Player Matchup

Kukulkan
Kukulkan
DJXoldor
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 176L
1,432 Elo+
Party 2
Aphrodite
Aphrodite
Morghaz
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 56L
1,458 Elo+
Solo
Izanami
Izanami
OGSoldat
Izanami
Level 30
God Stats
1W - 2L
1,329 SR
Queue Stats
149W - 139L
1,489 Elo+
Party 2
Thor
Thor
Sᶄaði
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bellona
Bellona
joeking22314
Bellona
Level 8
God Stats
1W - 2L
1,580 SR
Queue Stats
14W - 24L
1,444 Elo+
Solo
Team Averages
Level 24
1,482 SR
1,464 Elo+

VS

Team Averages
Level 39
1,559 SR
1,554 Elo+
Skadi
Skadi
Distrofic
Skadi
Level 29
God Stats
16W - 16L
1,664 SR
Queue Stats
23W - 25L
1,716 Elo+
Party 1
Nemesis
Nemesis
Kekslik
Nemesis
Level 16
God Stats
7W - 5L
1,662 SR
Queue Stats
29W - 32L
1,583 Elo+
Party 1
Tyr
Tyr
MrLegendCraft
Tyr
Level 108
God Stats
3W - 2L
1,826 SR
Queue Stats
59W - 51L
1,520 Elo+
Party 1
Terra
Terra
TheIntroVertmen
Terra
Level 16
God Stats
1W - 0L
1,093 SR
Queue Stats
28W - 40L
1,535 Elo+
Party 1
Poseidon
Poseidon
输入一个名称
Poseidon
Level 28
God Stats
31W - 25L
1,552 SR
Queue Stats
108W - 108L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJXoldor
Kukulkan
17
2 / 6 / 0
10,480
499
11,028
9,998
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Morghaz
Aphrodite
14
2 / 6 / 7
8,583
409
5,607
12,673
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
OGSoldat
Izanami
15
4 / 6 / 6
9,995
476
15,051
15,965
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
15
3 / 4 / 2
10,005
476
5,007
15,161
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
joeking22314
Bellona
15
2 / 9 / 2
9,830
468
5,318
17,342
10,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Distrofic
Skadi
15
4 / 5 / 7
9,788
466
9,028
10,225
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Kekslik
Nemesis
17
5 / 3 / 6
10,676
508
4,497
14,959
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 3 / 2
11,714
558
13,360
16,258
10,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 4 / 11
10,453
498
4,512
17,048
12,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 1 / 6
12,354
588
15,381
12,124
4,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
13
Kills
31
31
Deaths
16
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DJXoldor
Kukulkan
2
6
0
0.33
W
Skadi
Distrofic
Skadi
4
5
7
1.5
W
Nemesis
Kekslik
Nemesis
5
3
6
2.67
L
Aphrodite
Morghaz
Aphrodite
2
6
7
0.92
W
9
3
2
3.33
L
Izanami
OGSoldat
Izanami
4
6
6
1.17
L
Thor
3
4
2
1
W
1
4
11
1.63
L
Bellona
joeking22314
Bellona
2
9
2
0.33
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,011
Damage
46,778
71,139
Taken
70,614
32,491
Mitigated
38,774
16,090
Healing
30,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DJXoldor
Kukulkan
11,028
701
0
250
9,998
3,501
0
5,638
4,360
70,916
0
W
Skadi
Distrofic
Skadi
9,028
5,286
761
1,092
10,225
4,012
945
2,116
8,109
0
56,427
W
Nemesis
Kekslik
Nemesis
4,497
1,922
0
7,736
14,959
6,383
359
3,115
11,844
0
69,721
L
Aphrodite
Morghaz
Aphrodite
5,607
1,411
2,238
3,715
12,673
8,325
249
3,863
8,810
20,564
0
W
13,360
2,486
0
7,120
16,258
10,579
342
2,538
13,720
0
65,406
L
Izanami
OGSoldat
Izanami
15,051
11,236
0
3,840
15,965
5,525
500
6,130
9,835
0
89,953
L
Thor
5,007
523
0
4,726
15,161
4,806
35
3,856
11,305
308
59,567
W
4,512
1,068
1,914
4,640
17,048
12,941
349
6,399
10,649
22,407
0
L
Bellona
joeking22314
Bellona
5,318
1,406
0
1,321
17,342
10,334
323
644
16,698
0
38,673
W
15,381
1,615
0
6,773
12,124
4,859
119
5,446
6,678
76,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
54,985
483
Minions Killed
523
0
Camps Cleared
0
1,837,513
Distance Traveled
2,047,350
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,480
499
149
7
0
351,875
6
W
Skadi
9,788
466
100
5
0
377,044
7
W
Nemesis
10,676
508
113
5
0
430,959
3
L
Aphrodite
8,583
409
19
1
0
407,756
7
W
Tyr
11,714
558
120
6
0
408,712
3
L
Izanami
9,995
476
146
7
0
327,416
1
L
Thor
10,005
476
103
5
0
379,523
4
W
Terra
10,453
498
40
2
0
403,219
2
L
Bellona
9,830
468
66
3
0
370,943
2
W
Poseidon
12,354
588
150
7
0
427,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role