Player Matchup

Tyr
Tyr
Luffy_19942021
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,362 Elo+
Solo
Neith
Neith
Maks_Odessa89
Neith
Level 14
God Stats
2W - 6L
1,319 SR
Queue Stats
7W - 16L
1,221 Elo+
Solo
Discordia
Discordia
fuyuPK
Discordia
Level 28
God Stats
5W - 4L
1,576 SR
Queue Stats
146W - 170L
1,361 Elo+
Solo
Terra
Terra
millwallJj
Terra
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 136L
1,290 Elo+
Solo
Ares
Ares
ping_WIN_dymny
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 127L
1,409 Elo+
Solo
Team Averages
Level 18
1,479 SR
1,328 Elo+

VS

Team Averages
Level 54
1,463 SR
1,382 Elo+
Arachne
Arachne
Ashm00J
Arachne
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 35L
1,201 Elo+
Party 1
Bastet
Bastet
CalsterXD
Bastet
Level 137
God Stats
2W - 1L
1,457 SR
Queue Stats
94W - 88L
1,501 Elo+
Party 1
Neith
Neith
SophOc
Neith
Level 10
God Stats
18W - 21L
1,306 SR
Queue Stats
20W - 31L
1,164 Elo+
Party 1
Hel
Hel
Txggss
Hel
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Hera
Hera
adsroller
Hera
Level 88
God Stats
2W - 2L
1,549 SR
Queue Stats
110W - 107L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
10,020
835
4,148
25,113
24,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 4 / 2
10,167
847
2,518
14,484
6,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Discordia
fuyuPK
Discordia
15
3 / 5 / 1
10,565
880
13,937
12,799
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
16
0 / 6 / 3
9,711
809
1,053
19,928
13,689
15
3 / 7 / 3
10,874
906
16,013
33,332
32,268
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ashm00J
Arachne
19
18 / 3 / 5
13,699
1,142
27,142
11,777
4,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
CalsterXD
Bastet
18
6 / 0 / 12
11,940
995
24,050
13,264
13,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
SophOc
Neith
17
0 / 1 / 16
10,389
866
8,409
10,669
8,040
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
Txggss
Hel
17
2 / 1 / 15
10,573
881
13,873
9,153
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
19
4 / 1 / 16
12,108
1,009
23,598
6,225
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
6
Kills
30
30
Deaths
6
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ashm00J
Arachne
18
3
5
6.83
W
Bastet
CalsterXD
Bastet
6
0
12
12
L
0
8
6
0.38
L
0
4
2
0.25
W
Neith
SophOc
Neith
0
1
16
8
W
Hel
Txggss
Hel
2
1
15
9.5
W
Hera
4
1
16
12
L
Discordia
fuyuPK
Discordia
3
5
1
0.7
L
Terra
0
6
3
0.25
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
97,072
105,656
Taken
51,088
82,310
Mitigated
32,321
2,436
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ashm00J
Arachne
27,142
20,449
0
2,785
11,777
4,874
0
7,465
3,817
0
34,345
W
Bastet
CalsterXD
Bastet
24,050
10,742
0
0
13,264
13,126
0
4,549
8,190
1,102
40,246
L
4,148
2,283
0
390
25,113
24,353
0
12,684
12,429
0
8,230
L
2,518
860
0
94
14,484
6,820
0
4,020
10,464
0
7,544
W
Neith
SophOc
Neith
8,409
4,189
0
1,093
10,669
8,040
0
7,695
2,661
0
24,477
W
Hel
Txggss
Hel
13,873
2,744
3,073
3,003
9,153
3,639
0
7,007
2,146
22,236
0
W
Hera
23,598
8,893
0
200
6,225
2,642
0
4,287
1,938
51,645
0
L
Discordia
fuyuPK
Discordia
13,937
1,046
116
355
12,799
5,180
0
3,142
9,657
36,306
0
L
Terra
1,053
69
475
1,006
19,928
13,689
0
6,213
13,715
10,129
0
L
16,013
783
0
0
33,332
32,268
0
12,018
21,314
24,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,337
Gold Earned
58,709
86
Minions Killed
177
3
Camps Cleared
6
835,947
Distance Traveled
1,022,455
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,699
1,142
22
2
1
202,118
0
W
Bastet
11,940
995
30
3
5
246,868
2
L
Tyr
10,020
835
12
1
0
147,008
0
L
Neith
10,167
847
10
1
2
124,063
3
W
Neith
10,389
866
27
2
0
192,665
1
W
Hel
10,573
881
18
2
0
163,909
0
W
Hera
12,108
1,009
80
7
0
216,895
2
L
Discordia
10,565
880
43
4
0
173,460
1
L
Terra
9,711
809
13
1
0
168,816
6
L
Ares
10,874
906
8
1
1
222,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role