964
25,473
183,220
0
L
Fenrir
24,146
3,372
0
10,967
36,785
34,863
20
8,938
27,767
0
133,713
W
Camazotz
Over_power_03
Camazotz
14,349
3,236
0
16,043
35,388
24,292
802
10,996
24,312
0
124,862
W
Hercules
Spire501
Hercules
35,451
5,217
0
26,204
60,266
85,458
1,181
16,822
43,219
0
145,802
W
Raijin
sadfers
Raijin
40,937
3,581
1,090
7,220
30,992
19,069
319
18,141
12,851
193,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,958
Gold Earned
110,557
956
Minions Killed
940
0
Camps Cleared
0
3,679,514
Distance Traveled
3,596,060
51
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
20,230
482
204
5
0
784,220
7
L
Sun Wukong
20,366
485
218
5
0
754,449
1
W
Terra
20,428
486
67
2
0
580,367
4
W
Anhur
23,558
561
208
5
0
733,118
8
L
Sylvanus
19,875
473
108
3
0
670,514
25
L
Zhong Kui
22,252
530
267
6
0
671,310
12
L
Fenrir
20,235
482
159
4
0
799,021
6
W
Camazotz
21,435
510
177
4
0
773,180
7
W
Hercules
21,529
513
213
5
0
824,651
6
W
Raijin
23,607
562
275
7
0
684,744
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role