Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
LickBrown1902
Artemis
Level 7
God Stats
4W - 2L
1,401 SR
Queue Stats
17W - 12L
1,459 Elo+
Solo
Tiamat
Tiamat
NordicPython
Tiamat
Level 24
God Stats
13W - 11L
1,417 SR
Queue Stats
128W - 119L
1,396 Elo+
Solo
Ah Puch
Ah Puch
PR3STIG3ROCKO
Ah Puch
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,500 Elo+
Party 1
Fenrir
Fenrir
PrincezzJasmine
Fenrir
Level 8
God Stats
4W - 16L
993 SR
Queue Stats
14W - 36L
1,102 Elo+
Solo
Team Averages
Level 9
1,362 SR
1,391 Elo+

VS

Team Averages
Level 16
1,491 SR
1,480 Elo+
Merlin
Merlin
BROSS8802
Merlin
Level 28
God Stats
6W - 8L
1,364 SR
Queue Stats
146W - 187L
1,373 Elo+
Party 2
Achilles
Achilles
Chipper5240
Achilles
Level 6
God Stats
0W - 6L
1,500 SR
Queue Stats
104W - 124L
1,739 Elo+
Party 2
Ullr
Ullr
Vonte2real
Ullr
Level 16
God Stats
8W - 9L
1,605 SR
Queue Stats
10W - 9L
1,364 Elo+
Solo
Ymir
Ymir
balido-infinito
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Izanami
Izanami
stickylizard900
Izanami
Level 25
God Stats
25W - 24L
1,484 SR
Queue Stats
72W - 81L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 1 / 10
8,960
1,120
11,292
5,858
3,904
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
14
4 / 0 / 6
8,521
1,065
9,529
4,630
1,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
14
6 / 0 / 8
9,126
1,141
8,859
5,040
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
15
2 / 1 / 14
8,770
1,096
12,937
6,491
2,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 4
7,461
933
2,543
6,193
4,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

344

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BROSS8802
Merlin
13
0 / 4 / 2
7,324
916
4,980
11,513
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Chipper5240
Achilles
13
3 / 3 / 1
8,525
1,066
7,346
12,486
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 2
7,576
947
4,859
12,970
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 1
6,482
810
74
1,889
658
12
0 / 5 / 3
7,336
917
7,183
9,678
3,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
19
Kills
4
4
Deaths
19
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
10
10
L
Merlin
BROSS8802
Merlin
0
4
2
0.25
L
Achilles
Chipper5240
Achilles
3
3
1
1.17
W
Artemis
4
0
6
7
W
Tiamat
6
0
8
10
W
Ah Puch
2
1
14
9
W
2
2
4
2
L
1
5
2
0.4
L
0
2
1
0.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,160
Damage
24,442
28,212
Taken
48,536
16,099
Mitigated
26,285
6,773
Healing
930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,292
646
0
1,912
5,858
3,904
0
696
5,162
27,123
0
L
Merlin
BROSS8802
Merlin
4,980
184
0
0
11,513
4,163
0
7,985
3,438
19,756
0
L
Achilles
Chipper5240
Achilles
7,346
3,327
0
747
12,486
12,164
0
7,824
4,384
0
22,812
W
Artemis
9,529
5,612
0
1,875
4,630
1,862
0
1,267
3,363
0
31,845
W
Tiamat
8,859
376
587
1,424
5,040
3,639
0
1,277
3,763
12,590
0
W
Ah Puch
12,937
260
0
975
6,491
2,681
0
995
5,496
30,677
0
W
2,543
757
0
0
6,193
4,013
0
819
5,374
0
4,836
L
4,859
2,053
0
17
12,970
5,792
0
8,422
4,260
0
16,411
L
74
0
0
0
1,889
658
0
1,115
734
665
0
L
7,183
5,099
0
166
9,678
3,508
0
6,892
2,632
0
22,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
37,243
150
Minions Killed
145
4
Camps Cleared
5
753,764
Distance Traveled
552,073
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,960
1,120
45
6
3
152,793
1
L
Merlin
7,324
916
31
4
2
139,856
0
L
Achilles
8,525
1,066
30
4
0
161,311
0
W
Artemis
8,521
1,065
48
6
0
126,489
0
W
Tiamat
9,126
1,141
12
2
1
152,527
2
W
Ah Puch
8,770
1,096
44
6
0
172,751
0
W
Fenrir
7,461
933
1
0
0
149,204
0
L
Ullr
7,576
947
43
5
0
126,495
0
L
Ymir
6,482
810
2
0
0
19,069
0
L
Izanami
7,336
917
39
5
3
105,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role