Player Matchup

Morgan Le Fay
Morgan Le Fay
ElReyTezozomoc
Morgan Le Fay
Level 64
God Stats
4W - 1L
1,702 SR
Queue Stats
66W - 62L
1,435 Elo+
Solo
Izanami
Izanami
Sytonia
Izanami
Level 148
God Stats
19W - 11L
1,633 SR
Queue Stats
85W - 94L
1,413 Elo+
Solo
Chiron
Chiron
TedeoGG6514
Chiron
Level 112
God Stats
20W - 19L
1,570 SR
Queue Stats
119W - 118L
1,444 Elo+
Solo
Aphrodite
Aphrodite
master rudolf
Aphrodite
Level 125
God Stats
6W - 3L
1,867 SR
Queue Stats
358W - 376L
1,466 Elo+
Solo
Arachne
Arachne
sercho
Arachne
Level 68
God Stats
20W - 13L
1,584 SR
Queue Stats
378W - 402L
1,482 Elo+
Solo
Team Averages
Level 103
1,671 SR
1,448 Elo+

VS

Team Averages
Level 90
1,562 SR
1,449 Elo+
Bakasura
Bakasura
KingofMars627
Bakasura
Level 93
God Stats
4W - 4L
1,784 SR
Queue Stats
232W - 219L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
M0j1
Gilgamesh
Level 89
God Stats
3W - 5L
1,428 SR
Queue Stats
89W - 110L
1,476 Elo+
Solo
Hachiman
Hachiman
Zannt01
Hachiman
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 261L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hawketian
Morgan Le Fay
Level 102
God Stats
4W - 7L
1,500 SR
Queue Stats
317W - 313L
1,468 Elo+
Party 1
Geb
Geb
joshuacui
Geb
Level 78
God Stats
90W - 63L
1,595 SR
Queue Stats
282W - 281L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElReyTezozomoc
Morgan Le Fay
20
13 / 3 / 13
16,465
633
31,451
19,846
8,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Sytonia
Izanami
20
6 / 1 / 10
16,337
628
18,171
18,228
11,689
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
20
4 / 2 / 11
16,616
639
13,501
21,594
9,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
master rudolf
Aphrodite
20
2 / 5 / 18
13,414
516
16,824
25,237
13,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
sercho
Arachne
20
13 / 0 / 13
16,770
645
15,722
24,997
14,122
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KingofMars627
Bakasura
18
2 / 9 / 5
11,828
455
15,833
27,852
11,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
M0j1
Gilgamesh
20
3 / 7 / 1
12,759
491
18,018
24,482
21,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Zannt01
Hachiman
19
1 / 5 / 1
11,898
458
9,213
15,493
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
hawketian
Morgan Le Fay
19
3 / 9 / 5
12,229
470
18,746
23,899
9,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 8 / 4
10,231
394
7,943
26,912
27,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
27
38
Kills
11
11
Deaths
38
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ElReyTezozomoc
Morgan Le Fay
13
3
13
6.5
L
Bakasura
KingofMars627
Bakasura
2
9
5
0.5
L
Gilgamesh
M0j1
Gilgamesh
3
7
1
0.5
W
Izanami
Sytonia
Izanami
6
1
10
11
W
Chiron
4
2
11
4.75
L
Hachiman
Zannt01
Hachiman
1
5
1
0.3
L
Morgan Le Fay
hawketian
Morgan Le Fay
3
9
5
0.61
L
2
8
4
0.5
W
Aphrodite
master rudolf
Aphrodite
2
5
18
2.2
W
Arachne
sercho
Arachne
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,669
Damage
69,753
109,902
Taken
118,638
58,150
Mitigated
77,886
61,507
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ElReyTezozomoc
Morgan Le Fay
31,451
3,305
0
4,524
19,846
8,859
1,979
9,624
9,942
119,364
0
L
Bakasura
KingofMars627
Bakasura
15,833
10,241
0
3,387
27,852
11,957
0
11,949
15,903
0
93,816
L
Gilgamesh
M0j1
Gilgamesh
18,018
3,464
0
4,395
24,482
21,740
756
5,479
19,003
0
109,527
W
Izanami
Sytonia
Izanami
18,171
11,087
0
7,648
18,228
11,689
6,130
4,244
13,774
0
123,405
W
Chiron
13,501
7,057
1,245
10,811
21,594
9,900
6,673
1,365
19,829
0
143,373
L
Hachiman
Zannt01
Hachiman
9,213
4,074
0
3,557
15,493
6,494
1,068
4,217
11,276
0
87,674
L
Morgan Le Fay
hawketian
Morgan Le Fay
18,746
735
169
6,230
23,899
9,950
335
12,673
11,226
88,743
0
L
7,943
352
0
3,714
26,912
27,745
0
13,957
12,955
35,355
0
W
Aphrodite
master rudolf
Aphrodite
16,824
1,885
11,533
15,362
25,237
13,580
778
7,689
17,034
51,885
0
W
Arachne
sercho
Arachne
15,722
10,861
0
10,384
24,997
14,122
3,970
5,703
18,674
0
146,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,602
Gold Earned
58,945
812
Minions Killed
718
0
Camps Cleared
0
2,544,322
Distance Traveled
2,259,476
43
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,465
633
150
6
0
507,237
4
L
Bakasura
11,828
455
171
7
0
475,628
4
L
Gilgamesh
12,759
491
201
8
0
432,772
4
W
Izanami
16,337
628
188
7
0
453,449
20
W
Chiron
16,616
639
223
9
0
461,476
13
L
Hachiman
11,898
458
169
7
0
431,987
3
L
Morgan Le Fay
12,229
470
147
6
0
449,388
6
L
Geb
10,231
394
30
1
0
469,701
5
W
Aphrodite
13,414
516
74
3
0
475,401
3
W
Arachne
16,770
645
177
7
0
646,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role