Player Matchup

Neith
Neith
AImorae
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Felppscs7
Morgan Le Fay
Level 38
God Stats
7W - 8L
1,500 SR
Queue Stats
97W - 96L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
GonzaVZC
Guan Yu
Level 7
God Stats
0W - 4L
1,250 SR
Queue Stats
78W - 73L
1,518 Elo+
Solo
Xing Tian
Xing Tian
VictorLeyva08
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,513 Elo+
Solo
Thor
Thor
mentozica
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,213 Elo+
Solo
Team Averages
Level 16
1,450 SR
1,430 Elo+

VS

Team Averages
Level 14
1,603 SR
1,453 Elo+
Sobek
Sobek
Brn08
Sobek
Level 13
God Stats
11W - 9L
1,500 SR
Queue Stats
85W - 70L
1,615 Elo+
Party 2
Rama
Rama
Jessykka
Rama
Level 13
God Stats
27W - 24L
1,650 SR
Queue Stats
64W - 53L
1,615 Elo+
Party 2
Nu Wa
Nu Wa
JuhBruxa1997
Nu Wa
Level 13
God Stats
6W - 4L
1,466 SR
Queue Stats
13W - 19L
1,321 Elo+
Solo
Arachne
Arachne
Miraiking1
Arachne
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 36L
1,230 Elo+
Solo
Nemesis
Nemesis
Titan123458395
Nemesis
Level 18
God Stats
7W - 2L
1,902 SR
Queue Stats
60W - 50L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AImorae
Neith
14
0 / 10 / 3
9,222
384
7,432
17,409
5,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Felppscs7
Morgan Le Fay
17
4 / 9 / 3
10,752
448
13,933
19,335
7,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
GonzaVZC
Guan Yu
15
4 / 6 / 2
10,560
440
10,194
21,968
20,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Xing Tian
VictorLeyva08
Xing Tian
14
2 / 6 / 0
10,390
433
6,578
19,888
14,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
15
1 / 10 / 1
9,817
409
6,776
22,409
12,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brn08
Sobek
19
5 / 1 / 13
13,871
578
7,778
16,999
22,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rama
20
12 / 2 / 5
14,795
616
17,583
21,727
8,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 8
13,476
562
19,027
10,098
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Miraiking1
Arachne
15
2 / 5 / 6
10,736
447
7,997
14,003
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+75
Health

20
16 / 1 / 5
16,092
671
24,279
17,728
9,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
11
Kills
41
41
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
AImorae
Neith
0
10
3
0.15
W
Sobek
Brn08
Sobek
5
1
13
11.5
L
Morgan Le Fay
Felppscs7
Morgan Le Fay
4
9
3
0.61
L
Guan Yu
GonzaVZC
Guan Yu
4
6
2
0.83
W
Rama
12
2
5
7.25
W
6
2
8
5
W
Arachne
Miraiking1
Arachne
2
5
6
1
W
16
1
5
18.5
L
Xing Tian
VictorLeyva08
Xing Tian
2
6
0
0.33
L
Thor
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,913
Damage
76,664
101,009
Taken
80,555
60,880
Mitigated
49,125
17,173
Healing
32,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AImorae
Neith
7,432
3,098
0
2,880
17,409
5,982
0
2,557
14,852
0
45,181
W
Sobek
Brn08
Sobek
7,778
453
393
6,704
16,999
22,657
320
4,756
12,243
49,195
0
L
Morgan Le Fay
Felppscs7
Morgan Le Fay
13,933
1,370
0
3,515
19,335
7,247
370
7,387
11,948
74,341
0
L
Guan Yu
GonzaVZC
Guan Yu
10,194
1,389
170
3,764
21,968
20,687
0
8,924
13,044
0
57,103
W
Rama
17,583
15,630
0
15,029
21,727
8,647
9,873
5,245
16,482
0
123,044
W
19,027
4,209
746
4,295
10,098
2,986
2,933
2,421
7,677
77,918
0
W
Arachne
Miraiking1
Arachne
7,997
5,026
0
3,380
14,003
5,664
411
4,841
9,162
0
40,128
W
24,279
15,446
0
2,033
17,728
9,171
382
3,925
13,525
0
147,831
L
Xing Tian
VictorLeyva08
Xing Tian
6,578
462
305
2,049
19,888
14,301
846
4,806
15,082
41,626
0
L
Thor
6,776
1,772
0
4,490
22,409
12,663
0
3,131
19,278
0
80,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,741
Gold Earned
68,970
491
Minions Killed
635
0
Camps Cleared
0
1,787,250
Distance Traveled
2,224,807
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,222
384
75
3
0
357,786
2
W
Sobek
13,871
578
79
3
0
475,435
5
L
Morgan Le Fay
10,752
448
98
4
0
351,833
1
L
Guan Yu
10,560
440
118
5
0
349,539
2
W
Rama
14,795
616
186
8
0
351,102
4
W
Nu Wa
13,476
562
121
5
0
389,273
9
W
Arachne
10,736
447
43
2
0
487,403
3
W
Nemesis
16,092
671
206
9
0
521,594
1
L
Xing Tian
10,390
433
75
3
0
328,976
0
L
Thor
9,817
409
125
5
0
399,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role