Player Matchup

Artio
Artio
ElVinatero
Artio
Level 96
God Stats
7W - 9L
1,547 SR
Queue Stats
247W - 226L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lanolderen
Tsukuyomi
Level 85
God Stats
2W - 2L
1,668 SR
Queue Stats
197W - 179L
1,524 Elo+
Party 2
Tyr
Tyr
SRpollardasucia
Tyr
Level 109
God Stats
15W - 13L
1,566 SR
Queue Stats
177W - 159L
1,572 Elo+
Party 1
Izanami
Izanami
Stealth
Izanami
Level 127
God Stats
27W - 12L
1,766 SR
Queue Stats
199W - 179L
1,526 Elo+
Party 2
Janus
Janus
kotego97
Janus
Level 118
God Stats
6W - 10L
1,572 SR
Queue Stats
163W - 145L
1,595 Elo+
Solo
Team Averages
Level 107
1,624 SR
1,548 Elo+

VS

Team Averages
Level 128
1,635 SR
1,545 Elo+
Ratatoskr
Ratatoskr
Atherwyrm
Ratatoskr
Level 126
God Stats
14W - 9L
1,675 SR
Queue Stats
538W - 524L
1,541 Elo+
Party 3
Medusa
Medusa
Kasheal
Medusa
Level 124
God Stats
27W - 20L
1,743 SR
Queue Stats
335W - 325L
1,544 Elo+
Party 3
Ganesha
Ganesha
MightyMidgetMan
Ganesha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,531 Elo+
Solo
Persephone
Persephone
SYNAPTYCSOUND
Persephone
Level 157
God Stats
3W - 1L
1,709 SR
Queue Stats
42W - 41L
1,536 Elo+
Solo
Nemesis
Nemesis
ShaippE
Nemesis
Level 145
God Stats
41W - 35L
1,546 SR
Queue Stats
403W - 407L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
2 / 7 / 1
7,380
434
5,899
16,183
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Lanolderen
Tsukuyomi
12
2 / 3 / 3
7,997
470
7,362
8,773
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 1
9,076
534
4,729
14,706
9,366
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Stealth
Izanami
15
0 / 3 / 0
8,594
506
7,045
11,675
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
kotego97
Janus
14
2 / 2 / 1
8,863
521
10,911
8,858
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Atherwyrm
Ratatoskr
17
2 / 0 / 3
9,636
567
7,462
10,427
9,569
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Kasheal
Medusa
16
9 / 0 / 2
10,067
592
14,263
9,907
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 11
8,519
501
5,308
12,657
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
SYNAPTYCSOUND
Persephone
15
3 / 3 / 3
9,655
568
10,413
9,192
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ShaippE
Nemesis
15
3 / 3 / 4
8,964
527
4,737
12,015
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
17
17
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Atherwyrm
Ratatoskr
2
0
3
3.5
L
Artio
2
7
1
0.36
W
Medusa
Kasheal
Medusa
9
0
2
10
L
Tsukuyomi
Lanolderen
Tsukuyomi
2
3
3
1.17
W
0
0
11
5.5
L
0
2
1
0.25
W
Persephone
SYNAPTYCSOUND
Persephone
3
3
3
1.5
W
Nemesis
ShaippE
Nemesis
3
3
4
1.67
L
Izanami
Stealth
Izanami
0
3
0
0
L
Janus
kotego97
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
42,183
60,195
Taken
54,198
27,757
Mitigated
33,414
20,978
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Atherwyrm
Ratatoskr
7,462
1,005
0
5,402
10,427
9,569
560
913
9,514
0
63,440
L
Artio
5,899
1,355
436
4,520
16,183
9,143
0
5,537
10,506
17,049
0
W
Medusa
Kasheal
Medusa
14,263
6,434
0
1,190
9,907
3,515
1,929
1,452
8,455
0
77,680
L
Tsukuyomi
Lanolderen
Tsukuyomi
7,362
1,208
0
3,346
8,773
2,613
0
2,588
5,967
0
48,825
W
5,308
598
0
2,245
12,657
12,140
400
5,516
7,141
19,696
0
L
4,729
297
0
5,205
14,706
9,366
0
547
13,546
0
60,993
W
Persephone
SYNAPTYCSOUND
Persephone
10,413
859
0
3,498
9,192
3,345
902
5,652
3,537
58,487
0
W
Nemesis
ShaippE
Nemesis
4,737
2,119
0
839
12,015
4,845
0
3,275
8,740
0
61,722
L
Izanami
Stealth
Izanami
7,045
4,832
0
5,261
11,675
3,704
875
1,398
10,277
0
72,889
L
Janus
kotego97
Janus
10,911
558
388
1,822
8,858
2,931
0
5,177
3,515
69,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,910
Gold Earned
46,841
525
Minions Killed
530
0
Camps Cleared
0
1,671,277
Distance Traveled
1,726,498
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,636
567
154
9
0
389,692
8
L
Artio
7,380
434
16
1
0
331,699
5
W
Medusa
10,067
592
138
8
0
324,787
7
L
Tsukuyomi
7,997
470
83
5
0
377,096
5
W
Ganesha
8,519
501
12
1
0
350,635
5
L
Tyr
9,076
534
129
8
0
355,285
3
W
Persephone
9,655
568
131
8
0
282,760
4
W
Nemesis
8,964
527
95
6
0
378,624
0
L
Izanami
8,594
506
147
9
0
261,176
5
L
Janus
8,863
521
150
9
0
346,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role