Player Matchup

Cthulhu
Cthulhu
AVPanda
Cthulhu
Level 11
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 4L
1,147 Elo+
Party 1
Izanami
Izanami
Destiny18
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,147 Elo+
Party 1
Loki
Loki
LAR282
Loki
Level 21
God Stats
45W - 31L
1,647 SR
Queue Stats
76W - 61L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MHmxPSkiller
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,243 SR
Queue Stats
87W - 71L
1,501 Elo+
Party 2
Khepri
Khepri
Tabiliciouss
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,427 SR
1,367 Elo+

VS

Team Averages
Level 24
1,597 SR
1,551 Elo+
Hou Yi
Hou Yi
DarKhan9669
Hou Yi
Level 27
God Stats
26W - 20L
1,567 SR
Queue Stats
71W - 73L
1,499 Elo+
Party 3
Anubis
Anubis
Fackles
Anubis
Level 36
God Stats
25W - 14L
1,650 SR
Queue Stats
76W - 72L
1,518 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Morizenti
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,405 Elo+
Solo
Bellona
Bellona
MrFrozenBEAN
Bellona
Level 12
God Stats
33W - 9L
1,769 SR
Queue Stats
38W - 17L
1,590 Elo+
Party 3
Hel
Hel
Quhaku
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AVPanda
Cthulhu
18
0 / 8 / 10
11,429
879
16,699
26,575
25,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Izanami
Destiny18
Izanami
18
8 / 9 / 3
13,948
1,073
21,960
20,130
8,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
LAR282
Loki
18
2 / 4 / 3
12,003
923
9,132
12,983
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MHmxPSkiller
Morgan Le Fay
18
1 / 9 / 8
11,774
906
23,431
19,879
7,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
18
0 / 12 / 7
12,033
926
4,129
26,509
31,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
10 / 3 / 25
13,967
1,074
22,196
14,339
5,436
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Fackles
Anubis
20
10 / 3 / 25
14,076
1,083
24,277
23,031
11,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Morizenti
Morgan Le Fay
18
6 / 1 / 15
12,411
955
16,836
9,082
3,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
MrFrozenBEAN
Bellona
20
10 / 2 / 22
13,299
1,023
13,890
17,944
17,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hel
Quhaku
Hel
20
6 / 2 / 28
13,564
1,043
23,944
14,356
5,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
157
11
Kills
42
42
Deaths
11
31
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AVPanda
Cthulhu
0
8
10
0.63
W
Hou Yi
10
3
25
7.5
L
Izanami
Destiny18
Izanami
8
9
3
1.06
W
Anubis
Fackles
Anubis
10
3
25
7.5
L
Loki
LAR282
Loki
2
4
3
0.88
L
Morgan Le Fay
MHmxPSkiller
Morgan Le Fay
1
9
8
0.56
W
Morgan Le Fay
Morizenti
Morgan Le Fay
6
1
15
13.5
W
Bellona
MrFrozenBEAN
Bellona
10
2
22
10.5
W
Hel
Quhaku
Hel
6
2
28
10
L
Khepri
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,351
Damage
101,143
106,076
Taken
78,752
79,316
Mitigated
44,316
7,526
Healing
36,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AVPanda
Cthulhu
16,699
919
1,008
2,250
26,575
25,730
0
16,403
10,172
25,797
0
W
Hou Yi
22,196
15,180
0
3,255
14,339
5,436
0
5,724
8,615
0
35,625
L
Izanami
Destiny18
Izanami
21,960
15,158
0
2,072
20,130
8,350
0
12,999
7,131
0
53,157
W
Anubis
Fackles
Anubis
24,277
2,226
0
11,298
23,031
11,878
0
12,672
10,359
65,998
0
L
Loki
LAR282
Loki
9,132
2,450
0
34
12,983
5,670
0
7,386
5,597
0
48,119
L
Morgan Le Fay
MHmxPSkiller
Morgan Le Fay
23,431
2,155
0
1,452
19,879
7,907
0
12,727
7,152
48,406
0
W
Morgan Le Fay
Morizenti
Morgan Le Fay
16,836
2,391
780
1,329
9,082
3,714
0
6,114
2,968
34,646
0
W
Bellona
MrFrozenBEAN
Bellona
13,890
5,251
0
3,750
17,944
17,440
0
12,124
5,820
0
21,651
W
Hel
Quhaku
Hel
23,944
2,145
9,568
6,966
14,356
5,848
0
7,625
6,731
48,299
0
L
Khepri
4,129
511
0
710
26,509
31,659
0
15,542
10,967
14,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,187
Gold Earned
67,317
248
Minions Killed
263
5
Camps Cleared
13
1,114,780
Distance Traveled
1,190,512
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,429
879
32
2
1
204,865
1
W
Hou Yi
13,967
1,074
24
2
10
204,466
1
L
Izanami
13,948
1,073
80
6
1
240,362
0
W
Anubis
14,076
1,083
114
9
1
224,570
3
L
Loki
12,003
923
69
5
3
219,949
2
L
Morgan Le Fay
11,774
906
52
4
0
233,247
0
W
Morgan Le Fay
12,411
955
52
4
1
236,446
0
W
Bellona
13,299
1,023
9
1
1
263,830
0
W
Hel
13,564
1,043
64
5
0
261,200
0
L
Khepri
12,033
926
15
1
0
216,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role